| Shield Trigger |
DM-01 Base Set (OCG)
DM-01 Base Set
While the ability was originally featured only on spells, it was later introduced on creatures in DM-04. It enables a spell to be cast or a creature to be summoned for no cost if they are returned to your hand while previously a shield in your shield zone. This enables a game to easily be reversed with a card, such as a DNA Spark disabling any more of your opponent's creatures from attacking and also disabling the opponent's creatures from the battle zone from blocking your next attack, or a Terror Pit removing your opponent's major threat, such as a fatty creature. Triggering Shield Triggers is one of the reversal and risk factors in Duel Masters, as it enables the opponent to act in a turn where he usually cannot do anything at all.
Cards with the shield trigger ability tend to be more expensive in mana cost than their regular counterparts (Such as a creature having a power to cost ratio of 5 to 1000 or a spell costing 6 or 7). Due to this factor, Quasi-Vanilla creatures with Shield Trigger are often considered among one of the worst creatures in the entire game due to them having a heavily imbalanced cost to power ratio as well as bringing no direct advantage other than potentially being summoned for no cost.
As creatures with Shield Trigger are being summoned into the battle zone instead of being "put", if a creature with a ”When you summon this creature” effect is put into the battle zone via Shield Trigger, the effect will trigger.
- A creature such as Heavy Death Metal, End of the Century which can only be summoned can be put into the battle zone like normal this way. Vice Versa, if an ability prevents you from summoning a creature or casting a spell, you can't use the shield trigger abilities of those respective card types.
The below table illustrates the chance of seeing a card that has "Shield Trigger" as one of your 5 shields when they are broken, based on the number of cards with the ability in your deck.
The latest reminder text for creatures that have Shield Trigger reads;
|Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)|
The latest reminder text for spells that have Shield Trigger reads;
|Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)|
| Light / Spell |
■ Tap all your opponent's creatures in the battle zone.
Cards with the Shield Trigger ability
Cards that give "Shield Trigger"
Cards with Conditional Shield Trigger
Cards that support Shield Triggers
|Support Card:||Card Effect:|
|■ You may cast a spell that has shield trigger from your mana zone for no cost.|
|■ Whenever one of your opponent's creatures attacks you, you may cast a spell that has shield trigger from your hand for no cost.|
|■ Whenever a creature is attacking you and isn't blocked, draw a card. Then, you may cast a spell that has shield trigger for no cost or summon a creature that has shield trigger for no cost.|
|■ Whenever your opponent uses a shield trigger ability from his shields, search your deck. You may take a spell that has shield trigger among them from your deck, then shuffle your deck. You may cast the chosen spell for no cost.|
|■ When you untap this creature, draw your entire deck, except for the bottom 2 cards. Then you may cast any spells that have shield trigger for no cost and summon any creatures that have shield trigger for no cost.|
|■ When you put this creature or summon other creatures into the battle zone, you may cast a spell that has shield trigger from your hand for no cost.|
| ■ When you put this creature into the battle zone, return all spells that have shield trigger from your graveyard to your hand.|
■ Whenever your opponent uses a card that has shield trigger, you may use a card that has shield trigger from your hand for no cost.
| ■ Accelerator |
|■ Whenever this creature attacks, you may cast a spell that has shield trigger from your mana zone for no cost. Then, you may put a cross gear from your mana zone into the battle zone.|
|■ Whenever the crossed creature attacks, reveal the top 3 cards of your deck. You may cast any number of spells that have shield trigger from among them for no cost. Then put the rest on the bottom of your deck in any order.|
|■ Whenever one of your Knight creatures is destroyed, you may cast a light or darkness Knight spell or a light or darkness spell from your hand that has shield trigger that costs 6 or less for no cost.|
|■ Revolution 2—Whenever your opponent's creatures attack, if you have 2 shields or less, you may use a card that has shield trigger from your hand for no cost.|
|■ After you cast a spell by using its shield trigger ability, put it into your hand instead of your graveyard.|
|■ When you put this creature into the battle zone, if you have at least one Dragon or Angel Command in your graveyard you may cast a spell that has shield trigger from your hand for no cost.|
| ■ When you put this creature into the battle zone, if you have at least one Dragon or Angel Command in your graveyard you may cast a spell that has shield trigger from your hand for no cost.
