| Quasi-Vanilla |
準バニラ (Jun Banira)
A Quasi-vanilla creature usually has one or more of the following effects and no other significantly advantageous effects:
- A "Breaker" ability such as Double breaker or Triple breaker.
- A simple or single ability such as Blocker, Power Attacker, Shield Trigger, Hunting and Life Gate.
- Any form of power boost (including effects such as the effect of Super Terradragon Bramgreil), or demerits; such as Necrodragon Giland's Reverse Slayer.
- Drawbacks such as "this creature can't attack/players/creatures" and other effects which can't be taken advantage of.
| Darkness / Creature / 7 |
Demon Command / 9000
■ Double breaker (This creature breaks 2 shields.)
The world is deafened by the roar of the deathliger.
While larger Quasi-vanilla fatties are popular among kids, they are shunned by most players due to their effects not being significantly advantageous.
In the dawn of Duel Masters, most Super Rares tend to be quasi-vanilla fatties. while advertising makes these creatures popular among kids, they are unpopular in competitive play since a creature's power does not directly equal what it can possibly do, and due to Summoning Sickness, these creatures often end up getting removed by a spell or creature such as Terror Pit or Corile. Therefore, despite most of them being the strongest creatures at that time, the metagame is dominated by lighter creatures. However, as the game's Power Creep started, stronger creatures started to have effects that can affect the metagame to a significant level and these quasi-vanilla fatty creatures are dropped out of favor.
Weaker Quasi-Vanilla creatures with abilities such as Shield Trigger are often shunned by players, and some of them were even considered the worst creatures in the entire game due to their heavily imbalanced cost to power ratio (e.g. 6 to 4000).
In DM-23 The End of the Universe there was a high ratio of quasi-vanilla creatures with only the "shield trigger" ability compared to other booster packs.
In DMR-07 Episode 2: Golden Dragon, support for Vanilla creatures began after 11 years of Duel Masters with Aqua Teacher and Matsurida Wasshoi. However, a quasi-vanilla is still a creature with an ability and isn't affected by any of these cards that support Vanilla creatures.
The only usage of Quasi-Vanilla creatures in the metagame was Ida, the Great Enigma, which is basically a non-evolution creature that costs 5, has 7000 power, and has no Summoning Sickness or demerits.
- The Red, Lightning Sonic also saw play during the Revolution and Revolution Final block due to being able to easily remove seals from Forbidden ~The Sealed X~, as well as trigger the Invasion ability of Redzone, Roaring Invasion.
- The origin of the French Vanilla name is because it is a "slightly rich" form of vanilla. It is named after Vanilla ice cream.
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear ● Evolution Exile Creature ● Exile Creature
Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field
Moonless Night Field ● Neo Creature ● Neo Evolution Creature ● Orega Aura
Psychic Creature ● Psychic Evolution Creature ● Psychic Super Creature ● Twinpact
Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Key Card ● Limited Card ● Mode ● Name Rule ● Optional ● Overkill
Play ● Power Creep ● Psychic Cost ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification