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  • There are various Fire Civilization spells that have a mana cost of 1 and an ability to give your creatures the Speed Attacker keyword. This includes:
Card: Effect:
Flame Dragon Battledress ■ This turn, the next creature you put gets "speed attacker" until the end of the turn.
■ Civil Count 2: If you have 2 or more fire creatures and/or fire tamaseeds, draw a card.
Godspeed Trick, Explosive Swordsmanship ■ One of your creatures in the battle zone gets "speed attacker".
■ If you have more shields than your opponent, you may draw a card.
Mach Drive ■ One of your creatures in the battle zone gets "speed attacker" until the end of your turn.
■ Over Drive—Nature x1 (When you cast this spell, you may tap another 1 nature card in your mana zone. If you do, this spell gets the following ​​Over Drive ability.)
Over Drive That creature gets "Power attacker +3000" until the end of the turn.
Supersonic Jet Pack ■ One of your creatures in the battle zone gets "speed attacker" until the end of the turn.
Tailspin Slash ■ Each of your creatures in the battle zone get "speed attacker" until the end of the turn.
Kirimomi Yamarashi ■ This turn, the next creature you summon may cost 1 less. It can't cost less than 1. When you put that creature into the battle zone, it gets "speed attacker" until the end of the turn.
  • This also occurs on the following twinpact cards on their spell side.
Kirimomi Churis / Kirimomi Rising Chu Fist ■ One of your creatures gets "speed attacker" until the end of the turn.
Saharan, Red Attack Silver / Red Magic ■ Each of your creatures gets "speed attacker" until the end of the turn.
Tiango Hermi / Tiabitan G ■ One of your creatures gets "speed attacker" until the end of the turn and can't be attacked until the start of your next turn.
Supersonic Jet Pack
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