Duel Masters Wiki
Duel Masters Wiki
No edit summary
(21 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Infobox
+
{{Infobox Keyword
  +
|Japanese= ソウルシフト ''(Sōrushifuto)''
|Box title = Soulshift
 
 
|Released= [[DM-32 Evolution Saga]]
|Row 1 title = Kana:
 
|Row 1 info = ソウルシフト ''(Sōru Shifuto)''
+
|Dmwiki= ソウルシフト
|Row 2 title = Released In:
 
|Row 2 info = [[DM-32 Evolution Saga]]
 
 
}}
 
}}
'''Soulshift''' is a keyword .
+
'''Soulshift''' is a [[keyword]] shared between the [[Light]], [[Water]], [[Fire]] and [[Nature]] [[civilization]]s.
   
 
==Details==
 
==Details==
  +
This ability is exclusive to [[evolution creature]]s.
   
  +
It has a variant, [[Infinity Soulshift]].
   
  +
The ability doesn't appear on creatures in the [[Darkness Civilization]].
   
 
==Reminder Text==
 
==Reminder Text==
 
The latest reminder text for Soulshift reads;
 
The latest reminder text for Soulshift reads;
  +
{{Keyword Reminder|'''Soulshift''' ''(When you summon this creature, this creature's cost is reduced by the base creature's cost. However, it can't cost less than 1.)''}}
   
 
==Example==
<div style="background-color: #FFFFFFF; border: 1px solid #111111; padding: 0px; padding-top: 0px; margin-top: 10px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
 
  +
{{Card Example
  +
|name= Maxwell Z, the Super-Electric
  +
|image= dmx10-20.jpg
  +
|civilizations= Water
  +
|type= Evolution Creature
  +
|race= Cyber Command
  +
|cost= 8
  +
|power= 8000
  +
|effect= ■ Evolution—Put on one of your creatures that has Cyber in its race.
   
  +
■ '''Soulshift''' ''(When you summon this creature, this creature's cost is reduced by the base creature's cost. However, it can't cost less than 1.)''
</div>
 
   
  +
■ Players can't cast spells that share a civilization with a spell in their graveyard.
   
  +
■ Double breaker (This creature breaks 2 shields.)
 
 
}}
==Example==
 
<div style="background-color: #FFFFFFF; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
 
'''<center>[[]]</center>'''
 
*
 
*
 
*
 
*
 
<center>[[file:|200px|link=]]</center>
 
</div>
 
   
 
==Cards with the Soulshift ability==
 
==Cards with the Soulshift ability==
 
{{DPL|Cat1=Soulshift}}
<dpl>
 
category=Soulshift
 
uses=Template:Cardtable
 
</dpl>
 
 
==Support==
 
{| class="wikitable"
 
|-
 
! Support Creature:
 
! Card Effect:
 
|-
 
|
 
|
 
|}
 
 
 
==Rulings==
 
==Rulings==
  +
*Q: How do you use Soulshift?
*
 
  +
**A: When you summon a creature with Soulshift, that creature's cost is reduced for the cost of the evolution bait. For example, when the evolution creature's cost is 11 and the bait's cost is 5, the evolution creature costs 6 to summon.
*
 
  +
*Q: What happens if the creature costs 0 to summon?
*
 
  +
**A: It cannot cost less than 1, so if it costs 0 you summon it by paying 1 mana.
  +
*Q: Does the evolution bait's civilization count towards the mana cost?
  +
**A: No, it does not count. If you summon a light creature with Soulshift, you may choose a water creature as an evolution bait. If you do you only need to tap at least 1 light card in your mana zone but you may choose to not tap the water cards.
   
 
==Color percentages==
 
==Color percentages==
 
 
<div style="background-color: #FFFFFFF; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
 
<div style="background-color: #FFFFFFF; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
There are a total of cards with the Soulshift ability, which divide by civilization as such:
+
There are a total of 7 cards with the Soulshift ability, which divide by civilization as such:
*{{Light}} = % ()
+
*{{Light}} = 14.3% (1/7)
*{{Water}} = % ()
+
*{{Water}} = 14.3% (1/7)
*{{Darkness}} = % ()
+
*{{Fire}} = 42.9% (3/7)
*{{Fire}} = % ()
+
*{{Nature}} = 28.6% (2/7)
*{{Nature}} = % ()
 
 
</div>
 
</div>
   
{{Card Mechanics}}
+
{{Keywords}}
  +
[[Category:Keyword]]

Revision as of 14:04, 18 August 2020

Template:Infobox Keyword Soulshift is a keyword shared between the Light, Water, Fire and Nature civilizations.

Details

This ability is exclusive to evolution creatures.

It has a variant, Infinity Soulshift.

The ability doesn't appear on creatures in the Darkness Civilization.

Reminder Text

The latest reminder text for Soulshift reads; Template:Keyword Reminder

Example

8 Maxwell Z, the Super-Electric
Dmx10-20
 / Evolution Creature Evolution icon
Cyber Command
8000
■ Evolution—Put on one of your creatures that has Cyber in its race.

Soulshift (When you summon this creature, this creature's cost is reduced by the base creature's cost. However, it can't cost less than 1.)

■ Players can't cast spells that share a civilization with a spell in their graveyard.

■ Double breaker (This creature breaks 2 shields.)


Cards with the Soulshift ability

Rulings

  • Q: How do you use Soulshift?
    • A: When you summon a creature with Soulshift, that creature's cost is reduced for the cost of the evolution bait. For example, when the evolution creature's cost is 11 and the bait's cost is 5, the evolution creature costs 6 to summon.
  • Q: What happens if the creature costs 0 to summon?
    • A: It cannot cost less than 1, so if it costs 0 you summon it by paying 1 mana.
  • Q: Does the evolution bait's civilization count towards the mana cost?
    • A: No, it does not count. If you summon a light creature with Soulshift, you may choose a water creature as an evolution bait. If you do you only need to tap at least 1 light card in your mana zone but you may choose to not tap the water cards.

Color percentages

There are a total of 7 cards with the Soulshift ability, which divide by civilization as such:

Template:Keywords