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(Just fixing WFN. Proof reading later.)
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{{Infobox Decktype
 
{{Infobox Decktype
|Japanese= モルト「王」 ''(Moruto Ō)''
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|Japanese= モルト「王」 ''(Moruto "King")''
|Jpwiki= 7775
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|Dmwiki= 7775
 
}}
 
}}
 
'''Malt "King"''' is a [[Drama]] [[beatdown]] deck type.
 
'''Malt "King"''' is a [[Drama]] [[beatdown]] deck type.
   
 
==Details==
 
==Details==
It appeared in the [[Dragon Saga]] block with the release of [[Glenmalt "King", Dual Sword Dragon Edge]] and [[Gigaheart, Invincible King Sword]]. Being a deck relying on the [[Mana Arms]] [[keyword]], one could consider [[DMD-20]] as the basis of the deck, along with the [[Charger]] [[spell]]s from [[DMD-18]]. One of it's staple cards include [[Johnny Walker, Exploding Mask]].
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It appeared in the [[Dragon Saga]] block with the release of [[Glenmalt "King", Dual Sword Dragon Edge]] and [[Gigaheart, Invincible King Sword]]. Being a deck relying on the [[Mana Arms]] [[keyword]], one could consider [[DMD-20]] as the basis of the deck, along with the [[Charger]] [[spell]]s from [[DMD-18]]. One of its staple cards include [[Johnny Walker, Exploding Mask]].
  +
  +
There are three major variants of this deck, FN, FN Charger and WFN.
   
There are three major deck types among this:
 
 
===FN Mana acceleration===
 
===FN Mana acceleration===
: This deck type primarily focuses on [[Child Festival of Faerie Fire]] as a prime boost with low setbacks. Mostly except Child Festival, all other Nature cards are in the format of FN multicolored cards to help trigger "King"s Mana Arms. [[Johnny Walker, Exploding Mask|Johnny Walker]] from DMD-20 is almost always used, with it's double effect. Various times [[Mitsurugi Boost, Matchless Dragon Demon|Mitsurugi]] is used to help gain some early field advantage as well as mana boost. The deck can also choose to use several copies of [[Codeking Wilhelm|Codeking Wilhem]] because of it's synergy with Gaimusou as well as being a FDN card and being able to boost 2 mana, with the chance of either summoning it again or "King" next turn. Many times 4 copies of  [[Reap and Sow]] are used because of it's major disturbing powers as well as a mana boost, directly summoning either Gaimusou or Glenmalt Head next turn. [[Forever Princess, An Eternity to Rule Them]] is may be used.
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This deck type primarily focuses on [[Child Festival of Faerie Fire]] as its mana form of Mana Acceleration with low setbacks. Except for the Child Festival, all other nature cards are also part-fire multicolored cards to help trigger "King"s Mana Arms ability. [[Johnny Walker, Exploding Mask|Johnny Walker]] from DMD-20 is almost always used, with it's modal abilities.
  +
  +
[[Mitsurugi Boost, Matchless Dragon Demon|Mitsurugi]] is also commonly used to help gain some early field advantage as well as mana acceleration. The deck can also choose to use several copies of [[Codeking Wilhelm|Codeking Wilhem]] because of it's synergy with Gaimusou as well as being a DFN card and being able to gain 2 mana, with the chance of either summoning it again or "King" next turn.
  +
  +
4 copies of [[Reap and Sow]] are often used because of its major disruption powers as well as the mana acceleration, directly summoning either Gaimusou or Glenmalt Head during the next turn. [[Forever Princess, Eternal Ruler]] can also sometimes be used.
  +
 
Almost always, this deck tends to keep 1 [[Gaimusou, Angry Hero]] and 1 Glenmalt "King" in the players hand until they have 7 mana. When summoned, [[Gigaheart, Invincible King Sword|Gigaheart]] and [[Protoheart, Galaxy Sword|Protoheart]] are always equipped with King to ensure a one-shot turn where you would try to win the game.
   
: Almost always, this deck tends to keep 1 [[Gaimusou, Angry Hero]] and 1 Glenmalt "King" in hand till getting 7 mana. When sumoned, [[Gigaheart, Invincible King Sword|Gigaheart ]] and [[Protoheart, Galaxy Sword|Protoheart ]] are always equipped with King to ensure a one-shot.
 
 
===FN Charger===
 
===FN Charger===
: This deck type usually favours [[Charger|Chargers ]] as mana boost over using nature cards, almost eliminating mana accidents. But this also makes it susceptible to early game rush or beatdowns. So to make up, the deck focuses on a large number of [[Shield Trigger]]s , for example, [[Batocross Battle, Passion Dragon]], [[Moel, Lovely Ogre Sniper]], [[Hero Mystery, Burning Galaxy]], [[Take-jin, Dragon King Keep]] and [[Explosive Swordplay, Crimson Sword]]. Relying on 4 copies of both [[Meteor Charger]], to take out any blockers and [[Next Charger]] to hand exchange. Yet, casting them without any visible profits is also viable, because of mana boost. The deck may also choose to use [http://duelmasters.wikia.com/wiki/Zark_Taiser,_Passion_Admiral Zark Taiser, Passion Admiral] and [[Ryusei Kaiser, the Eternal]]  to help against [[Hyperspatial control|Discard controls]].
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This deck type usually favors [[Charger]] spells as their mana acceleration over using other nature cards, almost eliminating mana accidents. However, this also makes it susceptible to early game rush or beatdown decks. To make up for this weakness, the deck focuses on a large number of [[Shield Trigger]]s as defense, such as [[Batocross Battle, Passion Dragon]], [[Moel, Love Sniper]], [[Hero Mystery, Burning Galaxy]], [[Tenshukaku, Dragon King Keep]] and [[Explosive Swordplay, Crimson Sword]].
   
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It relies on using 4 copies of both [[Meteor Charger]], to take out any blockers and [[Next Charger]] to exchange cards in your hand to draw new ones. Even with no targets or cards to shuffle back into your deck, they can still be cast in order to still get the mana acceleration. The deck may also choose to use [[Zark Taiser, Passion Admiral]] and [[Ryusei Kaiser, the Eternal]] to help against the [[Hyperspatial control|Discard control]] decks.
: Primary advantage of the deck, aside from no mana accidents being, it completely avoids Dyuema Ogre or Kareiko's rebuffing effects.
 
   
 
The primary advantage of the deck (aside from being stuck with only mana acceleration non-versatile cards) it completely avoids the effects of [[Duema Ogre! Kikuchi, Assistant Instructor]] or [[Kareiko, Karma's Banned Technique]]'s rebuffing effects.
: This version also tries to use the one-shot with Glenmalt "King" as mentioned above.
 
===WFN The Deadman===
 
This deck type being the most versatile, only opts to use Glenmalt "King" as a finisher and does not rely on it too heavily. It is centered on the effect of [[The=Deadman, Dragon Edge|Deadman]] to be able to summon "King" in 5 mana and to activate it's mana arms effects with the help of fortress [[Niga=Abushumu, Invasive Mystery|Niga Abushumu]]. The deck usually also runs quite a few disruptive spells.
 
   
 
This version also tries to use the one-shot with Glenmalt "King" as mentioned above.
In case there is no Niga=Abushumu in the battle zone, another choice can be made, taking advantage of the fact that "King" himself is a [[Dragon]], and it can put [[Batorai Kaku, Blazing Castle|Batorai Kaku]] in the battle zone without any restrictions. Having a huge probability of being able to awaken [[Batorai Bushin, Blazing Deluxe]] on the same turn in a nick of time!
 
   
 
===WFN The Deadman===
==Recommended Cards==
 
 
This deck type aims to be the most versatile, only opting to use Glenmalt "King" as a finisher and not relying on it too heavily. It is instead centered on the effect of [[The=Deadman, Dragon Edge|Deadman]] to be able to summon Glenmalt "King" using only 5 mana and to trigger it's Mana Arms abilities with the help of the [[Niga=Abushumu, Invasive Mystery|Niga Abushumu]] dragheart fortress. The deck usually also runs quite a few disruptive spells.
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==Recommended cards==
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
! Recommended Cards: !! Reason:
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! Recommended cards: !! Reason:
 
|-
 
|-
| [[Glenmalt "King", Dual Sword Dragon Edge]]
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| [[Glenmalt "King", Dual Sword Dragon Edge]] || Main finisher.
| Main finisher.
 
