Shield シールドゾーン (Shīrudo Zōn) | |
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DM-Wiki: | Article |
Shields are a set of cards put face down to protect the player against a direct attack.
Details
At the start of the duel, both players put the top 5 cards of their deck face-down in front of them before drawing. Whenever a shield is broken or destroyed by an attack, it goes directly to your hand unless dictated by another card's ability. Whenever all of your shields are broken, the opponent may attack you directly to win the Duel.
5 Shields placed face-down in front of you, indicating they are shields.
Castles that are fortifying shields are also placed here.
While face down, they are considered to be private information. Neither player may look at them unless a card effect allows them to.
The Shield Plus ability allows you to add additional cards onto a single shield.
Shield Zone
The Shield Zone is a gameplay zone (that is placed to the left of your Deck) where your Shields are put at the start of a game and is located between the battle zone and mana zone. Some cards allow you to place extra shields into your shield zone. There is no limit to the number of shields in your shield zone. When all shields in this zone are broken, another attack is needed to win the duel.
Sending cards to the shield zone is a very effective way for neutralizing a threat, as while it may seem like benefiting the opponent, The shield zone has even fewer recovery options than the Mana Zone or Graveyard and cards in there may not be recovered before the end of the game. This is especially true for matches against Deck-out decks, as these decks do not attack to win and cards in there may remain dormant for the rest of the match until the player is defeated.
Shield Trigger
When one of your shields is broken, it is put into your hand (unless dictated otherwise by another card's effect). If it has a symbol and says "Shield Trigger" next to it in its effect box, then you may use its Shield Trigger ability.
In this case, you may cast a spell or summon a creature with this ability for no cost immediately after it goes from your shield zone to your hand, unless dictated by a card effect.
Rulings
From the Duel Masters - General Game Rules: Version 1.20 (July 17, 2020)
- 406. Shield Zone
- 406.1. At the beginning of the game, each player puts five shields into their shield zone. Castles are put into the shield zone to fortify a shield.
- 406.2. Each shield is counted as one face-down card. Neither player may look at shields.
- 406.3. Players cannot rearrange the cards in the shield zone.
From the Duel Masters - General Game Rules: Version 1.20 (July 17, 2020)
- 406. シールドゾーン
- 406.1 シールドゾーンには, ゲーム開始時に 5 枚のシールドが置かれます.シールドを要塞化した城はシールドゾーンに置かれます.
- 406.2. それぞれのシールドは, 一つの, 裏向きのカードの束でなければなりません.プレイヤーは, それぞれのシールドの中身を見ることはできません.
- 406.3. プレイヤーはシールドゾーンのカードを並べ替えることはできません
- When a new card is added to the shield zone, they must be distinguished from the other shields that were in the zone from the start of the game.
- Tios, Guardian of Fate counts "each card in your shield zone", including cards from Shield Plus or Castles.
- However, Soul Advantage only counts the number of shields.
Related Categories
- For cards that put additional shields into your shield zone, see Shield Addition.
- For cards that remove your opponent's shields, see Shield Burn.
- For cards that prevent your shields from being destroyed, see Shield Saver.
- For cards that put your opponent's cards into his shields, see Shield Feed.
- For cards that let you look at face-down shields, see Shield Peek
Keyword Actions
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Other Terms
Attack ● Active Player ● Draw ● Defending Player ● Equip ● Flip ● Ignore ● Instead ● Leave
Look ● Mana ● Number ● Object ● Opponent ● Owner ● Player ● Summoning Sickness
Characteristic
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
Category
Name Category ● Race Category
Card Frame
Old Frame ● New Frame
Silver Frame ● Metal Frame
Full Frame ● Full Frame Foil
Block Icon
PS Icon ● E1 Icon ● E2 Icon ● E3 Icon ● DS Icon
Other
Ability Words ● Back ● Flavor Text ● Keywords
Reminder Text ● Text ● Timeline ● Forbidden Characters
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear
Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Lists of Card Types
List of Dragheart ● List of Exile Creatures ● List of Psychic CreaturesMain Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone
Side Deck Zones
Hyperspatial Zone ● Super Gacharange Zone
Other Zones
Anywhere Zone ● Bottom of Deck ● Top of Deck
Top of Evolution Creature ● Zone other than the battle zone ● Collection
Under
Under a Creature ● Under Evolution Creature
Under this field ● Under a Deck ● Under a Shield
Zone Types
Public Zone ● Private Zone
Cycle ● God
Monocolored ● Multicolored
Multiple Races ● No Race
Special Race ● Vanilla
Category
Name Category ● Race Category
Hall of Fame
(History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision
Tournament Formats
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 9
Last 3 Digits
Power 6000 or more ● Power 12000 or more
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification
Reprint Policies
DASH Golden List ● Duema Golden List
Card Power
Weenie ● Midrange ● Fatty
Lightweight ● Heavyweight