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Mode Change Card
MODE→CHANGE
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Mode Change Cards are an Alternate Artwork printing of cards.

Details[]

They are cards with an aesthetic treatment that began appearing in the DMR-01 of the Episode 1 series of booster packs, and is carried over into the Episode 2, Episode 3 and the promotional card lines.

As Mode Change Cards are simply an aesthetic treatment, they hold no mechanical relevance on play, in deck building, or have any other relevance on any aspect of gameplay; they are effectively identical to their non-Mode-Change versions.

Mode Change Cards feature extended, recolored artwork that comes shooting out of the card frame. The figures are usually recolored anywhere from slightly to radically, but the signature of Mode Change cards is the cards' frame-breaking energy beams (or other ethereal matter), set in foil highlights against a crisscross foiled text box and frame stamped with the "Mode Change" logo above the artist byline. All Mode Change Cards other than Thunder Tiger's regular Psychic Creature side received a foil treatment in addition to the expanded and recolored art.

They are possibly invented in order to prevent players from easily searching out Very Rares, Super Rares and Victory Rares from booster packs since they have foil on them and they have flashy, super rare-like effects.

List of Mode Change Cards[]

Episode 1[]

DMR-01 First Contact

DMR-02 Dark Side

DMR-03 Gaial Victory

DMR-04 Rising Hope

Episode 2[]

DMR-05 Golden Age

DMR-06 Victory Rush

DMR-07 Golden Dragon

DMX-12 Black Box Pack

DMR-08 Great Miracle

Episode 3[]

DMR-09 Rage vs God

DMR-10 Dead & Beat

DMR-11 Ultra Victory Master

DMR-12 Omega Climax

Revolution Final[]

DMX-24 Shine! Duedemy Prize Pack

Promotional[]

Treasure Pack Victory!!

Golden Pack

Golden Pack: Volume 2

AgeAge Against Pack

AgeAge Beat Pack

AgeAge Climax Pack

Other

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