 
|-
 
|-
| [[Glenmalt "Head", Dimension Dragon Edge]]
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| [[Glenmalt "Head", Dimension Dragon Edge]] || Synergy with the deck's Mana Arms.
| Synergy with the deck's Mana Arms.
 
 
|-
 
|-
| [[Gaimusou, Angry Hero]]
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| [[Gaimusou, Angry Hero]] || Bring out Glenmalt "King" early.
| Bring out Glenmolt "King" early.
 
 
|-
 
|-
|[[Take-jin, Dragon King Keep]]
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| [[Tenshukaku, Dragon King Keep]] || Removal shield trigger + search.
| Removal shield trigger + search.
 
 
|-
 
|-
|[[Hero Mystery, Burning Galaxy]]
+
| [[Hero Mystery, Burning Galaxy]] || Powerful removal, can remove [[Dragheart Fortress]]es.
  +
|-
| Powerful removal.
 
  +
|[[Gaiglen, Violent Dragon Incident]] / [[Dogiragon, Flaming Revolution]] || Secondary finishers, Gets around an infinite amount of blockers when conditions meet.
 
|}
 
|}
   
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{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
! Recommended Cards: !! Reason:
+
! Recommended cards: !! Reason:
 
|-
 
|-
|[[Gigaheart, Invincible King Sword]]
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| [[Gigaheart, Invincible King Sword]] / [[Ohginga, Strongest Passion]] || Finisher. Once dragsolutioned, has no real counters.
|Finisher.
 
 
|-
 
|-
|[[Gaiohburn, Head General Sword]]
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| [[Gaiohburn, Head General Sword]] || If it is equipped alongside [[Gaial, Leader Dragon Sword]] on Glenmalt "King", it will immediately [[Dragsolution]].
|If it is equipped alongside [[Gaial, Leader Dragon Sword]] on Glenmolt "King", it will immediately [[Dragsolution]].
 
 
|-
 
|-
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| [[Gaiheart, Galaxy Sword]] / [[Gaiginga, Passionate Star Dragon]] || Finisher. To be sent using Ohginga's abilities. Has no real counters.
|[[Gaiheart, Galaxy Sword]]
 
|Finisher.
 
 
|-
 
|-
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| [[Gaial, Leader Dragon Sword]] || Can be easily Dragsolutioned.
|[[Protoheart, Galaxy Sword]]
 
|If combined with Gigaheart, it will easily [[Dragsolution]] [[Ohginga, Strongest Passion]] .
 
 
|-
 
|-
 
| [[Protoheart, Galaxy Sword]] || If combined with Gigaheart, Gigaheart will easily [[Dragsolution]] into [[Ohginga, Strongest Passion]].
|[[Batorai Edge, Blazing Sword]]
 
|[[Batorai Drama]] strategies.
 
 
|-
 
|-
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| [[Proto Gigaheart, Invincible Sword]] || Can make Malt "King" become removal-resistant.
|[[Javeleon, Beast Spear]]
 
|Defense against rushes.
 
 
|-
 
|-
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| [[Heart Burn, Battle General Galaxy Fortress]] / [[GuyNEXT, Super Battle Victory Dragon]] || Can be brought out by Glenmalt "Head". Has synergy with [[Batorai Keep, Blazing Castle]]. Once dragsolutioned, has no real counters.
|[[Evidegoras, Dragon Sonic Aircraft Carrier]]
 
  +
|-
|Powerful draw.
 
  +
| [[Batorai Keep, Blazing Castle]] / [[Batorai Bushin, Blazing Deluxe]] || [[Batorai Drama]] strategies, Creature form ban be spammed by Ohginga.
  +
|-
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| [[Endless Heaven, True Holy Church]] / [[Neverend, True Destiny King]] || Can be put out by Glenmalt "Head" and turn into a strong finisher, Creature form can be spammed by Ohginga.
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|-
 
| [[Javeleon, Beast Lance]] || Defense against rushes.
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|-
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| [[Evidegoras, Dragon Sonic Aircraft Carrier]] / [[Q.E.D. Plus, Final Dragon Logic]] || Powerful draw. Creature form can be spammed by Ohginga. Creature form has no real counters.
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|-
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| [[D'Arc-en-Ciel, Holy Spear Dragon Elemental]] || Can be put out by Glenmalt "Head".
 
|}
 
|}
   
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{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
! Recommended Cards !! Reason
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! Recommended cards: !! Reason
  +
|-
  +
| [[Onimaru "Head", Victory Rush]] || [[Hall of Fame]] finisher. Has no real counters.
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|-
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| [[Mega Manalock Dragon]] || Interfere with the opponent's progression. May not have real counters depending on the opponent's deck type.
  +
|-
 
| [[Onishura, Golden Twins]] || Offers the same synergy as Gaimusou.
  +
|-
 
| [[Zark Taiser, Passion Admiral]] || Anti-discard and hand replenishment.
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|-
 
| [[5000GT, Riot]] || Anti-psychic meta.
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|-
 
| [[Katsumaster, Outrage Victory]] || Powerful finisher not affected by [[VAN Beethoven, Zenith of "Shura"]] or [[Codeking Mozart]]
  +
|-
 
| [[Katsuking MAX, Outlaw Caliber]] || Summon finishers from the mana zone.
  +
|-
  +
| [[Codeking Wilhelm]] || Removal, mana burn and Mana Acceleration.
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|-
 
| [[Codeking Mozart]] || Mass removal.
 
|-
 
|-
 
| [[Moel, Love Sniper]] <br> [[Reckless Cut Scrapper]] <br> [[Sturm, Scrapper]] <br> [[Explosive Swordplay, Crimson Sword]] || Shield trigger removal.
|[[Onishura, Golden Twins]]
 
|Offers the same synergy as Gaimusou.
 
 
|-
 
|-
  +
| [[Flame Lance Trap]] || Strike Back removal against [[Glenmalt, Dragon Edge]].
|[[Zark Taiser, Passion Admiral]]
 
|Anti-discard and hand replenishment.
 
 
|-
 
|-
  +
| [[Iron Fist of Revolution]] || Revolution 0 removal spell.
|[[5000GT, Riot]]
 
|Anti-psychic meta.
 
 
|-
 
|-
 
| [[Game On! Charger]] <br> [[Next Charger]] <br> [[Meteor Charger]] || Charger mana acceleration.
|[[Katsumaster, Outrage Victory]]
 
|Powerful finisher not affected by [[VAN Beethoven, Zenith of "Fighting"]] or [[Codeking Mozart]]
 
 
|-
 
|-
 
| [[Child Festival of Faerie Fire]] <br> [[Gachinko Roulette]] || Recoverable mana acceleration.
|[[Katsuking MAX, Outlaw Caliber]]
 
|Summon finishers from the mana zone.
 
 
|-
 
|-
  +
| [[Faerie Shower]] || Draw and mana acceleration shield trigger.
|[[Codeking Wilhelm]]
 
|Removal, mana burn and mana boost.
 
 
|-
 
|-
 
| [[Mitsurugi Boost, Matchless Dragon Demon]] <br> [[Johnny Walker, Exploding Mask]] || Mana acceleration and removal.
|[[Codeking Mozart]]
 
|Mass removal.
 
 
|-
 
|-
 
| [[Reap and Sow]] || Mana acceleration and mana burn.
|[[Moel, Lovely Ogre Sniper]]<br />[[Reckless Cut Scrapper]]<br />[[Super Flaming Hell's Scrapper]]<br />[[Explosive Swordplay, Crimson Sword]]
 
|Shield trigger removal.
 
 
|-
 
|-
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| [[MaltNEXT, Super Battle Dragon Edge]] || Additional finisher, cannot be used if you have [[Batorai Edge, Blazing Sword]] in the hyperspatial zone.
|[[Game On! Charger]]<br />[[Next Charger]]<br />[[Meteor Charger]]
 
|Charger mana acceleration.
 
 
|-
 
|-
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| [[Bolshack Dogiragon]] || Alternate Revolution 0 defense, can be evolved from Malt "King" for a one-shot in the next turn with some luck.
|[[Child Festival of Faerie Fire]]<br />[[Gachinko Roulette]]
 
|Recoverable mana acceleration.
 
 
|-
 
|-
  +
| [[Dragshoot Charger]] || Spams Malt "King" from deck.
|[[Mitsurugi Boost, Matchless Dragon Demon]]<br />[[Johnny Walker, Exploding Mask]]
 
|Mana acceleration and removal.
 
 
|-
 
|-
  +
| [[Dormageddon Bigbang]] || Mass Removal + Reanimate.
|[[Reap and Sow]]
 
|Mana acceleration and mana burn.
 
