Mana Cost マナコスト (Mana Kosuto) | |
---|---|
![]() ![]() ![]() ![]() ![]() ![]() | |
Dmwiki.net: | Article |
Category: | Cards by Mana Cost |
Mana Cost is the number seen in the upper left-hand corner of the Card Frame.
Details
It is a gameplay characteristic that indicates the amount of cards required for playing that card.
The cost of Psychic Creatures or Draghearts that don't require mana are something also referred to as "Mana Cost", but have their general Hyperspatial Cost to describe them.
To pay for a summon of a creature or casting a spell, you are only required to pay the mana cost of the card you are wanting to use.
For example, for a creature such as GENJI Double Cross, Blastdragon you must tap a total of 6 cards (including at least 1 fire card) in your mana zone to summon it.
This is true for each of the other card types that you use from your hand. They each have their mana cost paid for, and are put into the battle zone until removed.
- However, spells have their mana cost paid, are cast, have their effects resolve and are then put into a graveyard.
Rules
- When you pay for the mana cost, you must tap at least one card with the same civilization as the card you want to use.
- For example, if you want to summon the Water Darkness creature; Melnia, the Aqua Shadow, then you must tap 2 cards in your mana zone, a Water card and a Darkness card.
- In the same way, if you wish to summon the Light Fire Nature creature; Romanesk, the Dragon Wizard, you must tap 6 cards in your mana zone, including at least 3 of them being Light, Fire, and Nature cards.
- When you pay for the mana cost with a multicolored card, they only count as credit for one civilization for mana. For example, if you use Miraculous Snare, it can only be tapped for either Light or Water mana, not both.
- You can't pay for the mana cost of cards with Light Water Darkness Fire Nature cards that have a Mana Number of 0. However, they can be tapped to provide civilizations needed for that card.
- Cards such as Heracles, Birther of Gods or Nibai Nibai, Mysterious Fire Yokozuna can be used to change the mana number.
- In the case of linked Gods, the mana cost is the total cost of the linked creatures. When resolving a Come Into Play ability, use the total cost.
- While Cost Reduction and Cost Increase abilities alter the cost you pay, they don't increase or decrease the cost on the written card.
- If the total cost becomes infinite due to Cost Increase abilities, they become impossible to play without a For No Cost ability.
- If the total cost of a card is Infinite, it will remain infinite even after applying Cost Reduction or Cost Increase.
- If the total cost of a card falls under the number of required civilizations, you can tap additional cards to pay the mana cost of the required number of civilizations. The extra mana isn't used and disappears at the end of the payment, unable to be used for other cards.
Other
- Sometimes it is referred to as nominal cost because it doesn't reflect the cost that is used to play it due to cost reduction, cost reduction, or cost trampling.
- The cost that's paid is known as the "Real" cost, but the cost for playing is the "total cost". There is no term for paying the cost of putting a psychic creature into play.
- Psychic Creatures and Draghearts also have numbers written on the upper left of the card frame, but this is known as the Psychic Cost. This cost is referenced when putting them into the battle zone by Hyperspatial spells and a Draguners ability.
- When a card such as Grudge Gathering or the Soulshift ability refers to the cost of a card, apply the psychic cost value.
- If the "Mana Cost" is used in related to the hyperspatial zone, it refers to the cost in a broad sense.
Ranking
Each of these cards have the highest mana cost of their Card Type.
- Creatures: Genmu Emperor, Infinite Dragon (∞)
- Exile Creature: Victorage Outlaw Cosmo Alchemy Kung Fu Horn Blues Cli Byte Hell Shen Gunman Gonbutreasure Friends Cross Robin Michaelan Global, Team Exile ~Katsudon and Friends~ (∞)
- Psychic Creature: Last Storm Double Cross, the Super Awakened (40)
- Gacharange Creature: The Jogiragon Abaregun (6), Zagaan GR, Knight of Darkness (6)
- Spell: Gekabankai Ga Ryumizu 卍 (99)
- Cross Gear: Galaxy Blade - THE FINAL (10)
- Castle: Silver Glory, Invincible Fortress / Original Heart, Ancient Blackmoon Fortress / Satan Castle (6)
- Fortress:
- Dragheart Fortress: Leosaiyu, Beast Cathedral / Hell Crime, Purgatory Palace / Boaropagos, Evil Emperor Ruins (7)
- Fields:
- D2 Field: Mad Dead Wood, Seductive of D (7)
- Psychic Field: Enjoy Play! Everyone's Playground! GANG PARADE! (10)
- Auras:
- Orega Aura: Do Raganzark 卍, Daibanzai (10)
- Giga Orega Aura: Dangomusha (7)
Cards with the ability to refer to Mana Cost
This is a list of cards that have effects related to the Mana Cost of other cards.
- 1) Giovanni the 10th, Thunder Mecha King / Philippo, Thunder Knight (Spell Salvage)
- 2) Baby Birth (Recruit)
- 3) Mephisto, Gaia's Coolclaw (Recruit) / Tensai Janit of the Hidden Blade (Bounce), etc.
- 4) Amaterasu, Founder of the Blue Wolves (Recruit), Geo Mastercha, Unrivaled Dragon Spirit (Increase Power / Adds Race), etc.
- 5) Formation in the Springs (Reanimate), Jack Valdy, the Everlasting (Removal), etc.
- 6) Romanov the 1st, Lord of the Demonic Eye (For No Cost), Quick Spark (Tapping), etc.
- 7) Inferno Sign (Reanimate), etc.
- 8) Danjurou, the Awakened Battle Ogre (For No Cost), Moel, Love Attack (Recruit), etc.
- 9) Liger Blade, Fierce Tiger (Psychic Creature removal),
- 10) Onishura, Golden Twins (Search / For No Cost)
- 11) Kankuro, Peerless Brute (Revenge Chance)
- 12) Toramaru GGG, Armored Oni Beast (For No Cost)
Effect of referring to Mana Cost
Various creatures with the Gachinko Judge ability, Death Gate, Gate of Hell, Hirameki Program, etc.
Ability to increase Mana Cost
These cards can increase the cost of cards referenced during a game of Gachinko Judge.
Cards without Mana Cost
When referring to the mana cost of these cards by the effect of a card, they are treated as 0.
- Forbidden ~The Sealed X~
- FORBIDDEN STAR ~World's Last Day~
- Cards that have been sealed.
- The following card types:
Related Categories
- For all cards that are sorted by cost, see Cards by Mana Cost.
- For all cards that increase the cost of cards, see Cost Increase.
- For all cards that decrease the cost of cards, see Cost Reduction.
- For abilities that play cards for free, see For No Cost.
- For cards that remove cards in the battle zone based on cost, see Cost Based Removal.
Keyword Actions
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Other Terms
Attack ● Active Player ● Draw ● Defending Player ● Equip ● Flip ● Ignore ● Instead ● Leave
Look ● Mana ● Number ● Object ● Opponent ● Owner ● Player ● Summoning Sickness
Characteristic
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
Category
Name Category ● Race Category
Card Frame
Old Frame ● New Frame
Silver Frame ● Metal Frame
Full Frame ● Full Frame Foil
Block Icon
PS Icon ● E1 Icon ● E2 Icon ● E3 Icon ● DS Icon
Other
Ability Words ● Back ● Flavor Text ● Keywords
Reminder Text ● Text ● Timeline ● Forbidden Characters
Giga ● Happiness ● King ● Mono ● Moonless Night ● Neo ● Orega ● Psychic ● Psychic Super ● Star Evolution ● Star Max Evolution ● T2 ● Zeron
Evolution Creature ● Evolution Cross Gear ● Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Faerie Field ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Giga Orega Aura ● Happiness Field ● King Cell ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature ● Star Evolution Creature ● Star Max Evolution Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Lists of Card Types
List of Dragheart ● List of Exile Creatures ● List of Psychic Creatures
Main Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone
Side Deck Zones
Hyperspatial Zone ● Super Gacharange Zone
Other Zones
Anywhere Zone ● Bottom of Deck ● Top of Deck
Top of Evolution Creature ● Zone other than the battle zone ● Collection
Under
Under a Creature ● Under Evolution Creature
Under this field ● Under a Deck ● Under a Shield
Zone Types
Public Zone ● Private Zone
Effects
Oneshot Effect ● Continuous Effect ● Substitution Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision
Tournament Formats
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9
Power 6000 or more ● Power 12000 or more
Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla
Reprint Policies
DASH Golden List ● Duema Golden List