Oneshot Effect 単発的効果 (Tanpatsu-teki kōka) | |
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Oneshot Effects are an effect that creates a single event that is resolved and is then finished with.
Details[]
It is the antonym of Continuous Effects.
A one-shot effect is created when a spell is cast or an ability resolves. Because a static ability doesn't resolve, it doesn't create a oneshot effect.
An example off a one shot effect includes;
- Drawing a card from Energy Stream (Resolving a spell)
- Drawing a card with the ability of Qurian (Resolving the Trigger Ability)
In a situation where a continuous effect prevents an event from occurring, and a oneshot effect would create that event, that event can't be created. For example:
- When you are prohibited from looking at the contents of your deck by Mestapo, the Patroller, you are unable to look at it by Crystal Memory.
In Duel Masters, an ability saying you "can't" perform an action takes priority over an ability telling you to do so.
Substitution effects are not considered a oneshot effect. The substitution effect only creates a continuous situation where one event is replaced by another event.
Effects and Abilities
- Oneshot Effect
- Continuous Effect
Rulings[]
From the Duel Masters - General Game Rules: Version 1.41 (April 12, 2024)
- 607. Oneshot Effect
- 607.1. A oneshot effect does something just once and doesn’t have a duration. Examples include a shield break, destroying a creature or moving a card from one zone into another zone.
- 607.2. Some oneshot effects create a delayed triggered ability, which instructs a player to do something later in the game (usually at a specific time) rather than as the spell or ability that’s creating the oneshot effect resolves.
From the Duel Masters - General Game Rules: Version 1.41 (April 12, 2024)
- 607. 単発的効果
- 607.1. 単発的効果は、何かを1回だけ起こし、すぐに終わります。例としては、シールドをブレイクする、クリーチャーを破壊する、カードをゾーン間で移動させる、などがあります。
- 607.2. 単発的効果の中には、この単発的効果を生み出した呪文や能力の解決時ではなく、ゲームが先に進んでから(通常はある特定の時点で)何かするよう、プレイヤーに指示するものがあります。