| Mana Zone |
マナゾーン (Mana Zōn)
At the start of your turn, after untapping and drawing a card, you may put a card from your hand into your mana zone in order to produce mana. You can only put 1 card into your mana zone in this way. Cards can also be put into your mana zone with card effects such as Bronze-Arm Tribe's or Faerie Life's. You don't have to put a card into your mana zone each turn if you don't want to.
You don't pay a card's cost when you put it into your mana zone because you're not casting or summoning it. Cards in the mana zone don't have any abilities except being able to tap for mana (Ignore everything else they say). Soul Dorji, Supreme Lord of the Sea and creatures that have the Mana Reburst ability may be summoned out of the mana zone, however.
All new cards introduced into the mana zone are initially untapped unless an effect says otherwise.
The mana zone is a difficult to recover zone and cards put into the zone can sometimes be more difficult to recover than cards that are put into your Graveyard depending on the player's deck type. Additionally, putting creatures into the mana zone is not destroying so most destruction substitution effects do not stop creatures from being put into the mana zone, making it more difficult to prevent.
There is no limit (other than running out of cards from your deck) to the number of cards you can have in your mana zone. However, as decks are limited to 40 cards, it would seem difficult to ever over have 35+ cards in your mana zone at the same time (even with your opponent's help).
- For cards that put additional cards into your mana zone each turn, see Mana Acceleration.
- For cards that put cards from your mana zone into your hand, see Mana Recovery.
- For cards that put your opponent's cards into the mana zone as a form of Removal, see Mana Feed.
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear ● Evolution Exile Creature ● Exile Creature
Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field
Moonless Night Field ● Neo Creature ● Neo Evolution Creature ● Orega Aura
Psychic Creature ● Psychic Evolution Creature ● Psychic Super Creature ● Twinpact
Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Key Card ● Limited Card ● Mode ● Name Rule ● Optional ● Overkill
Play ● Power Creep ● Psychic Cost ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification