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{{Infobox Decktype
 
{{Infobox Decktype
|Japanese = アナカラーシャコガイル ''(Ana Color Shakogairu)''
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|Japanese = 青黒緑シャコガイル ''(Ao Guro Midori Shakogairu)''
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|Dmwiki = 青黒緑シャコガイル
|Jpwiki =
 
|Metagame= Yes
 
 
}}
 
}}
 
'''Water Darkness Nature Shakogairu''' is a [[Turbo]] [[Control]] deck.
 
'''Water Darkness Nature Shakogairu''' is a [[Turbo]] [[Control]] deck.
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The deck, like all of its variants, are incredibly resistant against no resistance rushes and due to the restrictions of the [[Magnum, Shortshot]] and [[Rafululu, Sound Faerie]] combo, it can usually withstand for a good period of time, since spell locks are now only reliably handled by [[Gunbutler Great Seven]] [[Jokers (deck)|Jokers]] variants and [[Rosia Miradante]].
 
The deck, like all of its variants, are incredibly resistant against no resistance rushes and due to the restrictions of the [[Magnum, Shortshot]] and [[Rafululu, Sound Faerie]] combo, it can usually withstand for a good period of time, since spell locks are now only reliably handled by [[Gunbutler Great Seven]] [[Jokers (deck)|Jokers]] variants and [[Rosia Miradante]].
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==Core Cards==
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{| class="wikitable" style="color:black; background-color:#FFFFFF;"
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|-
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! Recommended cards: !! Reason:
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|-
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| [[Shakogairu, Water Academy No. 9]] || Alternate Win ability.
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|}
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<gallery widths="200" position="center">
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dmrp3-s3.jpg|[[Shakogairu, Water Academy No. 9]]
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</gallery>
   
 
==Template Build==
 
==Template Build==
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[[File:Anacolorshakogairu.jpg|thumb|300px|right|An example of a Water Darkness Nature Shakogairu deck.]]
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<div class="tooltip-content">
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
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|-
 
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| 4 || [[Sarutobi Giant, Dolge]]
 
| 4 || [[Sarutobi Giant, Dolge]]
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|-
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| 2 || [[Shakogairu, Water Academy No. 9]]
 
|-
 
|-
 
| 1 || [[Siren Concerto]]
 
| 1 || [[Siren Concerto]]
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|-
 
|-
 
| 1 || [[Black Ganveet, Temporal Soldier]]
 
| 1 || [[Black Ganveet, Temporal Soldier]]
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|}</div>
   
 
{{Deck Types}}
 
{{Deck Types}}

Revision as of 12:44, 27 February 2020

Water Darkness Nature Shakogairu
青黒緑シャコガイル (Ao Guro Midori Shakogairu)
Dmwiki.net: Article

Water Darkness Nature Shakogairu is a Turbo Control deck.

Details

It is a Water Darkness Nature deck close in design to those of Water Nature Dueland and Forever Change which relies on the Ninja Strike keyword and Cyberdice Vegas, Gambling Expert of D to control the opponent then triggering an Alternate Win condition. However, it does have a few changes, notably the inclusion of cards from the Darkness Civilization.

The deck is designed to control rushes using Mana Acceleration and Shinobis such as Sarutobi Giant, Dolge and Saizoumist, Dolge to defend themselves as well as Cyberdice Vegas, Gambling Expert of D to cast Spiral Hurricane, Hero Secret Technique and Hyperspatial Gallows Hole.

After a board wipe from Spiral Hurricane, Lost Soul will be used to prevent the opponent from making the creatures return. Once the battle zone is prepared, Shakogairu, Water Academy No. 9 will be summoned manually and will grant a win after a few turns if it's not removed by a topdeck.

The deck, like all of its variants, are incredibly resistant against no resistance rushes and due to the restrictions of the Magnum, Shortshot and Rafululu, Sound Faerie combo, it can usually withstand for a good period of time, since spell locks are now only reliably handled by Gunbutler Great Seven Jokers variants and Rosia Miradante.

Core Cards

Recommended cards: Reason:
Shakogairu, Water Academy No. 9 Alternate Win ability.

Template Build

Anacolorshakogairu

An example of a Water Darkness Nature Shakogairu deck.