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Template:Infobox Keyword Master Breaker is a Breaker keyword exclusive to the Jokers race.

Details

Unlike other breaker keywords, it has no influence on the number of shields that the attacking creature breaks when it attacks your opponent unblocked.

Instead, for each shield that it would break, you may destroy one of your opponent's creatures.

It has a variant that breaks 2 shields, Master Double Breaker.

Reminder Text

The latest reminder text for Master Breaker reads; Template:Keyword Reminder

Example

7 Johnny the Beginning
Dm-p1-y16
Jokers J / Evolution Creature Evolution icon
Jokers Jokers
5000
Master Breaker (During the turn this creature is put into the battle zone, before each break, destroy one of your opponent's creatures.)

■ This creature can attack your opponent on the turn you put it into the battle zone.


Cards with the Master Breaker ability


Rulings

  • Destroy one of your opponents creatures occurs right before a shield breaks. If the creature with Master Breaker is blocked, no creature is destroyed.
  • If the creature is given an ability to break additional shields, additional creatures will also be destroyed. For example, if Nothing Zero, Secret Destruction reveals 3 cards, a creature with Master Breaker destroys 4 creatures and 4 shields.
    • However, the additional shields are still broken.
  • If the creature is given another Breaker ability such as Double Breaker, you must choose one of the Breaker abilities to use when shields would broken.
    • This means, you can either break 1 shield and destroy one creature, or break 2 shields.

Template:Keywords

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