Vanilla バニラ (Banira) | |
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Dmwiki.net: | Article |
Category: | No Abilities |
Vanilla is a slang term used by players in various Trading Card Games to refer to creatures or cards that have "no abilities" as they lack effect text.
They are also referred to as either "vanilla creatures" or "vanilla cards".
Details[]
A typical vanilla card would be a creature such as Burning Mane.
2 Burning Mane |
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Nature / Creature Beast Folk 2000 |
It pulled up a young tree by its roots, swinging it over its head as though it were a twig. |
Due to their lack of abilities they are often shunned and dismissed in many decks. However, due to their usual stable and balanced power to cost ratio (1 mana for 1000 power) they are often seen as decent creatures to evolve onto depending on their race(s).
While they might seem as "boring" or "useless" they can be useful to teach new players how to play Duel Masters without complications during creature attacks and are often featured in starter decks due to this fact not to confuse players that are new to the game.
Creatures such as Zagaan, Knight of Darkness can be close to be considered as a vanilla creature due to its "Double breaker" ability that is seen as easy to understand and something basic that many higher power creatures have. It is often called a "french vanilla" (or even "Quasi-Vanilla") due to this.
A few vanilla creatures even feature no flavor text (in the OCG) such as Skeleton Soldier, the Defiled or Alpaca Hammer. However, the opposite is also true on cards such as the Parlock line of cards or cards such as Rhapsody, Guard of Hope which feature more flavor text than other cards due to not being restricted by their effect text.
Although many of the creatures stay at a ratio of 1 mana for 1000 power, there are many exceptions such as Tulk, the Oracle (1 for 500), Lazerion, Light Attack Soldier (3 for 3500) and Dunas, Spirit Knight (3 for 4000).
DMR-07 introduced a new creature Vanilla Giant (named after this slang term) that is a Nature creature with 4 for 5000 power. The set also introduced card draw and cost reduction capabilities for when vanilla creatures are played, which is the first form of support given to them 11 years after Duel Masters began. Whether future support will be released in upcoming sets is currently unknown.
While most Vanilla creatures are between the mana costs of 1 to 4, some exist at 5 and 6 mana as well. The strongest Vanilla creature currently in the game is Raging Dragon Lord in the Fire Civilization which costs 7 mana and has 25000 power. In DMR-10, a vanilla creature, Cobra, Snake Man Show, is introduced with a power of 2013 to commemorate the 13 years of Duel Masters which sparks interest in vanilla decks among players.
The only previous usage of Vanilla creatures in competitive play was The Ramen, which allowed the player to cast Niyare Get, Zero Trick on turn 2 without using Prelude of Horror (As Yattareman makes all the players Jokers cost at least 1) as well as break all the opponent's shields with Nothing Zero, Secret Destruction.
List of Vanilla creatures[]
Monocolored Civilizations[]
Light Civilization
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Water Civilization |
Darkness Civilization
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Nature Civilization |
Colorless[]
Zero Civilization |
Jokers Civilization |
Multicolored[]
As of DMRP-08, the text of "this [cardtype] is put into your mana zone tapped." was moved to the Mana Number, and isn't treated as effect text. This makes multicolored cards with no other effect text treated as having no abilities and receive support for cards that affect cards with no abilities.
Gacharange Creatures[]
Spells[]
Support[]
Supporting[]
Cards that support Vanilla creatures
Support Card: | Card Effect: |
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Aqua Teacher | ■ Whenever a creature that has no abilities is summoned, you may draw a card. |
Delacroix, Heroine of Liberation | ■ Whenever your creatures that have no abilities attack, that creature gets +6000 power and breaks an additional shield until the end of the turn. |
Matsurida Wasshoi | ■ Your creatures that have no abilities that cost 3 or more may each cost 2 less to summon. They can't cost less than 1. |
Nametic Academy, School of D | ■ Your creatures that have no abilities cost 1 less to summon. They can't cost 0 or less. ■ Whenever you put a creature that has no abilities, draw a card. |
Namename Nameko | ■ When you put this creature into the battle zone, each of your creatures in the battle zone that has no abilities gets +5000 power and breaks an additional shield until the end of the turn. |
Parlock, Sacred Prayer | ■ When you put this creature into the battle zone, reveal cards from your deck until you reveal a card that has abilities, and put that card into your hand. Then put the rest of the revealed cards into the battle zone. |
Parlock Smiley Story | ■ Whenever any of your creatures attacks, you may draw a card. Then you may put a creature that has no abilities from your hand into the battle zone. |
Pure White Blueprint | ■ Reveal the top 5 cards of your deck. From among them, put any creatures that have no abilities into your hand, and put the rest on the bottom of your deck in any order. |
Sandpit Man | ■ When you put this creature into the battle zone, you may put 2 creatures that have no abilities from your graveyard into the battle zone. |
The Mister, Aqua Admiral | ■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all creatures that have no abilities from the revealed cards into your hand, and put the rest on the bottom of your deck in any order. |
Vanilla Zone | ■ Reveal the top 2 cards of your deck. Put all cards that have no abilities from the revealed cards into your mana zone and the rest into your graveyard. |
Wendigo Apache, Izanai's Blank | ■ When you put this creature into the battle zone, search your deck. You may put a creature that costs 4 or less from among it that has no abilities into the battle zone. Then shuffle your deck. |
Supported[]
Cards that are supported by Vanilla creatures
Support Card: | Card Effect: |
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Trigrama, Zero-order Dragon Formula | ■ Gravity Zero―If you have 3 creatures in the battle zone that have no abilities, you may summon this creature for no cost. |
Rulings[]
- A creature such as Cute Whisper or Necrodragon Tsukuyomi are supported by cards that care for Vanilla creatures, as Soul is not considered to be an ability.
- A card such as Promephius Q is considered to be a Vanilla creature, due to it featuring no text in its effect box. While a survivor creature often gets the abilities shared to it by other survivors, it is considered to be a Vanilla creature in its hand or battle zone by itself.
- A card is still be considered Vanilla for just including Flavor Text, as it does not influence gameplay in any form and is not considered to be an ability.
- A twinpact card such as Raging Dragon Lord / Gaial's Dragon King Intense Destruction or Alpaca Hammer / Command of the Gang Leader is considered to have no abilities on its creature side, and does receive Vanilla support.
Deck Types[]
Trivia[]
- Sometimes a creature with a bad effect will be called vanilla as a derogatory term, especially if it's a Quasi-Vanilla.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla