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{{Infobox Gameplay |
{{Infobox Gameplay |
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|Japanese = メタゲーム ''(Metagēmu)'' |
|Japanese = メタゲーム ''(Metagēmu)'' |
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+ | |Dmwiki = {{dmwiki|メタゲーム}} |
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− | |Jpwiki = 1166 |
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}} |
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'''Metagame''' refers to the [[Deck Collection|decks or strategies]] used in the current [[Regulation|competitive environment]]. |
'''Metagame''' refers to the [[Deck Collection|decks or strategies]] used in the current [[Regulation|competitive environment]]. |
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==Details== |
==Details== |
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+ | *'''See also:''' [[Metagame/Summary|Summary of decks in the metagame]]. |
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⚫ | |||
⚫ | |||
⚫ | Typically, as metagame decks become more common in the tournaments, Anti-Meta |
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⚫ | Typically, as metagame decks become more common in the tournaments, Anti-Meta decktypes or specific cards also begin to arise in order to counter them. Anti-Meta Decks aren't generally very versatile, as while they may be strong against one specific type of meta deck, they may also be much weaker against another type of meta deck. |
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⚫ | |||
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⚫ | Please note that depending on situation, fun decks or non-meta decks can defeat even the strongest of meta decks. This usually happens when the meta deck is handled by an inexperienced player, but can also be due to shuffles or bad luck (Such as not getting key cards early or running into multiple cards with the "[[Shield Trigger]]" [[keyword]]). |
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==List of current Metagame decks== |
==List of current Metagame decks== |
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− | The current Decks that have been recently placing high in the current tournament environment of the [[ |
+ | The current Decks that have been recently placing high in the current tournament environment of the [[Twinpact Series]] block include; |
{| class="wikitable" style="color:black; background-color:#FFFFFF;" |
{| class="wikitable" style="color:black; background-color:#FFFFFF;" |
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− | ! Civilization(s): !! Deck: |
+ | ! Civilization(s): !! Deck: !! Notes: |
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− | | style="text-align:center;" | {{F}} || [[Beat Jockey (deck)|Beat Jockey]] |
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− | | style="text-align:center;" | {{W}}{{D}}{{F}} || [[Crosis Buster]] |
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− | | style="text-align:center;" | {{D}}{{F}} || [[Dormageddon X]] |
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− | | style="text-align:center;" | {{L}}{{W}}{{D}}{{F}}{{N}} || [[Five Color Dogiragon Buster]] |
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− | | style="text-align:center;" | {{L}}{{W}}{{D}}{{F}}{{N}} || [[ |
+ | | style="text-align:center;" | {{L}}{{W}}{{D}}{{F}}{{N}} || [[All Delete Dokindam]] || [[Clanvia Delete]] is a variation. |
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− | | style="text-align:center;" | {{ |
+ | | style="text-align:center;" | {{D}} || [[De Szark (deck)|De Szark]] || |
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− | | style="text-align:center;" | {{ |
+ | | style="text-align:center;" | {{D}}{{F}} || [[Dormageddon X]] || |
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− | | style="text-align:center;" | |
+ | | style="text-align:center;" | {{F}} || [[Gogogo Brand (deck)|Gogogo Brand]] || Also seen as LF with Metallica/Gacharange focus. |
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− | | style="text-align:center;" | {{ |
+ | | style="text-align:center;" | {{W}}{{D}}{{F}} || [[Graveyard source]] || |
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− | | style="text-align:center;" | {{W}}{{ |
+ | | style="text-align:center;" | {{W}}{{J}} || [[Jokers (deck)|Jokers]] / [[Jokers One Turn Kill|OTK]]<br />[[Nature Jokers]]<br />[[Gacharange Jokers]] || |
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− | | style="text-align:center;" | {{L}}{{ |
+ | | style="text-align:center;" | {{L}}{{F}} || [[Light Fire Mizzail]] || Based on the former metagame [[Southern Renaissance (deck)|Southern Renaissance]] |
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− | | style="text-align:center;" | {{ |
+ | | style="text-align:center;" | {{F}}{{N}} || [[MaltNEXT]] || Seen in declining amounts. |
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− | | style="text-align:center;" | {{W |
+ | | style="text-align:center;" | {{W}} || [[Mono-Water Mutopia rush]] || |
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− | | style="text-align:center;" | {{W}}{{ |
+ | | style="text-align:center;" | {{W}}{{D}} || [[Water Darkness Discard|WD Discard]] || This is also seen as LWD |
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− | | style="text-align:center;" | {{W}}{{ |
+ | | style="text-align:center;" | {{W}}{{F}} || '''WF Crash Head''' || |
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− | | style="text-align:center;" | {{W}}{{ |
+ | | style="text-align:center;" | {{W}}{{D}}{{N}} || [[Water Darkness Nature Shakogairu|WDN Shakogairu]] || Is a variant of Water Nature Dueland and [[Forever Change]]. |
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[[Category:Gameplay]] |
[[Category:Gameplay]] |
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[[Category:Tournaments]] |
[[Category:Tournaments]] |
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+ | [[Category:Deck Type]] |
Revision as of 12:07, 16 February 2020
Metagame メタゲーム (Metagēmu) | |
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Dmwiki.net: | [https://dmwiki.net/メタゲーム Article Article] |
Metagame refers to the decks or strategies used in the current competitive environment.
Details
- See also: Summary of decks in the metagame.
When a player talks about the metagame (also known as the "meta"), they are referring to the decks and strategies that are the most dominant in their local area and tournament events.
Typically, as metagame decks become more common in the tournaments, Anti-Meta decktypes or specific cards also begin to arise in order to counter them. Anti-Meta Decks aren't generally very versatile, as while they may be strong against one specific type of meta deck, they may also be much weaker against another type of meta deck.
Please note that depending on situation, fun decks or non-meta decks can defeat even the strongest of meta decks. This usually happens when the meta deck is handled by an inexperienced player, but can also be due to shuffles or bad luck (Such as not getting key cards early or running into multiple cards with the "Shield Trigger" keyword).
List of current Metagame decks
The current Decks that have been recently placing high in the current tournament environment of the Twinpact Series block include;
Civilization(s): | Deck: | Notes: |
---|---|---|
All Delete Dokindam | Clanvia Delete is a variation. | |
De Szark | ||
Dormageddon X | ||
Gogogo Brand | Also seen as LF with Metallica/Gacharange focus. | |
Graveyard source | ||
Jokers / OTK Nature Jokers Gacharange Jokers |
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Light Fire Mizzail | Based on the former metagame Southern Renaissance | |
MaltNEXT | Seen in declining amounts. | |
Mono-Water Mutopia rush | ||
WD Discard | This is also seen as LWD | |
WF Crash Head | ||
WDN Shakogairu | Is a variant of Water Nature Dueland and Forever Change. |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla