Water Civilization | ||
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Dmwiki.net: Article | ||
The Water Civilization is a monocolored civilization.
Icon[]
It is distinguished by a blue color frame and is represented by icon of a cylinder with electronic design.
Gameplay[]
The Water Civilization is a civilization that uses brain power, delaying and stealth so it has most of the game's Card Draw, Bounce and Unblockable creatures. As card draw is extremely important for the flow of one's deck and it is a specialty of the Water Civilization, it can be safe to say most decks are unable to function properly without its card draw.
However, it does not have anything that can increase its mana and its attack power is low with only a few creatures with Triple Breaker and nothing above and thus does not function properly on its own, even during Dragon Saga where other mono civilization or quasi-mono civilization decks rose into the metagame. Nevertheless, it is good at amassing weak creatures to overwhelm the opponent.
Story[]
The world of Water is half-land, half-sea. Inhabitants, who once lived only in water, have had to learn to adapt to both in their search for sustainable environments. It was ruled by Emperor Quazla before he was thwarted by his own civilization.
Because energy resources are more abundant there, cities are built in water. In spite of the oceanic depths, they are clean and bright, well lit by luminous bodies. At the center of the main metropolitan area is the Tower, shaped like a spiraling strand of DNA, where the Cyber Lords float in their cylinders. Surrounding the Tower are transparent buildings, constructed from solidified seawater that can be altered as necessary.
Although not common knowledge, the source of energy for this civilization is found in a hidden ocean current. Those that possess this secret knowledge make up a powerful few.
Inhabitants of the Water civilization worship technology. They prefer study and research to real action, and in wartime depend on strategies and tactics rather than direct attack. Controlled by Cyber Lords, many water creatures have a chip installed in their bodies. They communicate and exchange information telepathically. Those with higher intelligence are able to alter their body shape in response to the environment. They can also manipulate the seawater around them, transforming it into a weapon, armor, clothing, or transportation suitable for land or sea.
Interactions with the other civilizations[]
Allied Civilizations[]
This civilization is allied with the Light Civilization as they understand the importance of spirit and take thoughtful actions, valuing knowledge and order.
This civilization is also allied with the Darkness Civilization as both possess deceptive and selfish traits.
Enemy Civilization[]
This civilization is enemies with the Fire Civilization as they respect emotions instead of overthinking and inaction.
This civilization is also enemies with the Nature Civilization as they avoid technology and are bound by the laws of the world.
Support[]
- For a full list of cards that support Water cards, see here.
Races[]
- ???
- Adamunit
- Azure Abyss
- Blue Command Dragon
- Blue Monster
- Crystal Command Dragon
- Crystal Dragon
- Cyber Cluster
- Cyber Command
- Cyber Command Dragon
- Cyber Lord
- Cyber Moon
- Cyber Virus
- Cyber Virus Kai
- Dragon Code
- Earth Eater
- Fish
- Gel Fish
- Giant Leviathan
- Giant Magic Celes
- Giant Poseidia Dragon
- Leviathan
- Liquid People
- Liquid People Sen
- Magic Command
- Magic Command Dragon
- Magic Crystal Command Dragon
- Magic Cyber Command
- Magic Cyber Lord
- Magic Cyber Moon
- Magic Death Puppet
- Magic Earth Eater
- Magic Fish
- Magic Leviathan
- Magic Liquid People
- Magic Merfolk
- Magic Mermaid
- Magic Mutopia
- Magic Outrage MAX
- Magic Poseidia Dragon
- Magic Snow Faerie
- Magic Song
- Magic Splash Queen
- Merfolk
- Mermaid
- Metal Command Dragon
- Mutopia
- Poseidia Dragon
- Sea Hacker
- Shinobi Dragon
- Splash Queen
- Splash Queen Dragon
- The Answer
- Tricks
In the Abyss Revolution block, the Water Civilization focused on the Race Category of Magic.
[]
(A race marked with ☆ appears in all civilizations.)
- 2016 Calendar ☆
- ACE ☆
- Alien ☆
- Bikkuri Kingdom
(Shared with Fire)
- Creator (Shared with Light, Darkness and Nature)
- Deep Marine (Shared with Darkness)
- Deletron (Shared with Darkness and Nature)
- Devil Command Dragon (Shared with Darkness and Fire)
- Dispector ☆
- Distas ☆
- Dolszak (Shared with Darkness)
- Dragon Guild ☆
- Dynamo (Shared with Light, Fire and Nature)
- Elder Dragon (Shared with Darkness and Fire)
- Five Origin Dragon ☆
- Gang ☆
- God ☆
- Grand Devil (Shared with Darkness)
- Great Mecha King (Shared with Light)
- Hero ☆
- Hunter ☆
- Hunter ☆
- Infinite Dragon (Shared with Darkness)
- Infinite Master Dragon (Shared with Darkness)
- Initials ☆
- Invader
☆
- King Command (Shared with Fire)
- Knight ☆
- Lost Crusader ☆
- Lunatic Emperor ☆
- Machine Hero (Shared with Light)
- Master Initials ☆
- Naga (Shared with Darkness)
- Neet ☆
- New World Dragon ☆
- Oracle ☆
- Origin ☆
- Outrage MAX ☆
- Outrage ☆
- Phoenix ☆
- Planeswalker (Shared with Darkness and Fire)
- Rainbow Command Dragon ☆
- Rainbow Dragon ☆
- RexStars ☆
- Revolutionary
☆
- S-Rank Invader (Shared with Darkness and Nature)
- Samurai ☆
- Shinobi ☆
- Sliver ☆
- Sonic Command Dragon (Shared with Fire and Nature)
- Soul Command (Shared with Nature)
- Specials ☆
- Spirit Quartz ☆
- Spirit Quartz Dragon (Shared with Fire)
- Starnoid (Shared with Light)
- Survivor ☆
- Team Doremi (Shared with Light)
- Team Ginga
(Shared with Light)
- Team Tech (Shared with Darkness)
- Team Wave
(Shared with Nature)
- Trinity Command (Shared with Darkness and Nature)
- Unknown ☆
- Unnoise (Shared with Light)
- Wonderforce (Shared with Light, Fire and Nature)
- World Bird ☆
- World Command Dragon ☆
- World Command ☆
- World Dragon ☆
- World Idol ☆
- Zero Dragon (Shared with Darkness)
Unique abilities[]
(While some of these abilities are found in the other civilizations, they are primarily focused in this civilization.)
Ability: | Example cards: |
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Card Draw | ■ Energy Stream ■ Cyber Brain |
Unblockable | ■ Candy Drop ■ Crystal Lancer |
Bounce | ■ Aqua Surfer ■ Spiral Gate |
Shield Peek | ■ Recon Operation ■ Aqua Master |
Deck Manipulation | ■ Pulpy Goobie ■ Synapse Cube |
Mana Recovery | ■ Thrash Crawler ■ Mystic Dreamscape |
Blocker (that Can't Attack) | ■ Aqua Guard ■ Angler Cluster |
Mana Burn (as Bounce) | ■ Admiral Queen ■ Collapse Wave |
Sprout | ■ Aqua Soldier ■ Spiral Aura |
Shield Manipulation | ■ Emeral ■ Marshall Queen |
Gallery[]
(This gallery is an example of a card of each card type in the Water Civilization.)
Trivia[]
- Early Water civilization creatures tend to have lower than usual power. For example, a water civilization vanilla creature may have 2 to 1000 power instead of the usual 2 to 2000. This is often shunned by players and creatures such as Scissor Eye had been treated as in-jokes.
Civilizations of the Creature World | |||||||||
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