Stop refers to the break of a process.
- 1) Stopping an attack.
- 2) Stopping a Gachinko Judge game.
|Light Water Darkness Fire Nature / Creature |
■ (This creature is put into your mana zone tapped.)
■ Double breaker
■ Whenever one of your opponent's creatures attacks you, your opponent may tap a number of cards in their mana zone equal to the number of civilizations not in their mana zone. If he doesn't, stop the attack.
When the "stop attack" effect resolves, the rest of the attack procedures are skipped and the attack immediately ends.
- If the effect to stop an attack resolves at the star of an attack, no subsequent block or shields breaks will occur. This will also skip any abilities that trigger "when this creature isn't blocked".
However, as the attack was still declared, any abilities that trigger "whenever this creature attacks" or "after the attack" will still trigger.
Unlike granting "blocker", this effect can also prevent you from being attacked with Diamond State as it doesn't affect your opponents creatures, as well as creatures that can't be blocked.
There are few creatures with this ability.
Cards that stop attacking
Stopping Gahinko Judge
|Fire / Creature |
Red Command Dragon + Hunter + Alien
■ Whenever this creature attacks, you and your opponent play Gachinko Judge until you lose or stop yourself. For each time you win, this creature gets +6000 power this turn and breaks an additional shield, and your opponent chooses one of their creatures that has "blocker" and destroys it.
(Gachinko Judge: Each player reveals the top card of their deck and then puts it on the bottom of their deck. If your revealed card costs the same as or greater than your opponent's revealed card, you win.)
■ Double breaker (This creature breaks 2 shields.)
If you continue to use Gachinko Judge without stopping yourself, you could deck-out yourself and lose the game. If your opponent had only cards with lower cost than yours, you would be forced to continue and run out of cards in your deck.
- However, each of the cards that play Gachinko Judge allow you stop playing additional games after each win.
- In the English game, "stop" is also used in the reminder text for the Blocker ability, also in order to stop an attack.
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear
Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification