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White Knight
しろ (Shirokishi)
Released:
DM-32 Evolution Saga
Civilization(s):
LightLight
Race:
Angel Command
dm-wiki: Article
Category for White Knight.

White Knight is a Name Category of creatures in the Light Civilization.

Details

DM-33 Rising Dragon started to give them different abilities for your other White Knight creatures such as untapping them at the end of the turn (Wiz, White Knight Enlightener) or adding cards to your shields if they are a White Knight (Sterios, White Knight Guardian). Cards like Pillar of Feather, White Knight Fortress allow you to increase their power as well as lower their cost.

Many creatures in the category either have the Blocker Blocker ability, or can only evolve from creatures with the keyword. White Knight creatures also tend to have an Angel Command races, however many other races from the Light Civilization such as Guardian, Initiate, Mecha Thunder or Light Bringer are also included. Apollonia Dragon, Great Mecha King and Lunatic Emperor have also been featured.

Story

They are the Light equivalent of the Darkness civilization Reaper category. Both fight the Origins together.

The White Knights are said to have saved the world by using their magic to stop Original Heart, which had been turned into a giant bomb.

While there were no White Knights after Divine Evolution Saga, in Episode 1, their fortress was destroyed by Gallows Devil Dragon, Dead Sea Dragon.

List of White Knight cards

Creatures:

Evolution Creatures:

Spells:

Castle:

Support

Supporting

Cards that support the White Knight category

Support Card: Card Effect:
Astinos, White Knight Spirit ■ When you put this creature into the battle zone, reveal the top 4 cards of your deck. Put one of these cards that has White Knight in its name into your hand. Then, put the rest on the bottom of your deck in any order.
Natalia, White Knight Light Weapon ■ Each of your cards that have White Knight in their name are put into your hand from your shield zone, they all get "Shield trigger".
Pillar of Feather, White Knight Fortress ■ Your creatures that have White Knight in their names may each cost 1 less to summon. They can't cost less than 1.
■ All your creatures in the battle zone that have White Knight in their name get +3000 power and "blocker".
Sterios, White Knight Guardian ■ Whenever this creature attacks, reveal the top card of your deck. If its a card that has White Knight in its name you may add it to your shields face down.
Ulferios, White Knight Infinity Dragon Meteorburn—Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, reveal the top 2 cards of your deck. From among them, you may put any number of creatures that have White Knight in their name into the battle zone. Put the rest on the bottom of your deck in any order.
Wiz, White Knight Enlightener ■ At the end of each of your turns, untap all your creatures in the battle zone that have White Knight in their name.
White Knight Gate ■ You may put a creature that has White Knight in its name from your hand into the battle zone.
White Knight Spark ■ At the end of this turn, untap all your creatures in the battle zone that have White Knight in their name.

Evolution Creatures

Creatures that evolve from the White Knight category

Evolution Creature: Evolves From:
Cobalt Ulpherion, the White Knight Lord of Spirits Evolution—Put on one of your creatures that has White Knight in its name.
■ Your creatures that have White Knight in their names untap the first time they are tapped each turn.

Example

Dm32-s2


Name Category
AiniAwakenedBallomBolbergBolshack
Double CrossDokindamDGEmperor of the Gods
ForbiddenGaialGuerrilla Division
Heaven'sHoly SparkHyperspatialLord of Spirits
LupiaMenMushaNEXParasParlockPrin
ReaperRomanovRyuseiShenStored Magic
Testa RossaVictoryWhite KnightYamatoZeta



Spells
SparkTrapHandScrapperBrain
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