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{{Infobox Decktype
 
{{Infobox Decktype
 
|Japanese= モルト「王」 ''(Moruto "King")''
 
|Japanese= モルト「王」 ''(Moruto "King")''
|Jpwiki= 7775
+
|Dmwiki= 7775
 
}}
 
}}
 
'''Malt "King"''' is a [[Drama]] [[beatdown]] deck type.
 
'''Malt "King"''' is a [[Drama]] [[beatdown]] deck type.
   
 
==Details==
 
==Details==
It appeared in the [[Dragon Saga]] block with the release of [[Glenmalt "King", Dual Sword Dragon Edge]] and [[Gigaheart, Invincible King Sword]]. Being a deck relying on the [[Mana Arms]] [[keyword]], one could consider [[DMD-20]] as the basis of the deck, along with the [[Charger]] [[spell]]s from [[DMD-18]]. One of it's staple cards include [[Johnny Walker, Exploding Mask]].
+
It appeared in the [[Dragon Saga]] block with the release of [[Glenmalt "King", Dual Sword Dragon Edge]] and [[Gigaheart, Invincible King Sword]]. Being a deck relying on the [[Mana Arms]] [[keyword]], one could consider [[DMD-20]] as the basis of the deck, along with the [[Charger]] [[spell]]s from [[DMD-18]]. One of its staple cards include [[Johnny Walker, Exploding Mask]].
   
There are three major variants of this deck, FN, FN Charger and WFN.
+
There are three major variants of this deck, FN, FN Charger and WFN.
   
 
===FN Mana acceleration===
 
===FN Mana acceleration===
This deck type primarily focuses on [[Child Festival of Faerie Fire]] as its mana form of Mana Acceleration with low setbacks. Except for the Child Festival, all other nature cards are also part-fire multicolored cards to help trigger "King"s Mana Arms ability. [[Johnny Walker, Exploding Mask|Johnny Walker]] from DMD-20 is almost always used, with it's modal abilities.
+
This deck type primarily focuses on [[Child Festival of Faerie Fire]] as its mana form of Mana Acceleration with low setbacks. Except for the Child Festival, all other nature cards are also part-fire multicolored cards to help trigger "King"s Mana Arms ability. [[Johnny Walker, Exploding Mask|Johnny Walker]] from DMD-20 is almost always used, with it's modal abilities.
   
[[Mitsurugi Boost, Matchless Dragon Demon|Mitsurugi]] is also commonly used to help gain some early field advantage as well as mana acceleration. The deck can also choose to use several copies of [[Codeking Wilhelm|Codeking Wilhem]] because of it's synergy with Gaimusou as well as being a DFN card and being able to gain 2 mana, with the chance of either summoning it again or "King" next turn.
+
[[Mitsurugi Boost, Matchless Dragon Demon|Mitsurugi]] is also commonly used to help gain some early field advantage as well as mana acceleration. The deck can also choose to use several copies of [[Codeking Wilhelm|Codeking Wilhem]] because of it's synergy with Gaimusou as well as being a DFN card and being able to gain 2 mana, with the chance of either summoning it again or "King" next turn.
   
4 copies of [[Reap and Sow]] are often used because of it's major disruption powers as well as the mana acceleration, directly summoning either Gaimusou or Glenmalt Head during the next turn. [[Forever Princess, An Eternity to Rule Them]] can also sometimes be used.
+
4 copies of [[Reap and Sow]] are often used because of its major disruption powers as well as the mana acceleration, directly summoning either Gaimusou or Glenmalt Head during the next turn. [[Forever Princess, Eternal Ruler]] can also sometimes be used.
   
 
Almost always, this deck tends to keep 1 [[Gaimusou, Angry Hero]] and 1 Glenmalt "King" in the players hand until they have 7 mana. When summoned, [[Gigaheart, Invincible King Sword|Gigaheart]] and [[Protoheart, Galaxy Sword|Protoheart]] are always equipped with King to ensure a one-shot turn where you would try to win the game.
 
Almost always, this deck tends to keep 1 [[Gaimusou, Angry Hero]] and 1 Glenmalt "King" in the players hand until they have 7 mana. When summoned, [[Gigaheart, Invincible King Sword|Gigaheart]] and [[Protoheart, Galaxy Sword|Protoheart]] are always equipped with King to ensure a one-shot turn where you would try to win the game.
   
