Reanimate リアニメイト (Rianimeito) | |
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Dmwiki.net: | Article |
Category: | Reanimate |
Reanimate is a slang term given to the ability of putting creatures from your graveyard into the battle zone.
Details[]
The ability appears in many variants, usually differing in the costs or types of creatures that can be returned from your graveyard.
It is an ability that first appeared on Inferno Gate, a card that later got put into the Premium Hall of Fame due to its power.
5 Inferno Gate |
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Darkness / Spell |
■ Put a non-evolution creature from your graveyard into the battle zone. |
地獄の扉を開くことなど、悪魔神にとっては容易いことだ。 |
As there are many cards that can help put your own cards into your graveyard, usually seen as a disadvantage (such as Dandy Nasuo or Emergency Typhoon), the Reanimate strategy can be quite strong with its ability to reuse creatures in combos with those types of cards.
There are also many cards that can put your own cards from your deck into your graveyard.
It is most commonly found on Darkness Civilization cards due to their association with a player’s graveyard, but has also appeared on cards such as Light Gate in the Light Civilization, or on Rising NEX, the Enlightened in the Fire Civilization.
List of cards with a "Reanimate" ability[]
These cards can be used to put cards into your graveyard easily
(For a full list, see also: Self Discard and Self Mill.)
- Ultimus, Divine Law Elemental
- Volg Thunder
- Atsuto, Duel Hero Strategist
- Deepsea Typhoon
- Bone Dance Charger
- Wily Carpenter
- Emergency Typhoon
- Black Lucifer, Sorcerer of Darkness
- Dark Lucifer, Demonic Eyed Gunman
- Dandy Nasuo (Restricted to 1 in the Hall of Fame.)
- Romanesk, the Dragon Wizard
- Phantom Spear Zircon
- Colorful Dance
- Scramble Typhoon
- Necrodragon End of the World
- Mad Romanov, the Wicked God
- Primal Scream
- Gabriel XENOM, the Reaper King
- Storm Double Cross, Temporal Storm
- Bloody Cross
- Romanov the 1st, Lord of the Demonic Eye
- Slash Charger (Restricted to 0 in the Premium Hall of Fame.)
- Baron Gouyama
- Katsudon, Kung Fu Panyao
- Burial Worm, the Burying Insect
Anti-Reanimate Cards
- Filler Robo Concurion
- Chanting Clineko
- Purification Trap
- Dias Zeta, the Temporal Suppressor
- Red Scorpion, Electro-mech
- Cyber N World
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla