Shinobi
Japanflag.png シノビ
Phonetic: Shinobi
Released In: DM-29 Rock-on Heroes
Civilization(s): Light / Water / Darkness / Fire / Nature
DM-Wiki: Article
Category: Shinobi

Shinobi is a race of creature that is shared between all 5 civilizations.

Nomenclature

Each civilization features common words in their name.

Civilization: Kanji: Phonetic: Name:
Light 光牙こうがにん
光牙こうが王機おうき
Kōganin
Kōgaouki
Lightfang Ninja
Lightfang Lord
Water 斬隠きりがくれ Kirigakure Hidden Blade
Darkness 威牙いがにん Iganin Darkfang Ninja
Fire 不死火しらぬい
轟火ごうか
Shiranui
Gouka
Untamed Flame
Roaring Flame
Nature 土隠とがくし Togakushi Hidden Earth

Gameplay

They are a Special Race that is always paired with another race.

Most Shinobi creatures have the Ninja Strike keyword.

Ninja Strike # (Whenever one of your opponent's creatures attacks or blocks, if you have # or more cards in your mana zone and if during that attack you didn't use a "Ninja Strike" ability, you may summon this Shinobi for no cost. At the end of that turn, put this Shinobi on the bottom of your deck.)

The mana cost of the Ninja Strike ability varies by creatures.

Support

See also: Support for Ninja Strike

Supporting

Cards that support Shinobis

Support Card: Card Effect:
Basilisk, Blue Dragon of the Hideaway Hidden Blade ■ Whenever you put a Shinobi into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.
Cloud Giant ■ When you put this creature into the battle zone, search your deck. You may choose up to 3 Shinobi from your deck and show them to your opponent. Put one of those into your hand without showing your opponent and shuffle the rest into your deck.
Fuuta Dragoon, the Untamed Flame ■ Whenever one of your Shinobi in the battle zone would be put on the bottom of your deck, you may put a card in your mana zone into your graveyard instead.
Jinnai, Darkfang Ninja ■ Whenever your other Shinobi would leave the battle zone, you may destroy one of your creatures instead.
Yuunagi, Hidden Earth Fairy ■ Whenever your other Shinobi would leave the battle zone, you may put them into your mana zone instead.
Zato of Uragirigakure, Hideaway of D ■ Whenever you put a Shinobi into the battle zone, draw a card.

■ At the end of each turn, you may choose one of your Shinobis in the battle zone or hand and put it under this D2 Field.

Supported

Cards supported by Shinobis

Support Card: Card Effect:
Zato of Uragirigakure, Hideaway of D
Denjara.png Denjara Switch—At the end of your opponent's turn, if there are 8 or more Shinobis under this D2 Field, you may turn this D2 Field upside down for the rest of the game. If you do, each player shuffles all their cards in the battle zone and shield zone into their deck.

Anti-Shinobi Cards

Anti-Shinobi cards

Card: Card Effect:
Bell Hell De Bran, Battle Reaper ■ This creature can attack untapped Knights, Samurai, and Shinobi.

Example

Dm29-37.jpg


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