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Oneshot Effect
単発的効果 (Tanpatsu-teki kōka)
Dmwiki.net: Article

Oneshot Effects are an effect that creates a single event that is resolved and is then finished with.

Details[]

It is the antonym of Continuous Effects.

A one-shot effect is created when a spell is cast or an ability resolves. Because a static ability doesn't resolve, it doesn't create a oneshot effect.

An example off a one shot effect includes;

In a situation where a continuous effect prevents an event from occurring, and a oneshot effect would create that event, that event can't be created. For example:

In Duel Masters, an ability saying you "can't" perform an action takes priority over an ability telling you to do so.

Substitution effects are not considered a oneshot effect. The substitution effect only creates a continuous situation where one event is replaced by another event.

Effects and Abilities

Effects

Abilities

Rulings[]

From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)

  • 607. Oneshot Effect
    • 607.1. A oneshot effect does something just once and doesn’t have a duration. Examples include a shield break, destroying a creature or moving a card from one zone into another zone.
    • 607.2. Some oneshot effects create a delayed triggered ability, which instructs a player to do something later in the game (usually at a specific time) rather than as the spell or ability that’s creating the oneshot effect resolves.

From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)

  • 607. 単発的効果
    • 607.1. 単発的効果は、何かを1回だけ起こし、すぐに終わります。例としては、シールドをブレイクする、クリーチャーを破壊する、カードをゾーン間で移動させる、などがあります。
    • 607.2. 単発的効果の中には、この単発的効果を生み出した呪文や能力の解決時ではなく、ゲームが先に進んでから(通常はある特定の時点で)何かするよう、プレイヤーに指示するものがあります。

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