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Start of Turn Step
ターン開始ステップ
(Tān Kaishi Suteppu)
Japanese Wiki: 10358

Start of Turn step (formerly known as the Untap Step) is the first step of a turn.

Details

Any of your creatures in the battle zone as well as the cards in your mana zone are untapped.

This will allow you to re-use mana cards and attack with creatures again.

Other

  • If a creature with a Silent Skill ability exists in the battle zone in a tapped state at the start of your turn, they may keep themselves tapped by their ability at the start of the turn.
  • If Belfegius, Emperor of Death is in the battle zone, it is optional to untap creatures. If a player decides to untap his creatures save for Belfegius itself, it will be destroyed instantly by Belfegius.
  • If Warped Lunatron is in the battle zone, creature's wont untap in this step.
  • Once they are affected by Freeze, they won't untap in the next start of turn step.
  • After the March 25, 2017 Rules revision, the order of steps was changed. The "start of turn" triggers are now performed after the cards in the battle zone and your mana zone are untapped.
  • When sending a creature that taps the opponent's creatures via Shouten, Stellar Guidance's last effect, the creatures will stay tapped since they untap before Shouten sends out the creature.

Rulings

From the Duel Masters - General Game Rules: Version 1.13 (March 16th, 2018)

  • 501. Start of Turn Step
    • 501.1 The active player determines which cards they control will untap. Then they untap them all simultaneously. This is a turn-based action. Normally, all of a player’s cards untap, but effects can keep one or more of a player’s cards from untapping.
      • 501.1a The active player may replace the untapping of his creatures with the "Silent skill" ability. However, the effect of the "Silent skill" itself is independent of the invocation condition. The activation of "Silent skill" produces an effect which is processed after the other cards untap.
    • 501.2. Any abilities that trigger "at the start of turn" trigger. The induced effect is a turn We declare solutions to be resolved from the layer and process them in order.
      • 501.2a If a card with an ability that triggers "at the start of turn" is moved to a zone where it works from after the time of triggering, that card's ability will not trigger until the next start of turn step.

From the Duel Masters - General Game Rules: Version 1.13 (March 16th, 2018)

  • 501. ターン開始ステップ
    • 501.1. まず「ターンのはじめまで」の効果が消滅し, また, すべての「ターンのはじめに」誘発する能力が誘発します.
      • 501.1a 「ターンのはじめに」誘発する能力を持ったクリーチャーがこのステップ中にバトルゾーンに出た場合, その能力は次のターンの開始ステップまで誘発しません.
    • 501.2. ターン・プレイヤーは, 自分のカードのうちでどれをアンタップするかを決定し, それらを同時にアンタップします.これはターン起因処理です.通常, プレイヤーのカードはすべてアンタップしますが, 効果によってカードのアンタップが妨げられることがあります.
      • 501.2a プレイヤーはサイレントスキルを持つクリーチャーをアンタップさせないことを選んでもかまいません.これはサイレントスキル能力によってアンタップを置換したことになります.ただし, サイレントスキルの効果自体は発動条件とは独立しています.サイレントスキルの効果は起動した瞬間に待機状態となり, 他のカードがアンタップした後に解決されます.

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