Super Card スーパーカード (Sūpā Kādo) | |
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Dmwiki.net: | Article |
Super Cards are a group of fully upward-compatible or adjusted versions of cards that were released after DM-25 Violence Creator.
Details[]
They each feature スーパー (Super) in their names, many of them as a prefix before the original card name.
For example;
6 Holy Awe |
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Light / Spell |
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) |
5 Super Spark |
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Light / Spell |
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) |
List of Cards[]
Original Card: | Super Version: | Changes: |
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Trash Man | Super Trash Train, Fuuma Devil | Additional power and race. |
Hell's Scrapper | Super Flaming Hell's Scrapper | Lower cost. |
Chain Slash | Super Chain Slash | Additional mass-removal ability. |
Go On Pippi | Super Go On Pippi | Additional power. |
Fighter Dual Fang | Quattro Fang, Super Gang Leader | Additional power and attack trigger ability. |
Original Card: | Super Version: | Changes: |
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Holy Spark | Super Spark | Reduced cost. |
Burst Shot | Super Burst Shot | Ability only affects opponent's creatures. |
Infernal Smash | Super Infernal Gate Smash | Adjusted civilization, not limited to monocolored creatures. |
Codename Sherlock | Supername Sherlock | Enhanced abilities at the same cost and power. |
Improved Race
Original Card: | Super Version: | Changes: |
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Crystal Paladin | Crystal Super Paladin | Adjusted cost version. |
Startdash Buster, Divine Hero Mech | Super Dash Buster, Divine Hero Mech | Adjusted cost version. |
Startdash Reviver, Crystalline Shadow | Super Deis Reviver, Crystalline Shadow | Adjusted cost version. |
Spell Great Blue, Blue Divine Dragon | Super Spell Great Blue, the Blue Tide | Adjusted cost version, Improved abilities. |
Original Card: | Super Version: | Changes: |
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Emeral | Aqua Super Emeral | Adjusted cost version. |
Psychen Pippi | Super Psychen Pippi | Adjusted Saver ability. |
Winning Star, the Patroller | Super Winning Star, the Patroller | Additional abilities granted. |
Phantom Lion's Flame | Super Phantom Lion's Flame | Adjusted cost version, changed to cost based card removal. |
Eternal Spark | Super Eternal Spark | Adjusted cost version, changed to card based removal. |
Astral Reef | Astral Super Reef | Adjusted cost version. |
Demon Hand | Super Demon Hand | Mandatory Self Mill effect. |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Upgrade ● Complete Upgrade ● Downgrade
Complete Downgrade ● Isomorphic Resale
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla