| Trample |
(Block Kantsū Nōryoku)
It is usually worded as the following;
|Whenever this creature is attacking your opponent and becomes blocked, it breaks one of your opponent's shields".|
It is commonly seen on cards in the Nature civilization as this is likely due to their finisher creatures with a high cost-to-power ratio.
| Nature / Creature |
■ This creature can't attack creatures.
■ Whenever this creature becomes blocked, it breaks one of your opponent's shields.
■ Double breaker (This creature breaks 2 shields.)
This ability allows a creature to break one of the opponent's shields event if was blocked, preventing it from being Chump Blocked by low cost and/or power creatures. It also punishes high power creatures with the Blocker ability from blocking a creature with this ability as well. However, as not all decks use creatures with the blocker ability and it is has no use against the Metallica race and their "Attack Bend" abilities, this ability is no longer featured in current sets.
It is based on the Magic: The Gathering ability known as Trample, but in Magic, all creatures are able to block, while in Duel Masters only creatures with the Blocker keyword are able to do so.
- Trample reduces the opponents life total which directly ties to the outcome of the game. In Duel Masters, the number of shields is seen as less important as shields being broken can be advantageous for the defending player, due to Shield Trigger or Strike Back as well as the possibility of recovering finisher cards or key cards. Also due to the Trample effect having no effect when the defending player has no shields, it is considerably weaker than its Magic counterpart.
A stronger and more effective version of this ability is "Whenever this creature wins a battle, ___" ability, which is printed on cards such as Dogiragon, Legendary Legend and Moai Land, Ancient Paradise, as they are effective against a considerably wider range of targets (affecting all creatures they win a battle against, not just creatures with "Blocker") and are often more punishing.
- When a creature with this ability is blocked, the Break occurs before the battle. If the attacking creature is destroyed with a Shield Trigger ability such as Terror Pit, no battle will occur.
- The creature must be blocked in order for the ability to trigger. If another ability triggers and destroys the blocking creature before the block occurs, the trample effect doesn't trigger.
- Any effects (such as Bajula's Soul) that allow you to break an additional shield will allow a creature with this ability to break extra shields.
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● DM Field
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear
Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Common ● Uncommon ● Rare ● Very Rare ● Super Rare
Victory Rare ● Double Victory
Legend Card ● Forbidden Legend Card ● Final Forbidden Legend Card
Master Card ● DG Rare ● Master Dragon Card ● Master Dolszak Card
Master Hazard Card ● Master Special Move Card ● Master Zetto Card
Secret Rare ● Ultra Golden Card
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification