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|Civilization = Light |
|Civilization = Light |
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|Race = [[Angel Command]] |
|Race = [[Angel Command]] |
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'''White Knights''' is an [[archetype]] of [[creature]]s in the [[Light Civilization]]. |
'''White Knights''' is an [[archetype]] of [[creature]]s in the [[Light Civilization]]. |
Revision as of 05:54, 9 April 2015
Template:Infobox Archetype White Knights is an archetype of creatures in the Light Civilization.
Details
DM-33 Rising Dragon started to give them different abilities for your other White Knight creatures such as untapping them at the end of the turn (Wiz, White Knight Enlightener) or adding cards to your shields if they are a White Knight (Sterios, White Knight Guardian). Cards like Pillar of Feather, White Knight Fortress allow you to increase their power as well as lower their cost.
Many White Knight creatures are either File:Blockericon.jpg Blockers, or can only evolve from blockers. White Knight creatures also tend to be Angel Commands, however many other races such as Guardian, Initiate, Mecha Thunder or Light Bringer are also included. Apollonia Dragon, Great Mecha King and Lunatic Emperor have also been featured.
They are the Light equivalent of the Darkness civilization Reaper archetype. Both fight the Origins together.
The White Knights are said to have saved the world by using their magic to stop Original Heart, which had been turned into a giant bomb.
List of White Knight cards
Creatures
- Aldora, White Knight Elemental
- Astinos, White Knight Elemental
- Effia, White Knight Oracle
- Gravitius, White Knight Elemental
- HEAVEN Kid, White Knight Elemental
- La Jeanne, White Knight Spirit Knight
- Leonidas, White Knight Elemental
- Makkor, Impregnable White Knight
- Natalia, White Knight Channeler of Suns
- Sepa, White Knight Monk
- Sterios, White Knight Guardian
- Tirios, White Knight Oracle
- White Wisdom, White Knight Elemental
Evolution Creatures
- Alcadeias, White Knight Lord of Spirits / Perfect Duel
- Aleph HEAVEN, White Knight Lord of Spirits
- Cobalt Ulpherion, the White Knight Lord of Spirits
- Eternal Moon, the Enlightened White Knight
- HEAVEN, White Knight Lord of Spirits
- Ulferios, White Knight Infinity Dragon
- Ulphas, White Knight Lord of Spirits
- Wiz, White Knight Enlightener
Spells
- Alcadeias, White Knight Lord of Spirits / Perfect Duel
- White Knight - Atomic Gainer
- White Knight Gate
- White Knight Spark
Castle
Support
Support Card: | Card Effect: |
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Astinos, White Knight Spirit | When you put this creature into the battle zone, reveal the top 4 cards of your deck. Put one of these cards that has "White Knight" in its name into your hand. Then, put the rest on the bottom of your deck in any order. |
Natalia, White Knight Light Weapon | Whenever cards that have "White Knight" in their name are put into your hand from your shield zone, they all get "Shield trigger". |
Pillar of Feather, White Knight Fortress | Your creatures that have White Knight in their names may each cost 1 less to summon. They can't cost less than 1. All your creatures in the battle zone that have White Knight in their name get +3000 power and "blocker". |
Sterios, White Knight Guardian | Whenever this creature attacks, reveal the top card of your deck. If its a card that has White Knight in its name you may add it to your shields face down. |
Ulferios, White Knight Infinity Dragon | Meteorburn—Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, reveal the top 2 cards of your deck. From among them, you may put any number of creatures that have White Knight in their name into the battle zone. Put the rest on the bottom of your deck in any order. |
Wiz, White Knight Enlightener | At the end of your turn, unta] all your creatures in the battle zone that have White Knight in their name. |
White Knight Gate | You may put a creature that has White Knight in its name from your hand into the battle zone. |
White Knight Spark | At the end of this turn, untap all your creatures in the battle zone that have White Knight in their name. |
Creatures that evolve from White Knights
Evolution Creature: | Evolves From: |
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Cobalt Ulpherion, the White Knight Lord of Spirits | Put on one of your creatures that has White Knight in its name. Your creatures that have White Knight in their names untap the first time they are tapped each turn. |
Example
Template:Archetypes