 
===FN Charger===
 
===FN Charger===
This deck type usually favors [[Charger]] spells as their mana acceleration over using other nature cards, almost eliminating mana accidents. However, this also makes it susceptible to early game rush or beatdown decks. To make up for this weakness, the deck focuses on a large number of [[Shield Trigger]]s as defense, such as [[Batocross Battle, Passion Dragon]], [[Moel, Love Sniper]], [[Hero Mystery, Burning Galaxy]], [[Take-jin, Dragon King Keep]] and [[Explosive Swordplay, Crimson Sword]].
+
This deck type usually favors [[Charger]] spells as their mana acceleration over using other nature cards, almost eliminating mana accidents. However, this also makes it susceptible to early game rush or beatdown decks. To make up for this weakness, the deck focuses on a large number of [[Shield Trigger]]s as defense, such as [[Batocross Battle, Passion Dragon]], [[Moel, Love Sniper]], [[Hero Mystery, Burning Galaxy]], [[Tenshukaku, Dragon King Keep]] and [[Explosive Swordplay, Crimson Sword]].
   
 
It relies on using 4 copies of both [[Meteor Charger]], to take out any blockers and [[Next Charger]] to exchange cards in your hand to draw new ones. Even with no targets or cards to shuffle back into your deck, they can still be cast in order to still get the mana acceleration. The deck may also choose to use [[Zark Taiser, Passion Admiral]] and [[Ryusei Kaiser, the Eternal]] to help against the [[Hyperspatial control|Discard control]] decks.
 
It relies on using 4 copies of both [[Meteor Charger]], to take out any blockers and [[Next Charger]] to exchange cards in your hand to draw new ones. Even with no targets or cards to shuffle back into your deck, they can still be cast in order to still get the mana acceleration. The deck may also choose to use [[Zark Taiser, Passion Admiral]] and [[Ryusei Kaiser, the Eternal]] to help against the [[Hyperspatial control|Discard control]] decks.
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===WFN The Deadman===
 
===WFN The Deadman===
This deck type aims to be the most versatile, only opting to use Glenmalt "King" as a finisher and not relying on it too heavily. It is instead centered on the effect of [[The=Deadman, Dragon Edge|Deadman]] to be able to summon Glenmalt "King" using only 5 mana and to activate it's Mana Arms abilities with the help of the [[Niga=Abushumu, Invasive Mystery|Niga Abushumu]] dragheart fortress. The deck usually also runs quite a few disruptive spells.
+
This deck type aims to be the most versatile, only opting to use Glenmalt "King" as a finisher and not relying on it too heavily. It is instead centered on the effect of [[The=Deadman, Dragon Edge|Deadman]] to be able to summon Glenmalt "King" using only 5 mana and to trigger it's Mana Arms abilities with the help of the [[Niga=Abushumu, Invasive Mystery|Niga Abushumu]] dragheart fortress. The deck usually also runs quite a few disruptive spells.
   
==Recommended Cards==
+
==Recommended cards==
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
! Recommended Cards: !! Reason:
+
! Recommended cards: !! Reason:
 
|-
 
|-
| [[Glenmalt "King", Dual Sword Dragon Edge]]
+
| [[Glenmalt "King", Dual Sword Dragon Edge]] || Main finisher.
| Main finisher.
 
 
|-
 
|-
| [[Glenmalt "Head", Dimension Dragon Edge]]
+
| [[Glenmalt "Head", Dimension Dragon Edge]] || Synergy with the deck's Mana Arms.
| Synergy with the deck's Mana Arms.
 
 
|-
 
|-
| [[Gaimusou, Angry Hero]]
+
| [[Gaimusou, Angry Hero]] || Bring out Glenmalt "King" early.
| Bring out Glenmalt "King" early.
 
 
|-
 
|-
| [[Take-jin, Dragon King Keep]]
+
| [[Tenshukaku, Dragon King Keep]] || Removal shield trigger + search.
| Removal shield trigger + search.
 
 
|-
 
|-
| [[Hero Mystery, Burning Galaxy]]
+
| [[Hero Mystery, Burning Galaxy]] || Powerful removal, can remove [[Dragheart Fortress]]es.
| Powerful removal.
 
 
|-
 
|-
|[[Gaiglen, Violent Dragon Incident]]
+
|[[Gaiglen, Violent Dragon Incident]] / [[Dogiragon, Flaming Revolution]] || Secondary finishers, Gets around an infinite amount of blockers when conditions meet.
| Secondary finisher.
 
 
|}
 
|}
   
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{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
! Recommended Cards: !! Reason:
+
! Recommended cards: !! Reason:
 
|-
 
|-
| [[Gigaheart, Invincible King Sword]]
+
| [[Gigaheart, Invincible King Sword]] / [[Ohginga, Strongest Passion]] || Finisher. Once dragsolutioned, has no real counters.
| Finisher.
 
 
|-
 
|-
| [[Gaiohburn, Head General Sword]]
+
| [[Gaiohburn, Head General Sword]] || If it is equipped alongside [[Gaial, Leader Dragon Sword]] on Glenmalt "King", it will immediately [[Dragsolution]].
| If it is equipped alongside [[Gaial, Leader Dragon Sword]] on Glenmolt "King", it will immediately [[Dragsolution]].
 
 
|-
 
|-
  +
| [[Gaiheart, Galaxy Sword]] / [[Gaiginga, Passionate Star Dragon]] || Finisher. To be sent using Ohginga's abilities. Has no real counters.
| [[Gaiheart, Galaxy Sword]]
 
| Finisher.
 
 
|-
 
|-
|[[Gaial, Leader Dragon Sword]]
+
| [[Gaial, Leader Dragon Sword]] || Can be easily Dragsolutioned.
|Can be easily Dragsolutioned.
 
 
|-
 
|-
| [[Protoheart, Galaxy Sword]]
+
| [[Protoheart, Galaxy Sword]] || If combined with Gigaheart, Gigaheart will easily [[Dragsolution]] into [[Ohginga, Strongest Passion]].
| If combined with Gigaheart, it will easily [[Dragsolution]] [[Ohginga, Strongest Passion]] .
 
 
|-
 
|-
| [[Proto Gigaheart, Invincible Sword]]
+
| [[Proto Gigaheart, Invincible Sword]] || Can make Malt "King" become removal-resistant.
| If combined with Gigaheart, can become invincible.
 
 
|-
 
|-
| [[Heart Burn, Battle General Galaxy Fortress]]
+
| [[Heart Burn, Battle General Galaxy Fortress]] / [[GuyNEXT, Super Battle Victory Dragon]] || Can be brought out by Glenmalt "Head". Has synergy with [[Batorai Keep, Blazing Castle]]. Once dragsolutioned, has no real counters.
| Can be brought out by Glenmalt "Head". Has synergy with [[Batorai Kaku, Blazing Castle]].
 
 
|-
 
|-
  +
| [[Batorai Keep, Blazing Castle]] / [[Batorai Bushin, Blazing Deluxe]] || [[Batorai Drama]] strategies, Creature form ban be spammed by Ohginga.
| [[Batorai Edge, Blazing Sword]]
 
| [[Batorai Drama]] strategies.
 
 
|-
 
|-
| [[Endless Heaven, True Holy Church]]
+
| [[Endless Heaven, True Holy Church]] / [[Neverend, True Destiny King]] || Can be put out by Glenmalt "Head" and turn into a strong finisher, Creature form can be spammed by Ohginga.
| Can be put out by Glenmalt "Head" and turn into a strong finisher.
 
 
|-
 
|-
| [[Javeleon, Beast Spear]]
+
| [[Javeleon, Beast Lance]] || Defense against rushes.
| Defense against rushes.
 
 
|-
 
|-
| [[Evidegoras, Dragon Sonic Aircraft Carrier]]
+
| [[Evidegoras, Dragon Sonic Aircraft Carrier]] / [[Q.E.D. Plus, Final Dragon Logic]] || Powerful draw. Creature form can be spammed by Ohginga. Creature form has no real counters.
| Powerful draw.
 
 
|-
 
|-
| [[D'Arc-en-Ciel, Holy Spear Dragon Elemental]]
+
| [[D'Arc-en-Ciel, Holy Spear Dragon Elemental]] || Can be put out by Glenmalt "Head".
| Can be put out by Glenmalt "Head".
 
 
|}
 
|}
   
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{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
! Recommended Cards !! Reason
+
! Recommended cards: !! Reason
 
|-
 
|-
| [[Onimaru "Head", Victory Rush]]
+
| [[Onimaru "Head", Victory Rush]] || [[Hall of Fame]] finisher. Has no real counters.
| [[Hall of Fame]] finisher.
 
