Supertype 特殊タイプ (Tokushu Taipu) | |
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Category: | Supertype |
Supertype is a gameplay characteristic that give special rules to Card Types.
Details[]
It is a term also used in Magic: The Gathering.
Each card only has a single card type, but it may have more than one supertype (such as Evolution Psychic Creature or Evolution Exile Creature).
There are no supertypes for spells or castles.
While the card types perform similar gameplay actions, the different forms can be handled differently by the rules (such as Creature, compared to Exile Creature, Psychic Creature, or Dragheart Creature).
List of card types by Supertype[]
- Evolution Creature
- Evolution Cross Gear
- Evolution Dragheart Creature
- Evolution Psychic Creature
- Evolution Exile Creature
- Neo Evolution Creature
List of Supertypes by description[]
Supertype: | Rules and Features | Card Types: | ||||||
---|---|---|---|---|---|---|---|---|
Evolution | Must evolve on a specified type. Doesn't get summoning sickness. |
■ Creature ■ Cross Gear | ||||||
Star Evolution | Has Star Evolution ability. Doesn't get summoning sickness. When that creature would leave, only the top card leaves instead. Forbidden Star Evolution doesn't require an evolution source. |
■ Creature | ||||||
Star Max Evolution | Has Star Max Evolution ability. Doesn't get summoning sickness. When you would lose the game, destroy this creature instead or discard a card with the same name from your hand instead. If you have 2 or more Star Evolution Max Creatures, return them to your hand until you have one. |
■ Creature | ||||||
Neo | Has the Neo Evolution ability. If there is a creature underneath, gains Evolution supertype. |
■ Creature | ||||||
Psychic | A Double Sided Card put into the Hyperspatial Zone. Can Awaken or Psychic Link into another creature or card type. |
■ Creature ■ Cell ■ Field | ||||||
Psychic Super | A Double Sided Card put into the Hyperspatial Zone. Is Psychic Linked by multiple cells. |
■ Creature | ||||||
Exile | Most have Doron Go. Can't put exiles with the same name into the battle zone. |
■ Creature | ||||||
Dragheart | A Double Sided Card put into the Hyperspatial Zone. Can flip into various card types. |
■ Weapon ■ Fortress ■ Creature ■ Cell | ||||||
Forbidden | Starts in the zone sealed. Some are Double Sided Cards. |
■ Creature ■ Impulse ■ Core ■ Field | ||||||
D2 | Is destroyed if another D2 Field is put into the battle zone. | ■ Field | ||||||
Gacharange | Starts in the Super Gacharange. Has a different Card Back ![]() |
■ Creature | ||||||
Orega | Gacharange Summons and can attach. | ■ Aura | ||||||
Giga | Gacharange Summons and can attach. | ■ Aura | ||||||
King | The vertical side is a cell, the horizontal side is a creature (or spell). Can be combined into a King Creature (or Spell) if each king cell is in your hand and/or mana zone. |
■ Cell ■ Creature | ||||||
Dream | Can't have more than 2 in the battle zone. | ■ Creature | ||||||
Final Forbidden | Only two cards exist. No known rules. | ■ Creature ■ Field | ||||||
Zeron | ■ Ceremony ■ Nebula ■ Creature | |||||||
Happiness | None. (Has Happiness Switch) | ■ Field | ||||||
Moonless Night | None. (Has Gate of Moonless Night 99) | ■ Field | ||||||
DG | None. | ■ Field | ||||||
T2 | None. | ■ Field | ||||||
DM | None. | ■ Field | ||||||
Dragonic | None. | ■ Field | ||||||
Faerie | None. | ■ Field | ||||||
Mono | None. | ■ Artifact |
Rulings[]
From the Duel Masters - General Game Rules: Version 1.45 (April 18, 2025)
- 204. Card Type
- 204.1. Card type is a characteristic of a card which is usually printed just under the illustration.
- 204.2. Card types include "Creature", "Spell", "Cross Gear", "Castle", "Cell", "Weapon", "Fortress", "Impulse", "Field", "Core", "Aura", "Ceremony", "Nebula", "Artifact", "Land", "Rule Plus", and "Tamaseed".
- 204.3. Cards may have supertypes. They are written before the card type. Supertypes include "Evolution", "Psychic", "Psychic Super", "Exile" "Dragheart", "Forbidden", "D2", "Neo" and "Gacharange".
- 204.3a "Creature" can have "Evolution", "Psychic", "Psychic Super", "Exile", "Dragheart", "Forbidden", "Neo", "GR" and so on.
- 204.3b "Impulses" can have "Forbidden" as a supertype.
- 204.3c "Field" can have "D2" or "Final Forbidden" as a supertype.
From the Duel Masters - General Game Rules: Version 1.45 (April 18, 2025)
- 204. カードタイプ
- 204.1. カードタイプはカードの持つ特性です。通常イラストのすぐ下に印刷されています。
- 204.2. カードタイプには、「クリーチャー」、「呪文」、「クロスギア」、「城」、「セル」、「ウエポン」、「フォートレス」、「鼓動」、「フィールド」、「コア」、「オーラ」、「儀」、「星雲」、「Artifact」、「土地」、「ルール・プラス」、「タマシード」があります。
- 204.3. カードは、特殊タイプを持つことがあります。それらはカードタイプの直前に書かれます。特殊タイプには、「進化」、「サイキック」、「サイキック・スーパー」、「エグザイル」、「ドラグハート」、「禁断」、「D2」、「NEO」、「GR」、「スター進化」などがあります。
- 204.3a 「クリーチャー」は「進化」、「サイキック」、「サイキック・スーパー」、「エグザイル」、「ドラグハート」、「禁断」、「NEO」、「GR」、「スター進化」などを特殊タイプに持ちえます。
- 204.3b 「鼓動」は「禁断」を特殊タイプに持ちえます。
- 204.3c 「フィールド」は「D2」、「最終禁断」などを特殊タイプに持ちえます。