 
|}
 
|}
   
<gallery position="center" widths="120" hideaddbutton=true navigation="true">
+
<gallery position="center" widths="120" hideaddbutton="true" navigation="true">
 
dmr15-4.jpg|[[Glenmalt "King", Dual Sword Dragon Edge]]|link=Glenmalt "King", Dual Sword Dragon Edge
 
dmr15-4.jpg|[[Glenmalt "King", Dual Sword Dragon Edge]]|link=Glenmalt "King", Dual Sword Dragon Edge
 
dmd20-2.jpg|[[Glenmalt "Head", Dimension Dragon Edge]]|link=Glenmalt "Head", Dimension Dragon Edge
 
dmd20-2.jpg|[[Glenmalt "Head", Dimension Dragon Edge]]|link=Glenmalt "Head", Dimension Dragon Edge
 
dmd18-6.jpg|[[Gaimusou, Angry Hero]]|link=Gaimusou, Angry Hero
 
dmd18-6.jpg|[[Gaimusou, Angry Hero]]|link=Gaimusou, Angry Hero
dmd18-16.jpg|[[Take-jin, Dragon King Keep]]|link=Take-jin, Dragon King Keep
+
dmd18-16.jpg|[[Tenshukaku, Dragon King Keep]]|link=Tenshukaku, Dragon King Keep
 
dmd20-7.jpg|[[Hero Mystery, Burning Galaxy]]|link=Hero Mystery, Burning Galaxy
 
dmd20-7.jpg|[[Hero Mystery, Burning Galaxy]]|link=Hero Mystery, Burning Galaxy
 
</gallery>
 
</gallery>

Revision as of 14:44, 24 February 2020

Malt "King"
モルト「王」 (Moruto "King")
Dmwiki.net: Article

Malt "King" is a Drama beatdown deck type.

Details

It appeared in the Dragon Saga block with the release of Glenmalt "King", Dual Sword Dragon Edge and Gigaheart, Invincible King Sword. Being a deck relying on the Mana Arms keyword, one could consider DMD-20 as the basis of the deck, along with the Charger spells from DMD-18. One of its staple cards include Johnny Walker, Exploding Mask.

There are three major variants of this deck, FN, FN Charger and WFN.

FN Mana acceleration

This deck type primarily focuses on Child Festival of Faerie Fire as its mana form of Mana Acceleration with low setbacks. Except for the Child Festival, all other nature cards are also part-fire multicolored cards to help trigger "King"s Mana Arms ability. Johnny Walker from DMD-20 is almost always used, with it's modal abilities.

Mitsurugi is also commonly used to help gain some early field advantage as well as mana acceleration. The deck can also choose to use several copies of Codeking Wilhem because of it's synergy with Gaimusou as well as being a DFN card and being able to gain 2 mana, with the chance of either summoning it again or "King" next turn.

4 copies of Reap and Sow are often used because of its major disruption powers as well as the mana acceleration, directly summoning either Gaimusou or Glenmalt Head during the next turn. Forever Princess, Eternal Ruler can also sometimes be used.

Almost always, this deck tends to keep 1 Gaimusou, Angry Hero and 1 Glenmalt "King" in the players hand until they have 7 mana. When summoned, Gigaheart and Protoheart are always equipped with King to ensure a one-shot turn where you would try to win the game.

FN Charger

This deck type usually favors Charger spells as their mana acceleration over using other nature cards, almost eliminating mana accidents. However, this also makes it susceptible to early game rush or beatdown decks. To make up for this weakness, the deck focuses on a large number of Shield Triggers as defense, such as Batocross Battle, Passion Dragon, Moel, Love SniperHero Mystery, Burning GalaxyTenshukaku, Dragon King Keep and Explosive Swordplay, Crimson Sword.

It relies on using 4 copies of both Meteor Charger, to take out any blockers and Next Charger to exchange cards in your hand to draw new ones. Even with no targets or cards to shuffle back into your deck, they can still be cast in order to still get the mana acceleration. The deck may also choose to use Zark Taiser, Passion Admiral and Ryusei Kaiser, the Eternal to help against the Discard control decks.

The primary advantage of the deck (aside from being stuck with only mana acceleration non-versatile cards) it completely avoids the effects of Duema Ogre! Kikuchi, Assistant Instructor or Kareiko, Karma's Banned Technique's rebuffing effects.