 
|-
 
|-
  +
| [[Mega Manalock Dragon]] || Interfere with the opponent's progression. May not have real counters depending on the opponent's deck type.
| [[Onishura, Golden Twins]]
 
| Offers the same synergy as Gaimusou.
 
 
|-
 
|-
 
| [[Onishura, Golden Twins]] || Offers the same synergy as Gaimusou.
| [[Zark Taiser, Passion Admiral]]
 
| Anti-discard and hand replenishment.
 
 
|-
 
|-
 
| [[Zark Taiser, Passion Admiral]] || Anti-discard and hand replenishment.
| [[5000GT, Riot]]
 
| Anti-psychic meta.
 
 
|-
 
|-
 
| [[5000GT, Riot]] || Anti-psychic meta.
| [[Katsumaster, Outrage Victory]]
 
| Powerful finisher not affected by [[VAN Beethoven, Zenith of "Fighting"]] or [[Codeking Mozart]]
 
 
|-
 
|-
 
| [[Katsumaster, Outrage Victory]] || Powerful finisher not affected by [[VAN Beethoven, Zenith of "Shura"]] or [[Codeking Mozart]]
| [[Katsuking MAX, Outlaw Caliber]]
 
| Summon finishers from the mana zone.
 
 
|-
 
|-
 
| [[Katsuking MAX, Outlaw Caliber]] || Summon finishers from the mana zone.
| [[Codeking Wilhelm]]
 
| Removal, mana burn and mana boost.
 
 
|-
 
|-
| [[Codeking Mozart]]
+
| [[Codeking Wilhelm]] || Removal, mana burn and Mana Acceleration.
| Mass removal.
 
 
|-
 
|-
  +
| [[Codeking Mozart]] || Mass removal.
| [[Moel, Love Sniper]]<br />[[Reckless Cut Scrapper]]<br />[[Super Flaming Hell's Scrapper]]<br />[[Explosive Swordplay, Crimson Sword]]
 
| Shield trigger removal.
 
 
|-
 
|-
 
| [[Moel, Love Sniper]] <br> [[Reckless Cut Scrapper]] <br> [[Sturm, Scrapper]] <br> [[Explosive Swordplay, Crimson Sword]] || Shield trigger removal.
| [[Flame Lance Trap]]
 
| Strike Back removal against [[Glenmalt, Dragon Edge]].
 
 
|-
 
|-
 
| [[Flame Lance Trap]] || Strike Back removal against [[Glenmalt, Dragon Edge]].
| [[Game On! Charger]]<br />[[Next Charger]]<br />[[Meteor Charger]]
 
| Charger mana acceleration.
 
 
|-
 
|-
  +
| [[Iron Fist of Revolution]] || Revolution 0 removal spell.
| [[Child Festival of Faerie Fire]]<br />[[Gachinko Roulette]]
 
| Recoverable mana acceleration.
 
|-
 
| [[Faerie Shower]]
 
| Draw and mana acceleration shield trigger.
 
 
|-
 
|-
 
| [[Game On! Charger]] <br> [[Next Charger]] <br> [[Meteor Charger]] || Charger mana acceleration.
| [[Mitsurugi Boost, Matchless Dragon Demon]]<br />[[Johnny Walker, Exploding Mask]]
 
| Mana acceleration and removal.
 
 
|-
 
|-
 
| [[Child Festival of Faerie Fire]] <br> [[Gachinko Roulette]] || Recoverable mana acceleration.
| [[Reap and Sow]]
 
| Mana acceleration and mana burn.
 
 
|-
 
|-
 
| [[Faerie Shower]] || Draw and mana acceleration shield trigger.
| [[MaltNEXT, Ultra-War Dragon Edge]]
 
 
|-
| Additional finisher.
 
 
| [[Mitsurugi Boost, Matchless Dragon Demon]] <br> [[Johnny Walker, Exploding Mask]] || Mana acceleration and removal.
  +
|-
 
| [[Reap and Sow]] || Mana acceleration and mana burn.
  +
|-
  +
| [[MaltNEXT, Super Battle Dragon Edge]] || Additional finisher, cannot be used if you have [[Batorai Edge, Blazing Sword]] in the hyperspatial zone.
  +
|-
  +
| [[Bolshack Dogiragon]] || Alternate Revolution 0 defense, can be evolved from Malt "King" for a one-shot in the next turn with some luck.
  +
|-
  +
| [[Dragshoot Charger]] || Spams Malt "King" from deck.
  +
|-
  +
| [[Dormageddon Bigbang]] || Mass Removal + Reanimate.
 
|}
 
|}
   
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dmd20-2.jpg|[[Glenmalt "Head", Dimension Dragon Edge]]|link=Glenmalt "Head", Dimension Dragon Edge
 
dmd20-2.jpg|[[Glenmalt "Head", Dimension Dragon Edge]]|link=Glenmalt "Head", Dimension Dragon Edge
 
dmd18-6.jpg|[[Gaimusou, Angry Hero]]|link=Gaimusou, Angry Hero
 
dmd18-6.jpg|[[Gaimusou, Angry Hero]]|link=Gaimusou, Angry Hero
dmd18-16.jpg|[[Take-jin, Dragon King Keep]]|link=Take-jin, Dragon King Keep
+
dmd18-16.jpg|[[Tenshukaku, Dragon King Keep]]|link=Tenshukaku, Dragon King Keep
 
dmd20-7.jpg|[[Hero Mystery, Burning Galaxy]]|link=Hero Mystery, Burning Galaxy
 
dmd20-7.jpg|[[Hero Mystery, Burning Galaxy]]|link=Hero Mystery, Burning Galaxy
 
</gallery>
 
</gallery>

Revision as of 14:44, 24 February 2020

Malt "King"
モルト「王」 (Moruto "King")
Dmwiki.net: Article

Malt "King" is a Drama beatdown deck type.

Details

It appeared in the Dragon Saga block with the release of Glenmalt "King", Dual Sword Dragon Edge and Gigaheart, Invincible King Sword. Being a deck relying on the Mana Arms keyword, one could consider DMD-20 as the basis of the deck, along with the Charger spells from DMD-18. One of its staple cards include Johnny Walker, Exploding Mask.

There are three major variants of this deck, FN, FN Charger and WFN.

FN Mana acceleration

This deck type primarily focuses on Child Festival of Faerie Fire as its mana form of Mana Acceleration with low setbacks. Except for the Child Festival, all other nature cards are also part-fire multicolored cards to help trigger "King"s Mana Arms ability. Johnny Walker from DMD-20 is almost always used, with it's modal abilities.

Mitsurugi is also commonly used to help gain some early field advantage as well as mana acceleration. The deck can also choose to use several copies of Codeking Wilhem because of it's synergy with Gaimusou as well as being a DFN card and being able to gain 2 mana, with the chance of either summoning it again or "King" next turn.

4 copies of Reap and Sow are often used because of its major disruption powers as well as the mana acceleration, directly summoning either Gaimusou or Glenmalt Head during the next turn. Forever Princess, Eternal Ruler can also sometimes be used.

Almost always, this deck tends to keep 1 Gaimusou, Angry Hero and 1 Glenmalt "King" in the players hand until they have 7 mana. When summoned, Gigaheart and Protoheart are always equipped with King to ensure a one-shot turn where you would try to win the game.

FN Charger

This deck type usually favors Charger spells as their mana acceleration over using other nature cards, almost eliminating mana accidents. However, this also makes it susceptible to early game rush or beatdown decks. To make up for this weakness, the deck focuses on a large number of Shield Triggers as defense, such as Batocross Battle, Passion Dragon, Moel, Love SniperHero Mystery, Burning GalaxyTenshukaku, Dragon King Keep and Explosive Swordplay, Crimson Sword.

It relies on using 4 copies of both Meteor Charger, to take out any blockers and Next Charger to exchange cards in your hand to draw new ones. Even with no targets or cards to shuffle back into your deck, they can still be cast in order to still get the mana acceleration. The deck may also choose to use Zark Taiser, Passion Admiral and Ryusei Kaiser, the Eternal to help against the Discard control decks.

The primary advantage of the deck (aside from being stuck with only mana acceleration non-versatile cards) it completely avoids the effects of Duema Ogre! Kikuchi, Assistant Instructor or Kareiko, Karma's Banned Technique's rebuffing effects.

This version also tries to use the one-shot with Glenmalt "King" as mentioned above.

WFN The Deadman

This deck type aims to be the most versatile, only opting to use Glenmalt "King" as a finisher and not relying on it too heavily. It is instead centered on the effect of Deadman to be able to summon Glenmalt "King" using only 5 mana and to trigger it's Mana Arms abilities with the help of the Niga Abushumu dragheart fortress. The deck usually also runs quite a few disruptive spells.

