Multicolored レインボー (Rainbow) | |
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Multicolored cards are consisting of two or more different civilizations that were introduced in DM-10.
Details[]
They are distinguished by a rainbow-colored card frame and feature the given card's constituent civilizations' symbols watermarked in the card's text box, and those civilizations' colors represented in its type box, mana cost indicator, and mana value, psychic cell indicator, and/or victory logo (if applicable). Multicolored cards features various creatures, evolution creatures, spells, cross gear and other card types.
Several races are (mostly) exclusive to Multicolored cards such as Starnoid, Pegasus, and most prominently, Spirit Quartz. All Multicolored cards have a minimum cost of 2, due to their requirement of needing at least two civilizations to be used.
List of Multicolored combinations[]
2 Civilizations[]
Allied Civilization
(Multicolored cards in this group are considered to be allied, with both civilizations being friendly with each other.)
Enemy Civilization
(Multicolored cards in this group are considered to be enemies, with both civilizations being unfriendly with each other.)
3 Civilizations[]
1 Civilization and its 2 allied civilizations:
(Multicolored cards in this group are considered to be allied, with 1 civilization being friendly with both of the other 2. This is sometimes known as a "shard".)
1 Civilization and its 2 enemy civilizations:
(Multicolored cards in this group are considered to be enemies, with one civilization being unfriendly to the other 2. This is sometimes known as a "wedge". The wedge in the combination is italicized. )
4 Civilizations[]
This combination only exists on Captivating Dancing Alien, a Psychic Super Creature who is the awakened and combined side of Alien Father (Just 1 Song?) and Mother Alien (Gladly).
5 Civilizations[]
Races exclusive to Multicolored Cards[]
All creatures are Multicolored.
- Beast Command
- Creator
- Devil Command Dragon
- Gao Monster
- Lost Crusader
- Pianist
- Rainbow Command Dragon
- Spirit Quartz
All creatures have 5 civilizations.
All creatures have only 1 race.
- Magical Monster
- Naga
- Pegasus
- Soul Command
- Starnoid
- Sumo Wrestler Command
- Sumo Wrestler Command Dragon
Support[]
- For a full list of cards that support Multicolored cards, see here.
Rulings[]
Similar to single-civilization cards, casting Multicolored cards also requires mana corresponding to the correct civilizations, except they require at least one of each civilization depicted on the card's mana indicator, behind the mana cost on the upper left of each card.
- For example, a Fire and Nature creature with a mana cost of 7 such as Bombazar, Dragon of Destiny requires 1 fire civilization card, 1 nature civilization card, and 5 other cards of any civilization to be tapped in your mana zone in order to summon it.
You can only tap a Multicolored card for one of its civilizations' mana.
- For example, if you have the Darkness and Fire creature Vorg, Brawler of Hell and the mono-Water creature Qurian in the mana zone, you cannot tap both to play a Darkness and Fire creature such as Acme, First Seed.
While a 5-civilization card can only be tapped for 0 mana, they can be used to count towards the needed civilization for a card.
- For example, you may tap a Perfect Earth, Planetary Dragon for 0 Fire mana, and a Marine Flower in order to summon Deadly Fighter Braid Claw.
All Multicolored cards are put into the mana zone tapped. Cards such as Yukigon, Mystical Beast Faerie can counteract this, however.
- A multicolored creature put into the battle zone enters untapped.
- Before DMRP-08 The Showdown! Baraghiara!! Invincible OraOra Ringfinity ∞, this is a reminder text and an effect, and thus multicolored creatures cannot be Vanilla. This has since been retconned as a rule instead of a part of the text, and a small reminder text can be seen on top of the mana number, saying "Put [this card] into your mana zone tapped."
A multicolored card is considered to be all of its civilizations for card effects.
- A Lukia Lex, Pinnacle Guardian revealed by Marinomancer can be added to your hand due to its Light Civilization.
- If Ballom, Master of Death is put into the battle zone, creatures such as Melnia, the Aqua Shadow wouldn't be destroyed.
- Ground Giant gets +4000 power for a Melnia, the Aqua Shadow in the battle zone.
- Alphadios, Lord of Spirits allows you to summon creatures and cast spells that are part-Light.
In DMRP-08, the text on multicolored cards regarding them being put into the mana zone tapped, ie;「マナゾーンに置く時、このカードはタップして置く。」 (This [CARDTYPE] is put into your mana zone tapped.) was reduced to 「タップしてマナゾーンにおく」 (Put into your mana zone tapped.) and placed around the Mana Number of a card.
- As the text of "this [cardtype] is put into your mana zone tapped." was moved to the Mana Number, and isn't treated as effect text, this makes multicolored cards with no other effect text as having no abilities so they receive support for cards that affect cards with no abilities.
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Civilizations of the Creature World | |||||||||
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Monocolored | |||||||||
Colorless | |||||||||
Multicolored |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla