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|Race = [[Hunter]] / [[Alien]] <br> [[Unknown]] / [[Zenith]] <br> Various Others
 
|Race = [[Hunter]] / [[Alien]] <br> [[Unknown]] / [[Zenith]] <br> Various Others
 
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'''Victory''' creatures are an [[archetype]] featured in the [[Episode 1]], [[Episode 2]], [[Episode 3]] and [[Dragon Saga]] block of sets from [[DMR-01]] through [[DMR-15]] (as well as their peripheral "DMX" expansion series, [[DMX-01]] through [[DMX-18]], and the block's peripheral "DMD" deck series, [[DMD-01]] through [[DMD-20]]).
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'''Victory''' creatures are an [[archetype]] featured in [[Episode 1]] and further, and is featured in DMR, DMD (Past [[DMD-18]] and [[DMD-19]]) and DMX.
   
 
==Details==
 
==Details==
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==Example==
 
==Example==
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<center>[[File:Dmr1-v2a.jpg|250px|link=Gaial Kaiser]]</center>
 
<center>[[File:Dmr1-v2a.jpg|250px|link=Gaial Kaiser]]</center>
   

Revision as of 14:35, December 11, 2014

Template:Infobox Archetype Victory creatures are an archetype featured in Episode 1 and further, and is featured in DMR, DMD (Past DMD-18 and DMD-19) and DMX.

Details

One or two Victory Creatures are included in each of the main and peripheral sets, except for the DMD line and DMX-01 through DMX-03, which contain no Victory cards. Victory cards have a collector number that is listed before a set's super rare (S) cards and they begin with a V, for example (V1/V1 on the unawakened card face, and V1b/V1 on the awakened card face).

This card rarity features a stylized =V= (Victory Rare) in place of the mana value symbol on the unawakened Victory Creature's card face, otherwise the symbol is placed under the awakened creature's race line. Like Super Rare cards, these creatures feature artwork that passes through the card frame.

Cards that feature the Victory Rare card rarity are considered to be a Victory cards. Each psychic creature with the Victory Rare card rarity is also part of a Psychic Super Creature. If both sides of a Victory card contain a mana cost, the unawakened side of a Victory Creature is the card face without the Psychic Cell indicator and with the lower cost. The awakened side of a Victory card is almost always the topmost psychic cell of a Psychic Super Creature, which contains the Psychic Super Creature's cost, name, race(s), and Victory symbol.

Each of the Victory creatures are featured heavily throughout the Duel Masters Victory anime season and are used by protagonists and antagonists alike.

All Victory creatures in Episode 1 either have the Alien or Hunter race.

While initially only featuring on Psychic Creatures throughout Episode 1, recently in Episode 2, DMR-05 it is featuring regular creatures as well as Evolution Creatures with the Victory Rare rarity.

In Episode 2 it is also shown that the Victory Rare creatures will be appearing on the new Zero Civilization cards and more races like Human, Unknown and Zenith. However, all the Victory Rare cards in Episode 2 are either of the Fire or Zero Civilization.

Victory creatures in Episode 3 appeared on the God Nova, Oracle and Outrage MAX races. They also features other civilizations aside of Nature.

After the Episode 1 to Episode 3 block of sets ended, Victory creatures continued in the Dragon Saga block. In this new block they appeared with a new rarity type; Double Victory. This new card rarity Victory Rare Victory Rare symbol appears twice on the card (A small Victory Rare symbol is on the top of the card while a large Victory Rare is on the bottom of the card). The card number also uses VV1/VV1 instead of only V1/V1. So far this new rarity of cards has only featured on Dragheart Weapons / Dragheart Creatures.

Support

Support Card: Card Effect:
Laurier, Ogre Princess When you put this creature into the battle zone, if you have exactly 1 shield, search your deck. Choose a Victory Rare Victory creature from it and show it to your opponent. If that creature can evolve from this creature, put it onto the creature. Otherwise, put it into your hand. Then shuffle your deck.
Onishura, Golden Twins ► Put a Victory Rare Victory creature or a creature that costs 10 or more from your hand into the battle zone.
► Search your deck. Add a Victory Rare Victory creature from among it to your hand and reveal it to your opponent. Then, shuffle your deck.
Psychen Pippi Saver: Victory Rare Victory and (When this creature is discarded during your opponent's turn, you may put a Gaial Kaiser from your hyperspatial zone into the battle zone.)
Super Winning Star, the Patroller Your Victory Rare Victory creatures get Blocker, win all battles, and untap at the end of the turn.
Winning Star, the Patroller Your Victory Rare Victory creatures win all battles.

Example

Dmr1-v2a

See also

Template:Archetypes

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