Recommended cards

Recommended cards: Reason:
Glenmalt "King", Dual Sword Dragon Edge Main finisher.
Glenmalt "Head", Dimension Dragon Edge Synergy with the deck's Mana Arms.
Gaimusou, Angry Hero Bring out Glenmalt "King" early.
Tenshukaku, Dragon King Keep Removal shield trigger + search.
Hero Mystery, Burning Galaxy Powerful removal, can remove Dragheart Fortresses.
Gaiglen, Violent Dragon Incident / Dogiragon, Flaming Revolution Secondary finishers, Gets around an infinite amount of blockers when conditions meet.

Recommended Draghearts

Recommended cards: Reason:
Gigaheart, Invincible King Sword / Ohginga, Strongest Passion Finisher. Once dragsolutioned, has no real counters.
Gaiohburn, Head General Sword If it is equipped alongside Gaial, Leader Dragon Sword on Glenmalt "King", it will immediately Dragsolution.
Gaiheart, Galaxy Sword / Gaiginga, Passionate Star Dragon Finisher. To be sent using Ohginga's abilities. Has no real counters.
Gaial, Leader Dragon Sword Can be easily Dragsolutioned.
Protoheart, Galaxy Sword If combined with Gigaheart, Gigaheart will easily Dragsolution into Ohginga, Strongest Passion.
Proto Gigaheart, Invincible Sword Can make Malt "King" become removal-resistant.
Heart Burn, Battle General Galaxy Fortress / GuyNEXT, Super Battle Victory Dragon Can be brought out by Glenmalt "Head". Has synergy with Batorai Keep, Blazing Castle. Once dragsolutioned, has no real counters.
Batorai Keep, Blazing Castle / Batorai Bushin, Blazing Deluxe Batorai Drama strategies, Creature form ban be spammed by Ohginga.
Endless Heaven, True Holy Church / Neverend, True Destiny King Can be put out by Glenmalt "Head" and turn into a strong finisher, Creature form can be spammed by Ohginga.
Javeleon, Beast Lance Defense against rushes.
Evidegoras, Dragon Sonic Aircraft Carrier / Q.E.D. Plus, Final Dragon Logic Powerful draw. Creature form can be spammed by Ohginga. Creature form has no real counters.
D'Arc-en-Ciel, Holy Spear Dragon Elemental Can be put out by Glenmalt "Head".

Other candidates

Recommended cards: Reason
Onimaru "Head", Victory Rush Hall of Fame finisher. Has no real counters.
Mega Manalock Dragon Interfere with the opponent's progression. May not have real counters depending on the opponent's deck type.
Onishura, Golden Twins Offers the same synergy as Gaimusou.
Zark Taiser, Passion Admiral Anti-discard and hand replenishment.
5000GT, Riot Anti-psychic meta.
Katsumaster, Outrage Victory Powerful finisher not affected by VAN Beethoven, Zenith of "Shura" or Codeking Mozart
Katsuking MAX, Outlaw Caliber Summon finishers from the mana zone.
Codeking Wilhelm Removal, mana burn and Mana Acceleration.
Codeking Mozart Mass removal.
Moel, Love Sniper
Reckless Cut Scrapper
Sturm, Scrapper
Explosive Swordplay, Crimson Sword
Shield trigger removal.
Flame Lance Trap Strike Back removal against Glenmalt, Dragon Edge.
Iron Fist of Revolution Revolution 0 removal spell.
Game On! Charger
Next Charger
Meteor Charger
Charger mana acceleration.
Child Festival of Faerie Fire
Gachinko Roulette
Recoverable mana acceleration.
Faerie Shower Draw and mana acceleration shield trigger.
Mitsurugi Boost, Matchless Dragon Demon
Johnny Walker, Exploding Mask
Mana acceleration and removal.
Reap and Sow Mana acceleration and mana burn.
MaltNEXT, Super Battle Dragon Edge Additional finisher, cannot be used if you have Batorai Edge, Blazing Sword in the hyperspatial zone.
Bolshack Dogiragon Alternate Revolution 0 defense, can be evolved from Malt "King" for a one-shot in the next turn with some luck.
Dragshoot Charger Spams Malt "King" from deck.
Dormageddon Bigbang Mass Removal + Reanimate.