|■ When this creature is destroyed, search your deck. You may take a spell that has shield trigger from your deck, show that spell to your opponent, and put it into your hand. Then shuffle your deck.|
|■ When this creature leaves the battle zone, put all cards under it into your hand. If you put a card that has shield trigger into your hand, you may use it for no cost.|
Anti-Shield Trigger Cards
- See also: Cards that prevent Shield Triggers, Summoning and Casting, and cards that provide Lockdown
Anti-Shield Trigger Cards
|■ Whenever this creature would break one of your opponent's shields, your opponent shows that shield to you instead of putting it into his hand. If it's a spell that has shield trigger, you cast it for no cost, then put it into your opponent's graveyard. If it's not, your opponent puts it into his hand.|
|■ While your opponent has 4 or more shields, they can't use shield trigger.|
| ■ Thrilling Three: Dreammate and Vehicle Bee|
|■ Whenever you summon an evolution creature, choose a card from your opponent's shields and turn it face up. If that card has shield trigger put it in your opponent's graveyard.|
|■ Whenever your Fire Birds would break a shield, look at that shield. If that shield has shield trigger, your opponent puts that shield into their graveyard instead. If it doesn't, your opponent puts it into their hand.|
Cards with effects triggered by Shield Triggers
Cards with effects triggered by Shield Triggers
- Q: If I summon a creature with Shield Trigger that also has Blocker, can that creature block on that turn?
- A: Yes. The game action of Blocking isn't affected by Summoning Sickness.
- Q: If a creature can attack untapped creatures, can it attack a creature that is summoned by Shield Trigger?
- A: Yes, a creature summoned by Shield Trigger is just like any other creature.
- For cards that give your shields the Shield Trigger ability, see here.
Accelerator ● Annihilating Soul Recall ● Attack Chance ● Awaken ● Bad Action Dynamite ● Bad Action Dynamite Spell ● Bio Kick ● Bio Tackle ● Break Bonus ● Burning Doron Go ● Chain ● Chain Cascade ● Charger ● Climax Doron Go ● Cyclone ● Denjara Switch ● Doron Go ● Double Evolution Burst ● Double Freeze ● Double Shield Plus ● Double Sympathy ● Dragon Evade ● Dragon Mana Arms ● Dragsolution ● Dynamo ● Escape ● Eternal Omega ● Evo Charger
Final Final Revolution ● Final Revolution ● Forbidden Big Bang ● Forbidden Liberate ● Forbidden Mechanism ● Fort Energy ● Free Cross ● Freeze ● Fury Charge ● Gachinko Judge ● Gate of Moonless Night ● Gate of Moonless Night Zetsu ● Genius Sympathy ● Goal Life Gate ● God Slayer ● Gogogo Gangan Galaxy ● Graveyard Kourin ● Gravity Zero ● Guardman ● Happiness Switch ● Hatenkokonotsugatari ● Holy Field ● Hunting ● Hell's Soul Recall ● Infinity Power Attacker ● Infinity Soulshift ● Invasion ● Jokers Over Explode ● Jokers Change ● Joragon Big 1 ● Kizuna ● Kizuna Comp ● Kizuna Plus ● Knight Magic ● Knightly Generation ● Kourin
Labyrinth ● Last Burst ● Launcher Energy ● Life Gate ● Link Release ● Loop Awaken ● Lost Prism ● Mach Fighter ● Mana Arms ● Mana Kourin ● Mana Reburst ● Marshall Touch ● Master Bad Action Dynamite ● Master Blaster ● Master Double Merabeat ● Master Gogogo Gangan Galaxy ● Master Labyrinth ● Master Merabeat ● Mega Meteorburn 6 ● Metamorph ● Meteorburn Awaken ● Meteorburn ● Multicolored Mana Arms ● Ninja Strike ● No Choice ● Overdrive ● Platinum Drive ● Psychic Link ● Rebirth Chain ● Recycle ● Release ● Revenge Chance ● Revolution 0 Trigger ● Revolution Change ● Revolution
S-Rank Invasion ● Sabaki Z ● Samurai Generation ● Samurai Magic ● Shield Force ● Shield Go ● Shield Plus ● Shield Saver ● Shield Trigger Cross ● Silent Skill ● Solemn Duty ● Soul Recall ● Soulshift ● Space Charge ● Stealth ● Strike Back ● Super Accelerator ● Super Dragsolution ● Super Shield Plus ● Super Shield Trigger ● Super Strike Back ● Survivor ● Sympathy ● Tap Ability ● Thrilling Three ● Trio Doron Go ● Triple Sympathy ● True Escape ● Turbo Rush ● Ultra Doron Go ● Ultra Saver ● Ultra Shield Plus ● Victory Psychic Link ● Wave Striker ● ZERO
Deck evolution ● Mad Deck evolution
Graveyard evolution ● Graveyard Vortex evolution
Graveyard Galaxy Vortex evolution ● Galaxy Vortex evolution Omega
Hand evolution ● Hand Vortex evolution
Mana evolution ● Mana Vortex evolution
Mana Galaxy Vortex evolution ● Neo Evolution
Super Infinite evolution ● Super Infinite Graveyard evolution ● Super Infinite evolution Omega
Ultimate evolution ● Ultimate evolution MAX
Vortex evolution ● Galaxy Vortex evolution