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White Knight
しろ (Shirokishi)
Ulphas, White Knight Lord of Spirits artwork
Released: DM-32 Evolution Saga
Civilization: Light Light
Race(s): Angel Command
Dmwiki.net: Article
Category for White Knight

White Knight is a Name Category of creatures in the Light Civilization.

Details[]

DM-33 Rising Dragon started to give them different abilities for other White Knight creatures, such as untapping them at the end of the turn (Wiz, White Knight Enlightener) or adding cards to your shields if they are a White Knight (Sterios, White Knight Guardian). Cards like Pillar of Feather, White Knight Fortress allow you to increase their power as well as lower their cost.

Many creatures in the category either have the ​Blocker Blocker ability, or can only evolve from creatures with the keyword. White Knight creatures also tend to have an Angel Command races, however many other races from the Light Civilization such as Guardian, Initiate, Mecha Thunder or Light Bringer are also included. Apollonia Dragon, Great Mecha King and Lunatic Emperor have also been featured.

Story[]

They are the Light equivalent of the Darkness civilization Reaper category. Both fight the Origins together.

The White Knights are said to have saved the world by using their magic to stop Original Heart, which had been turned into a giant bomb.

While there were no White Knights after Divine Evolution Saga, in Episode 1, their fortress was destroyed by Gallows Devil Dragon, Dead Sea Dragon.

List of White Knight cards[]

Creatures

Evolution Creatures

Spells

Twinpact

Castle


Support[]

Supporting[]

Cards that support the White Knight category

Support Card: Card Effect:
Astinos, White Knight Elemental ■ When you put this creature into the battle zone, reveal the top 4 cards of your deck. Put one of these cards that has White Knight in its name into your hand. Then put the rest on the bottom of your deck in any order.
Natalia, White Knight Channeler of Suns ■ Each of your cards that have White Knight in their name put into your hand from your shields gets "shield trigger".
Pillar of Feather, White Knight Fortress ■ Your creatures that have White Knight in their names may each cost 1 less to summon. They can't cost less than 1.
■ Each of your creatures in the battle zone that have "White Knight" in their name gets +3000 power and "blocker".
Sterios, White Knight Guardian ■ Whenever this creature attacks, reveal the top card of your deck. If it's a card that has White Knight in its name you may add it to your shields face down.
Ulferios, White Knight Infinity Dragon Meteorburn—Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, reveal the top 2 cards of your deck. From among them, you may put any number of creatures that have White Knight in their name into the battle zone. Put the rest on the bottom of your deck in any order.
Wiz, White Knight Enlightener ■ At the end of each of your turns, untap all your creatures in the battle zone that have White Knight in their name.
White Knight Gate ■ You may put a creature that has White Knight in its name from your hand into the battle zone.
White Knight Spark ■ At the end of this turn, untap all your creatures in the battle zone that have White Knight in their name.

Evolution Creatures[]

Creatures that evolve from the White Knight category

Evolution Creature: Evolves From:
Cobalt Ulpherion, the White Knight Lord of Spirits Evolution—Put on one of your creatures that has White Knight in its name.
■ Your creatures that have White Knight in their names untap the first time they are tapped each turn.

Example[]

Dm32-s2


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