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While they are lower in rarity than Very Rares, Due to the high number of possible Rares in a set it can be quite difficult to find the rare one wants. A player may even go through 2 to 3 boxes without finding the Rare he or she wants. Therefore, they are basically the same as Very Rares in terms of packaging rate.
 
While they are lower in rarity than Very Rares, Due to the high number of possible Rares in a set it can be quite difficult to find the rare one wants. A player may even go through 2 to 3 boxes without finding the Rare he or she wants. Therefore, they are basically the same as Very Rares in terms of packaging rate.
   
Rares tend to be consisted of solid and useful cards, such as [[Aqua Surfer]], [[Terror Pit]], [[Hyperspatial Guard Hole]], [[DNA Spark]], [[Death Gate, Gate of Hell]], [[Holy, Flash Guardian]] and many more, as well as extremely powerful banned cards such as [[Cursed Totem]], [[Soulswap]], and [[Skeleton Vice]]. In the other hand just like any other rarity there are useless cards such as [[Roar of Destruction, Dragon Secret Formation]] and [[Bird Stew Party Time!]] so watch out.
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Rares tend to be consisted of solid and useful cards, such as [[Aqua Surfer]], [[Death Hands, Misfortune Emperor]], [[Hyperspatial Guard Hole]], [[DNA Spark]], [[Death Gate, Gate of Hell]], [[Holy, Flash Guardian]] and many more, as well as extremely powerful banned cards such as [[Cursed Totem]], [[Soulswap]], and [[Skeleton Vice]]. In the other hand just like any other rarity there are useless cards such as [[Roar of Destruction, Dragon Secret Formation]] and [[Bird Stew Party Time!]] so watch out.
   
 
Rares can be the target of alternate mode cards such as [[Dramatic Card]]s and [[Mode Change Card]]s. If an extremely useful card such as [[Intense Vacuuming Twist]] or [[Glenmalt, Dragon Edge]] ends up having these alternate versions, These cards can be 5 to 10 times their original price. As every box may only contain at most a Rare of these alternate versions, they are extremely difficult to pull from a box.
 
Rares can be the target of alternate mode cards such as [[Dramatic Card]]s and [[Mode Change Card]]s. If an extremely useful card such as [[Intense Vacuuming Twist]] or [[Glenmalt, Dragon Edge]] ends up having these alternate versions, These cards can be 5 to 10 times their original price. As every box may only contain at most a Rare of these alternate versions, they are extremely difficult to pull from a box.

Revision as of 05:07, 18 November 2015

Rare
レア (Rea)
Released: DM-01 Base Set (OCG)
DM-01 Base Set

Rare is the fifth highest rarity in the Duel Masters trading card game.

Characteristics

While they are lower in rarity than Very Rares, Due to the high number of possible Rares in a set it can be quite difficult to find the rare one wants. A player may even go through 2 to 3 boxes without finding the Rare he or she wants. Therefore, they are basically the same as Very Rares in terms of packaging rate.

Rares tend to be consisted of solid and useful cards, such as Aqua Surfer, Death Hands, Misfortune Emperor, Hyperspatial Guard Hole, DNA Spark, Death Gate, Gate of Hell, Holy, Flash Guardian and many more, as well as extremely powerful banned cards such as Cursed Totem, Soulswap, and Skeleton Vice. In the other hand just like any other rarity there are useless cards such as Roar of Destruction, Dragon Secret Formation and Bird Stew Party Time! so watch out.

Rares can be the target of alternate mode cards such as Dramatic Cards and Mode Change Cards. If an extremely useful card such as Intense Vacuuming Twist or Glenmalt, Dragon Edge ends up having these alternate versions, These cards can be 5 to 10 times their original price. As every box may only contain at most a Rare of these alternate versions, they are extremely difficult to pull from a box.