True Escape | |
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Released: | DMR-16真 Super Battle Guynext x Shin |
Dmwiki.net: | Article |
True Escape is a keyword exclusive to a card in the Light Civilization.
Details[]
It is a variation of the Escape ability. It enables the player to return 2 shields to their hand to protect a creature from anything. It is not considered to be a strictly better version over the original Escape ability, only a stronger effect version as the player must return an additional shield.
Reminder Text[]
True Escape (When this creature would leave the battle zone, you may add 2 of your shields to your hand instead. You can't use the "shield trigger" abilities of those shields.) |
Example[]
10 Neverend, True Destiny King |
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Light / Dragheart Creature Angel Command Dragon 14500 |
■ Whenever your dragons attack, you may choose one of your opponent's creatures and tap it. That creature doesn't untap at the start of your opponent's next turn. ■ Triple breaker ■ True Escape (When this creature would leave the battle zone, you may add 2 of your shields to your hand instead. You can't use the "shield trigger" abilities of those shields.) |
Cards with the True Escape ability[]