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{{Infobox Keyword
 
{{Infobox Keyword
|Japanese= マナ光臨 ''(Mana Kōrin)''
+
|Japanese= マナ{{Ruby|光臨|こうりん}} ''(Mana Kōrin)''
 
|Released= [[DMR-12 Episode 3: Omega Climax]]
 
|Released= [[DMR-12 Episode 3: Omega Climax]]
  +
|Dmwiki= [http://dm-wiki.net/?%A5%DE%A5%CA%B8%F7%CE%D7 Article]
|Jpwiki= 7152
 
 
}}
 
}}
 
'''Mana Kourin''' is an [[Ability Word|ability word]] exclusive to [[creature]]s in the [[Nature Civilization]].
 
'''Mana Kourin''' is an [[Ability Word|ability word]] exclusive to [[creature]]s in the [[Nature Civilization]].

Revision as of 08:57, 20 February 2019

Template:Infobox Keyword Mana Kourin is an ability word exclusive to creatures in the Nature Civilization.

Details

It is a variation of the Kourin ability word.

Instead of putting creatures from your deck into the battle zone, it puts creatures from your mana zone into the battle zone.

Reminder Text

The latest reminder text for Mana Kourin reads; Template:Keyword Reminder

Example

6 Everest, Izanai's Earth
Dmr12-16
 / Creature

6000
■ Double breaker (This creature breaks 2 shields.)

Mana Kourin—At the end of your turn, if this creature is tapped, you may put a non-evolution creature that costs 8 or less from your mana zone into the battle zone.


Cards with the Mana Kourin ability

Rulings

Color percentages

There is a total of 1 card with the Mana Kourin ability, which divide by civilization as such:

Template:Keywords