| Summoning Sickness |
- Evolution Creature
- A creature with the "Speed Attacker"
- 2 (or more) Gods linked together by God Link
- Psychic Creatures that have been Awakened
- Creatures affected by the effect of specific Diamond State cards
- Fury Charge when the creature is tapped
- Reverse Fury Charge when you are attacking a player
Although it is referred to as Summoning Sickness, it also refers to creatures that are put into the battle zone by other spells and abilities.
A creature that has summoning sickness is still unable to attack, even if put underneath an evolution creature. If a creature was put into the battle zone, then evolved, and the evolution creature is removed during the same, the evolution source would still be unable to attack.
- However, if the evolution creature on top was removed during a later turn, the evolution source would have lost its summoning sickness.
- Because the state of the evolution source is individually tracked, if 2 creatures were under a card that had Vortex evolution, each of the creatures personal summoning sickness state is remembered.
- Regardless of the previous creatures state, a card put into the battle zone from underneath Supernova Jupiter King Empire's Meteorburn ability is given summoning sickness.
Dragheart Creatures that were flipped over during their first turn in the battle can't attack (unless they have Speed Attacker).
If the ability of Sword Saint Jigen, Awoken Dragon World flips over a psychic creature in the same turn it was put into the battle zone, it will be unable to attack.
Even if a card such as Hyperspatial Romanov Hole puts the higher costing side of a psychic creature into the battle zone, it will still have summoning sickness, even if it was destroyed during that turn and had a Release ability.
A God's summoning sickness only becomes invalid if they God Link. For example, if Aku, Ultimate God and Zen, Transcendent God are put into the battle zone and link during the same turn, it is able to attack as a single creature. However, if Saga, God of Destruction was also out into the battle zone, the 2 cards aren't God linked anymore, and would be unable to attack.
If a card has been sealed, the state of summoning sickness is saved, even if the seals are removed during that turn.
Cards with a "Diamond State" ability may allow your creatures with an effect preventing them from attacking to be able to attack, but not all disable summoning sickness.
Your creatures put into the battle zone during your opponents turn are also given summoning sickness, but as they can't attack during your opponents turn, this has no gameplay detriments. As this only prevents "attacks", your creatures put into the battle zone this way may still using "Blocker" or use "Guardman".
If one of your creatures that was given the Speed Attacker keyword was removed during an attack by Ninja Strike, the attack will still continue.
- Example) With Mykee's Pliers in the battle zone, you attack with Necrodragon Tsukuyomi. Your opponent uses Dark Sanji, Darkfang Ninja's Ninja Strike ability during your attack and destroys the Mykee's Pliers, removing "Speed Attacker" from your Necrodragon Tsukuyomi. However, the attack still goes through to its original target.
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear ● Evolution Exile Creature ● Exile Creature
Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field
Moonless Night Field ● Neo Creature ● Neo Evolution Creature ● Orega Aura
Psychic Creature ● Psychic Evolution Creature ● Psychic Super Creature ● Twinpact
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Key Card ● Limited Card ● Mode ● Name Rule ● Optional ● Overkill
Play ● Power Creep ● Psychic Cost ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification