Duel Masters Wiki
Duel Masters Wiki
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*Searching for creatures
 
*Searching for creatures
 
*Cancelling [[Shield Trigger]] effects
 
*Cancelling [[Shield Trigger]] effects
  +
*Forcing certain blockers to block
   
 
{{NatureRace}}
 
{{NatureRace}}

Revision as of 06:14, 9 August 2010

Shizen

The Nature Civilization has no true cities or capitol. Its most iconic landmarks are the World Trees.

The Nature Civilization (自然) is distinguished by a green color frame and is represented by 2 overlapping zigzags Naturesmall. The Nature Civilization focuses primarily on increasing Mana and low-mana high-power Evolution Creatures.

Races

Shared Races:

Story

A dense jungle covers the largest continent, home to the Nature civilization. Here in the hot, humid climate, vegetation grows tall and thick and little sunlight is able to penetrate the vast canopy above.

The World Trees have grown so tall and store so much energy, they almost touch the cities in the Light world. Their stored energy has resulted in a distortion of gravity on the Nature world, creating an overpowering gravitational pull. Creatures from other civilizations are unable to function freely in this unrelenting atmosphere.

Although there are many races in this unique ecology, there are no cities and no one race governs. Instead it is a society where "might makes right," and even Beast Folk, the most advanced of the races, possess only a rudimentary level of technology.

To survive the oppressive gravity on this continent, Nature creatures have developed extraordinarily muscular physiques.

The more advanced races practice the art of body tattooing. Designs often represent religious icons, based on their belief in animism or spiritual worship. The most commonly used symbol is an "eye."

In the past, Nature inhabitants paid little attention to the other civilizations. Now the search for more hospitable surroundings by Darkness and Water civilizations poses a serious threat to the Nature lifestyle. Avoidance of inter-civilization war is no longer an option in the struggle for survival.

Allies: Fire, Light

Enemies: Darkness, Water

Unique abilities

  • Power-limited unblockability
  • General power increase
  • Adding of cards to mana zone
  • No blockers (Save for one Phoenix)
  • Reduction of creature or spell cost
  • Breaking of shields when blocked
  • Moving creatures to and from mana zone
  • Searching for creatures
  • Cancelling Shield Trigger effects
  • Forcing certain blockers to block

Template:NatureRace

Civilizations of the Creature World
Monocolored
Light Light Water Water Darkness Darkness Fire Fire Nature Nature
Colorless
Zero Zero Jokers J
Multicolored
2 Color Allied: LWLNWDDFFN
Enemy: LDLFWFWNDN
3 Color Allied: LFNLWDLWNWDFDFN
Enemy: LDFLDNLWFWDNWFN
4 Color Light Water Darkness Fire
5 Color Light Water Darkness Fire Nature