Master Double Merabeat マスター・ (Masutā Daburu Merabīto) | |
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Released: | DMRP-03 Feeling Joejoe Meraventure!! |
Dmwiki.net: | Article |
Master Double Merabeat is a Master Ability keyword in the Fire Civilization.
Details[]
It is a "double" variant of Master Merabeat that allows you to put out 2 creatures that have Jokers Over Explode into the battle zone.
Reminder Text[]
The latest reminder text for Master Double Merabeat reads:
Master Double Merabeat: When you summon this creature in the battle zone, put up to 2 creatures that have "Jokers Over Explode" from your hand into the battle zone. At the end of your turn, put them on the bottom of your deck in any order, then draw a card for each creature you put on the bottom of your deck this way. |
Example[]
7 Merabeat the Johnny |
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Fire / Creature Jokers 10000 |
■ Speed attacker ■ Double breaker ■ Master Double Merabeat: When you summon this creature in the battle zone, put up to 2 creatures that have "Jokers Over Explode" from your hand into the battle zone. At the end of your turn, put them on the bottom of your deck in any order, then draw a card for each creature you put on the bottom of your deck this way. ■ When you put this creature into the battle zone, if you have 5 or more Jokers in the battle zone, destroy all your opponent's creatures. |
Cards with the Master Double Merabeat ability[]
Rulings[]
- See: Jokers Over Explode