Put Into Graveyard pig | |
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Dmwiki.net: | Article |
Category: | Put Into Graveyard |
Put Into Graveyard is a term used for the ability of creatures that triggers when they are put into your graveyard from the battle zone (also called destroy).
It is also commonly referred to as a "PiG" ability.
Details[]
It's is usually templated as "When this creature is destroyed, EFFECT". This appears as "このクリーチャーが破壊された時" in the Japanese text.
This ability is triggered whenever a creature with the ability is destroyed and put into that players graveyard. This also covers destruction by the effect of any card, including destruction by battle.
Due to its mechanics, it can be slower to trigger than a regular Come Into Play ability. However, it can be played together with Self Removal cards.
However, this also leads to creatures having lower costs due to these disadvantages to the slower timing. This can lead to causing problems for your opponent in the early game trying to remove them and avoid their trigger.
These types of cards also work well in suicidal attacks (possibly after tapping your opponent's creatures). They also work together with Creature Recovery cards to be able to continually reuse them.
Abilities that trigger when a creatures "leaves the battle zone" are a much stronger version of a PiG ability, as they trigger regardless of how the creature is moved from the zone, such as Bounce or Mana Feed.
2 Propeller Mutant |
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Darkness / Creature Hedrian 1000 |
■ When this creature is destroyed, your opponent discards a card at random from his hand. |
There are various keywords such as Shield Go, Doron Go, Last Burst or Escape that trigger when a creature with them is destroyed.
Rules[]
- When a card such as Jack Viper, Shadow of Doom puts one of your creatures with a PiG ability into a zone other than your graveyard, their ability is not triggered due to the substitution ability.
- Cards such as Dark Soul Creation and Deadly Love can be used with these types of creatures. The "destroy" on these abilities all qualify as being "put into your graveyard", as they are being paid for a Cost.
- The similar "When they would leave the battle zone" ability triggers at the same time as a PiG ability. When both of them would be triggered at the same time, the owner of the cards chooses the order.
Support[]
Cards that support your creatures being put into your graveyard.
Support Card: | Card Effect: |
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Tizoris, Emperor Dragon Armored | ■ Each of your creatures' abilities that would trigger when your creatures are destroyed or when they would leave the battle zone, trigger twice instead. |
Cards that support your opponents creatures being put into their graveyard.
Supported Card: | Card Effect: |
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Bal Bars, Dust Light Guardian | ■ Whenever one of your opponent's darkness or fire creatures is destroyed, untap this creature. |
Bell Hell De Gaul, Footprint of the Reaper | ■ Whenever one of your opponent's creatures is destroyed, shuffle your deck. Then reveal the top card of your deck. If that card is a non-evolution Demon Command, put it into the battle zone. If it's not, put it into your hand. |
Gaial Killer Dragon, Gunlord | ■ Each turn, the first time one of your opponent's creatures is destroyed that turn, untap this creature. |
Ginger, True Flash Believer | ■ Whenever one of your opponent's creatures is destroyed, your opponent discards a card at random from their hand. |
Metamorphose, Demon Right God | ■ Whenever one of your opponent's creatures is destroyed, you may return a creature from your graveyard to your hand. |
Slash and Burn | ■ Whenever any of your opponent's creatures is destroyed this turn, your opponent chooses a card in his mana zone and puts it into his graveyard. Then he chooses one of his shields and puts it into his graveyard. |
Valhalzark, Concatenated Destruction Seal | ■ Whenever one of your opponent's creatures is destroyed, shieldify the top card of your deck and this creature gets +6000 power until the end of the turn. |
Wand, Botanist | ■ Whenever one of your opponent's creatures is destroyed, put a creature that costs 1 less than it from your graveyard into the battle zone. |
Other Details[]
- Mist Rias, Sonic Guardian being on the Hall of Fame shows the difference in strength of the CiP and PiG abilites, with its equivalent Mongrel Man (or later; Super Trash Train, Fuuma Devil) being unrestricted.
- CoroCoro refers to them as "When Die Effect".
- DMRP-09 New Zone Was Born! Super GR and Orega Ora!! introduced a few creatures that can Gacharange Summon when they are destroyed.
Rules[]
- Q: Does Katana, Withering Light's Life trigger even if its the first creature destroyed?
- A: Yes, it will trigger for itself. source [2020.9.18]
- Q: What happens if Necrodragon Guljeneraid and other dragons are destroyed at the same time?
- A: As the dragons are destroyed at the same time as 'Necrodragon Guljeneraid', the trigger condition of 'if this card is in your graveyard' isn't met, so it stays in your graveyard. source [2020.10.23]
- Q: You have Jokotsuki, Bijouga and a multicolored creature in the battle zone. What happens when the multicolored creature is destroyed?
- A: You can't draw a card as you don't have a multicolored creature in the battle zone when you resolve the trigger ability. source [2021.2.19]
- Q: An Alice-1, Lawless that was under one of your evolution creatures was destroyed by the Come Into Play effect of Jack Alcadeias, Dark Gaia. Can you use the "when this creature is destroyed" ability of Alice-1, Lawless?
- A: No, it can't be used. The 'when this creature is destroyed' ability only triggers of the creature was in the battle zone as a creature before it was put into the graveyard. source [2022.4.8]
Effects and Abilities
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla