Soul ソウル (Sōru) | |
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Dmwiki.net: | Article |
Soul is a gameplay characteristic that was introduced on creatures in Psychic Shock.
It appeared in each of the 5 monocolored civilizations.
Details[]
They appear on the right side of a card, attached to the border of the Card Frame.
A Soul isn't treated as an ability and doesn't have any innate meaning.
However, the various Souls have different abilities they are paired with, or races they are featured on.
These Souls are shown along the right side of a card's text box. Each of the civilizations has its own unique Soul. However, there are also examples of creatures that have multiple souls, such as the "Doppel" family (e.g. Aqua Doppel) and Ultra Man / Ultimate Man from the Black Box Pack series.
Souls and their corresponding keyword are not exclusive to those that are the same civilization as the one that Soul is representing. For example, Aragoto Musubi has "Kung Fu Soul" even though it is not a Fire Civilization card.
In the background story, creatures with the same Soul were allied together.
Civilization: | Soul: | Color: |
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Light | Holy Soul | Yellow |
Water | Magic Soul | Blue |
Darkness | Evil Soul | Dark Purple |
Darkness | Bloody Soul | Purple |
Fire | Kung Fu Soul | Red |
Nature | Wild Soul | Green |
DMX-12 Black Box Pack introduced a Soul known as Ultra Soul that was exclusive to Ultra Man, and later on Ultimate Man in DMX-22 Super Black Box Pack.
- DMX-22 also featured a Cat Soul and Dog Soul, found on Nyannyan, Nyanko Rage and Wanwanwan, Wankorage, respectively.
While no Souls do anything in terms of innate effects, each of the original 6 Souls are partnered with a keyword.
Soul: | Ability: |
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Holy Soul | ■ Holy Field |
Magic Soul | ■ Chain ■ Chain Cascade ■ Rebirth Chain |
Evil Soul | ■ Soul Recall ■ Hell's Soul Recall ■ Annihilating Soul Recall |
Kung Fu Soul | ■ Marshall Touch |
Wild Soul | ■ Mana Reburst ■ Revenge Chance |
Bloody Soul | ■ No Choice |
Some creatures with a combination of Souls have other abilities;
Souls: | Ability: |
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Holy Soul and Magic Soul | ■ Freeze ■ Double Freeze |
Kung Fu Soul and Wild Soul | ■ Solemn Duty |
Although not a keyword ability, Holy Soul + Evil Soul cards often had the ability to support Angel Commands and Demon Commands, while Kung Fu Soul and Magic Soul cards had triggered abilities for when they left the battle zone.
While they appear in the effect box, as a Soul is not treated as an ability, a creature with no abilities and only a Soul, such as Cute Whisper, is still considered to be a Vanilla creature and is supported by cards such as Matsurida Wasshoi.
While introduced in Psychic Shock, it didn't appear on new cards in any main series booster packs from Episode 1 onwards, only in the supplemental DMX-12, DMX-22 and DMEX-08 sets.
There are cards that support other creatures with specific Souls, such as Golden Eagle, the Scorching Dragon (reduces the cost of Kung Fu Soul creatures), as well as cards that evolve on creatures with a specific Soul, such as Shinran, the Awakener (evolving over Holy Soul). Deepsea Doppel requires creatures that share a Soul with it for its hand addition effect.
Support[]
Each of these cards can support or evolve over any cards with a Soul.
Support Card: | Card Effect: |
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Deepsea Doppel | ■ When you put this creature into the battle zone, you may reveal the top 3 cards of your deck. Put any creatures that have the same Soul as this creature into your hand and put the rest into your graveyard. |
Aqua Doppel | ■ Each of your other Holy Soul, Magic Soul, Evil Soul, Kung Fu Soul, Wild Soul, or Bloody Soul creatures in the battle zone get +1000 power. |
Creatures that evolve from creatures with any Soul ability:
Evolution Creature: | Evolves From: |
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Final Doppel | ■ Put on one of your creatures that has the same Soul as this creature. |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla