| Mono-Light rush |
Mono-Light rush is a Monocolored Rush deck type.
It is often focused on the Initiate race with Evolution Creatures such as Silence Topaz, or light creatures that cost 3 or less and Hand Addition with Southern Renaissance, Resonance Dragon Elemental.
|Southern Renaissance, Resonance Dragon Elemental|
|Light / Creature / Angel Command Dragon / 7 / 7000|
| ■ Sympathy: Light creatures that cost 3 or less (This creature costs 1 less to summon for each of your Light creatures that cost 3 or less in the battle zone. It can't cost less than 1.)
■ Double breaker
■ When you put this creature into the battle zone, you may draw a card for each of your Light creatures that cost 3 or less in the battle zone.
Mono-Light rush can bring a standard rush of low costing creatures to the battle zone, while at the same time reducing the chance of opposing removal with cards such as Sagrada Familia, Vizier of Instant Seal or Silence Topaz preventing your opponent from casting removal, defensive or hyperspatial spells that put psychic creatures into the battle zone.
|Sagrada Familia, Vizier of Instant Seal|
|Light / Creature / Initiate + Hunter / 2 / 1500|
|■ While this creature is tapped, your opponent can't use the "shield trigger" ability of spells.|
They can be cheaply evolved onto other creatures such as Gunes Valkyrie, Holy Vizier or Glais Mejicula, the Extreme, and many tap effects can allow you to tap and attack your opponent's creatures, or attack past their creatures that have blocker.
|Medaros, Purity Wings|
|Light / Creature / Justice Wing / 2 / 2000|
| ■ Mana Arms 3: Whenever this creature attacks, if you have 3 or more light cards in your mana zone, choose one of your opponent's creatures in the battle zone and tap it.
■ Mana Arms 5: When this creature would leave the battle zone and has power 0 or more, if you have 5 or more light cards in your mana zone, this creature stays in the battle instead.
Light also features many blockers that can be used to counter other opposing rush decks.
It's weakness is despite that it is in a metagame filled with powerful spells (such as those found in Miramisu decks), it has difficulties against creature-filled decks.
|Southern Renaissance, Resonance Dragon Elemental||Strong draw.|
|Sagrada Familia, Vizier of Instant Seal||Preventing shield triggers.|
| Schreiber, Vizier of Strictness |
Myogu, Striding Ox Ball
|Increase the cost of non-light spells.|
|Acroite, Start Dash||Reduce the cost of your Light creatures.|
|Rhapsody, Guard of Hope||Lightest Initiate + 1 Cost Attacker.|
|Rhapsody, Guard of Hope||Lightest initiate.|
|Tulk, the Oracle||One cost attacker.|
|Sol Habaki, Apocalyptic Sage||Pseudo-1 cost.|
|Notre Dame, Vizier of Illusion Shield||Blocker initiate. 2/3000.|
|Murmur, Apostle of the Formation||Increase power of Blockers.|
|Medaros, Purity Wings||Mana Arms, Creature Tapper.|
|Oriotis, Control Wings||Anti-cost trample.|
|Tigunus, Saint Bell Wings||Anti-Card discard.|
|Mirac, Time Ball||lightweight Escape + Blocker.|
|Glais Mejicula, the Extreme||Lightweight Evolution initiate. Anti-beatdown.|
|Gunes Valkyrie, Holy Vizier||Light Evolution Initiate + Blocker.|
|Other 2 cost Initiate||Lightweight initiates for evolution source.|
|Heaven's Thunder||Gives Blockers +4000 power and Double Breaker.|
|Saint Castle||Countermeasure against Funk, Guard of Hope or Rose Castle.|
|Ignatchio, Vizier of Herculean Strength||Increased power for each of your initiates in the battle zone.|
|Gaga Pikarian||Card Draw.|
|Miele, Vizier of Lightning||Initiate, Creature Tapper.|
|Yuppal, Binding Guardian||Freeze.|
|Onbar Brazen, the Propagating Defense||Bring out a cost 2 or less creature with Chain.|
|Mestapo, the Patroller||Anti-Search/Cost Trample.|
|Mi Amore, the Patroller||Anti-beatdown.|
|Alishion, Robust Wings||Lightweight Escape + Blocker.|
|Raiden, Lightfang Ninja||Creature Tapper + Ninja Strike.|
|Quick Spark||Creature Tapper + Shield Trigger.|
|Hyperspatial Surprise Hole||Shield Trigger + Hyperspatial spell.|
|Diamond Sword||Allows your blockers to attack with Diamond State|
|Silence Topaz||Prevents casting.|
|Ribulibarrier, Holy Ball||Evolution creature + Escape.|
|Shildite, Holy Ball||Shield Addition.|
|Corteo, Spirit Knight||Mass Creature Tapper + Shield Trigger creature|
|Punish Hold||Countermasure against Glenmalt beatdown|
|Justice Plan||Hand addition|
|Hyperspatial Shiny Hole||Creature Tapper + Hyperspatial Spell.|
- There are variants of this deck type that use the Water Civilization known as "Jester Sword", that focuses on Lord Reis, Spirit of Wisdom and Aqua Jester Loupe.
- This deck was introduced on the Duel Masters Official Homepage in the DM Deck Development Department: SAGE Volume 9 section.
|Rush ● Beatdown|
| Removal control ● Creature control ● Hyperspatial Control |
Heaven's Gate ● Mana burn ● 5-color deck ● Turbo ● Lock ● Loop
| For No Cost ● Reanimate ● Instant Death ● One Shot Kill |
Trigger ● Madness ● Other Combo decks
|Other Deck Types|
| Race deck ● Evolution ● God ● Full Creature ● Non Creature |
Mono-Light ● Mono-Water ● Mono-Darkness ● Mono-Fire ● Mono-Nature