Spell | |
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The card type of Spell shown under the card image. | |
Dmwiki.net: | Article |
Category: | Spell |
Spell is a card type.
Details[]
This card type was introduced in DM-01.
They are a card type that is cast, have their abilities resolve and are then put into your graveyard immediately afterward.
After your mana charge step, you can play as many spells from your hand as your mana zone can afford, before your attack step. If you can't do everything that a spell instructs you to do, perform as much of the card effect as you can. If you can't perform anything the spell says, then the card simply goes into your graveyard.
Some spells have the Shield Trigger keyword. If these spells are broken and added to your hand while in the shield zone, you can reveal that broken shield card to cast it as a spell for no cost.
Gallery[]
(These cards are an example of Spell cards from DM-01 Base Set / DM-01 Base Set (OCG).)
Rules[]
- See also: Spell Ability
- Q) Can I cast a spell (such as Volcano Charger) but only use part of the effect?
- A) As with most effects, you use as much of the card's effect as possible. With Volcano Charger, you are able to cast the spell even if your opponent has no creatures (or only creatures that have over 2000 power). However, all effect text is mandatory unless it uses "You may" in the text.
Rulings[]
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 302. Spell
- 302.1. The active player can cast spells from their hand during their main step.
- 302.2. When a spell is cast, the effect is resolved in the order of the written text from top to bottom, then the spell is put into its owners graveyard.
- 302.3. Spells can't be put into the battle zone.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 302. 呪文
- 302.1. ターン・プレイヤーは、自分のメインステップに呪文を手札から唱えることができます。
- 302.2. 呪文が唱えられたら、ルール文章に書かれている処理を書かれている順番に行い、その後で墓地に置かれます。
- 302.3. 呪文が単独でバトルゾーンに存在することはありません。不適正の場合、墓地に置かれます。
Trivia[]
- While a race is generally on featured on a creature card, spells sometimes have races such as Knight, Magic Tool and Jokers .
- This was also later seen in Ten Kings block with the "Team" and "Kingdom" races.
- Other races have also been seen on spells.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla