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Weapon
ウエポン (U~epon)
Dmwiki.net: Article
Category: Weapon

Weapon is a card type.

Details[]

It is a card type that can be equipped to a creature, but can't stay in the battle zone if the creature is removed.

Currently, all weapons have the Dragheart supertype and are Dragheart Weapons.

Support[]

See also: Support for Draghearts

Supporting[]

Cards that support Weapons

Support Card: Card Effect:
Borof, Final Dragon Ruler ■ When you put this creature into the battle zone, put a dragheart weapon that costs 4 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone.
Glenislay, Dragon Ruler ■ When you put this creature into the battle, put a dragheart weapon that costs 3 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone.
Glenmalt, Final Dragon Ruler ■ When you put this creature into the battle or at the start of your turn, you may put a dragheart weapon that costs 5 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone.
Glenmalt "Double", Two Sword Dragon Ruler ■ When you put this creature into the battle zone, put up to 2 weapons that cost 2 or less from your hyperspatial zone into the battle zone.
Glenmalt "King", Dual Sword Dragon Ruler ■ When you put this creature into the battle, put a fire weapon that costs 5 or less from your hyperspatial zone into the battle zone.
Mana Arms 7: When you put this creature into the battle zone, if you have 7 or more fire cards in your mana zone, put a fire weapon that costs 6 or less from your hyperspatial zone into the battle zone.
■ Weapons that have the same name can't be equipped to this creature.
Glenmalt "Head", Dimension Dragon Ruler ► If this creature doesn't have a weapon equipped, put a weapon that costs 6 or less from your hyperspatial zone into the battle zone. (Equip it to this creature)
Hibiki, Explosive Dragon Ruler ■ When you put this creature into the battle, put a dragheart weapon that costs 3 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone.
Linkwood, Explosive Dragon Ruler / "I'm your opponent, The=Deadman!"  

■ Choose one of your creatures. Then put a dragheart weapon that costs 4 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone and equip to that creature.

Loveace, Dragon Ruler ■ When you put this creature into the battle, put a dragheart weapon that costs 3 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone.
Rosia, Final Dragon Ruler ■ When you put this creature into the battle, you may put a dragheart weapon that costs 4 or less that has the same civilization as a card in your mana zone from your hyperspatial zone into the battle zone.

Rulings[]

From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)

  • 305. Weapon
    • 305.1. Currently the only weapons are 'Dragheart Weapons', that can be put into the battle zone by effects that can put Draghearts from the hyperspatial zone into the battle zone.
    • 305.2. Weapons can be equipped to creatures.
      • 305.2a Weapon's status doesn't depend on the state of the equipped creature.
    • 305.3. Weapons can't exist independently the battle zone.

From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)

  • 305. ウェポン
    • 305.1. 現状存在するウエポンはドラグハート・ウエポンのみで、ドラグハートをバトルゾーンに出す効果でのみバトルゾーンに出すことができます。
    • 305.2. ウエポンはクリーチャーに装備することができます。
      • 305.2a ウエポンの位相は装備しているクリーチャーの状態に依存しません。
    • 305.3. ウエポンは単独でバトルゾーンに存在することができません。

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