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Samurai
Japanflag サムライ
Phonetic: Samurai
Released In: DM-28 Battle Galaxy
Civilization(s): Light / Water / Darkness / Fire / Nature
Japanese Wiki: 2830
Category for Samurai.

Samurai is a race of creature that is shared between all 5 civilizations.

Gameplay

Many Samurai creatures feature the Samurai Generation keyword or have effects that help other Samurai creatures and Cross Gears.

Samurai Generation (When you put this creature into the battle zone, you may generate a cross gear from your hand for no cost.)

The Samurai race has DMC packs that are dedicated to them, such as DMC-45 Battle of Yamato Soul, DMC-56 The Samurai Legend and DMC-59 Samurai Ambitious.

Notable paired races include: Armored Dragon and Giants.

This race is also notable for being the only race featured as a subtype on Cross Gear.

Story

They are the arch-enemies of the Knight race.

In the Duel Masters Anime, they are mainly used by Shobu Kirifuda.

Support

Supporting

Cards that support Samurai

Support Creature: Card Effect:
Balga Zenigata, Armed Dragon Accelerator
Accelerator Whenever this creature attacks and isn't blocked, you may put a non-evolution Samurai card from your hand into the battle zone.
Bolggenpac, Armed Dragon ■ When you put this creature into the battle zone, you may return any number of Samurai cards from your mana zone to your hand.
Dark Hayate, Parasitic Worm ■ Whenever your Samurai creatures are destroyed, your opponent chooses a card in your shield zone and turns it face-up. If the revealed card is a non-evolution Samurai card you may put it into the battle zone. If it isn't you may put it into your graveyard. If you do, add the top card of your deck to your shields face down.
Flash Gear - Lightning Helmet ■ When a cross gear is crossed with a Samurai creature you may put this card from your mana zone into the battle zone. If you do, you may cross this card with a Samurai creature for no cost.
Flowing Gear - Dancing Twin Lion Fangs Samurai Magic (When you generate this card and you have a Samurai creature in the battle zone, search your deck. You may put a Flowing Gear - Dancing Twin Lion Fangs from it into the battle zone for no cost. Then shuffle your deck.)
Infinity "Hidden Blade" Dragon ■ Whenever one of your Dragon creatures is destroyed, you may put the top card of your deck into your graveyard. If that card is Dragon or a Samurai creature that costs 7 or less you may put it into the battle zone.
Jack Raidou, Battle Dragon ■ When you put this creature into the battle zone, search your deck. You may take an evolution creature that has the same race as this creature from your deck, show that evolution creature to your opponent, and put it into your hand. Then shuffle your deck.
Lanerva Stratus, Poseidon's Admiral ■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all Samurai cards revealed in this way into your hand and the rest on the bottom of your deck in any order.
Loquat Retainers, the Wandering Travelers Accelerator
Accelerator Whenever this creature attacks, search your deck. You may choose a Samurai from it, show it to your opponent, and put it into your hand. Then shuffle your deck.
Paper Para Benkei, JK Helmet ■ Whenever the crossed creature attacks, play Rock-Paper-Scissors with your opponent. If you win, you may put a Samurai that costs the same as to or less than the number of cards in your mana zone from your mana zone into the battle zone.
Poppo "Yatarou" Pappi Saver: Dragon or Samurai creatures
Roid Goemon, Song and Dance Machine ■ When you put this creature into the battle zone, you may draw a card for each of your other Samurai in the battle zone.
Terradragon Dolrugan Murasame ■ When you put this creature into the battle zone, put all Samurai in your graveyard into your mana zone.
Vilem Arc, the Brute Dragon ■ When you put this creature into the battle zone, search your deck. You may take a Dragon, a Giant, and a Samurai creature from your deck, show those creatures to your opponent, and put them into your hand. Then shuffle your deck.
White, Blastflame Crimson Lord ■ Each of your Samurai creatures in the battle zone get "Speed attacker".

Samurai Cross Gears

Cards that support Samurai Cross Gears

Samurai Cross Gear: Effect:
Bolberg Shingen, Dragon General ■ When you put this creature into the battle zone, you may cross one of your Samurai cross gears with this creature for no cost.
Dragon Blade – Yamato Spirit Evolution—Put on one of your Samurai cross gears.
■ The crossed creature gets "Crew breaker: Samurai creatures".

Supported

Cards supported by Samurai

Supported Creature: Card Effect:
Bolmeteus "Kensei" Dragon Gravity Zero―If you have 5 or more Samurai cards in the battle zone and you don't have a Bolmeteus "Kensei" Dragon in the battle zone, you may summon this creature for no cost.
Bouncy Ball Bowler, the Oracle ■ When you put this creature into the battle zone, reveal a Samurai or Cross Gear in your hand. If you don't, destroy this creature.
Dragon Gear - Zangeki Mach Armor ■ When this card isn't crossed with a creature, you may have your Dragon and Samurai creatures cost 1 less to summon. They can't cost less than 1.
■ When this card is crossed with a Dragon or Samurai creature, all of your Dragon and Samurai creatures get +2000 power and get "Speed attacker".
Shishio, Armed Swordsman ■ This creature gets +1000 power for each of your other Samurai creatures in the battle zone.
Thunder Blade – Bushido Spirit ■ When you cross this card with a Samurai creature, it may cost 1 less. It can't cost less than 1.
Wind Blade – Kamikaze Spirit ■ When you cross this card with a Samurai creature, it may cost 2 less. It can't cost less than 1.

Anti-Samurai Cards

Anti-Samurai Cards

Anti-Samurai card: Effect:
Bell Hell De Bran, Battle Reaper ■ This creature can attack untapped Knights, Samurai, and Shinobi.
Rodomia, Vizier of Thunder ■ Whenever this creature battles with a Samurai, search your deck. You may choose a spell from it, show it your opponent, and put it into your hand. Then shuffle your deck.
Marquis Alexey, Demonic Eye Gunman ■ When you put this creature into the battle zone, return a Samurai or cross gear in the battle zone to the bottom of its owner's deck.

Evolution Creatures

Creatures that evolve from Samurai

Evolution Creature: Evolves From:
Crow Todoroki, Relentless Swordsman Evolution—Put on one of your Samurai.
Emperor Kinta, Battle Artiste Evolution—Put on one of your Samurai.
Halsa, the Great Enigma Evolution—Put on one of your Samurai.
Master of Destiny, the Spirit Wolf Phoenix Vortex evolution—Put on one of your Samurai creatures and one of your Knight creatures.
Oracion, Mysterious Samurai Evolution—Put on one of your Samurai.
Valkyrias Musashi, Ultimate Battle Dragon ■ Vortex evolution—Put on 2 of your Samurai.
■ When you put this creature into the battle zone, you may put up to 2 non-evolution Samurai creatures from your hand into the battle zone. Those creatures get "speed attacker". At the end of the turn, destroy those creatures.

Name Categoriess

Example

Dm28-s8


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