This version also tries to use the one-shot with Glenmalt "King" as mentioned above.

WFN The Deadman

This deck type aims to be the most versatile, only opting to use Glenmalt "King" as a finisher and not relying on it too heavily. It is instead centered on the effect of Deadman to be able to summon Glenmalt "King" using only 5 mana and to trigger it's Mana Arms abilities with the help of the Niga Abushumu dragheart fortress. The deck usually also runs quite a few disruptive spells.

Recommended cards

Recommended cards: Reason:
Glenmalt "King", Dual Sword Dragon Edge Main finisher.
Glenmalt "Head", Dimension Dragon Edge Synergy with the deck's Mana Arms.
Gaimusou, Angry Hero Bring out Glenmalt "King" early.
Tenshukaku, Dragon King Keep Removal shield trigger + search.
Hero Mystery, Burning Galaxy Powerful removal, can remove Dragheart Fortresses.
Gaiglen, Violent Dragon Incident / Dogiragon, Flaming Revolution Secondary finishers, Gets around an infinite amount of blockers when conditions meet.

Recommended Draghearts

Recommended cards: Reason:
Gigaheart, Invincible King Sword / Ohginga, Strongest Passion Finisher. Once dragsolutioned, has no real counters.
Gaiohburn, Head General Sword If it is equipped alongside Gaial, Leader Dragon Sword on Glenmalt "King", it will immediately Dragsolution.
Gaiheart, Galaxy Sword / Gaiginga, Passionate Star Dragon Finisher. To be sent using Ohginga's abilities. Has no real counters.
Gaial, Leader Dragon Sword Can be easily Dragsolutioned.
Protoheart, Galaxy Sword If combined with Gigaheart, Gigaheart will easily Dragsolution into Ohginga, Strongest Passion.
Proto Gigaheart, Invincible Sword Can make Malt "King" become removal-resistant.
Heart Burn, Battle General Galaxy Fortress / GuyNEXT, Super Battle Victory Dragon Can be brought out by Glenmalt "Head". Has synergy with Batorai Keep, Blazing Castle. Once dragsolutioned, has no real counters.
Batorai Keep, Blazing Castle / Batorai Bushin, Blazing Deluxe Batorai Drama strategies, Creature form ban be spammed by Ohginga.
Endless Heaven, True Holy Church / Neverend, True Destiny King Can be put out by Glenmalt "Head" and turn into a strong finisher, Creature form can be spammed by Ohginga.
Javeleon, Beast Lance Defense against rushes.
Evidegoras, Dragon Sonic Aircraft Carrier / Q.E.D. Plus, Final Dragon Logic Powerful draw. Creature form can be spammed by Ohginga. Creature form has no real counters.
D'Arc-en-Ciel, Holy Spear Dragon Elemental Can be put out by Glenmalt "Head".

Other candidates

Recommended cards: Reason
Onimaru "Head", Victory Rush Hall of Fame finisher. Has no real counters.
Mega Manalock Dragon Interfere with the opponent's progression. May not have real counters depending on the opponent's deck type.
Onishura, Golden Twins Offers the same synergy as Gaimusou.
Zark Taiser, Passion Admiral Anti-discard and hand replenishment.
5000GT, Riot Anti-psychic meta.
Katsumaster, Outrage Victory Powerful finisher not affected by VAN Beethoven, Zenith of "Shura" or Codeking Mozart
Katsuking MAX, Outlaw Caliber Summon finishers from the mana zone.
Codeking Wilhelm Removal, mana burn and Mana Acceleration.
Codeking Mozart Mass removal.
Moel, Love Sniper
Reckless Cut Scrapper
Sturm, Scrapper
Explosive Swordplay, Crimson Sword
Shield trigger removal.
Flame Lance Trap Strike Back removal against Glenmalt, Dragon Edge.
Iron Fist of Revolution Revolution 0 removal spell.
Game On! Charger
Next Charger
Meteor Charger
Charger mana acceleration.
Child Festival of Faerie Fire
Gachinko Roulette
Recoverable mana acceleration.
Faerie Shower Draw and mana acceleration shield trigger.
Mitsurugi Boost, Matchless Dragon Demon
Johnny Walker, Exploding Mask
Mana acceleration and removal.
Reap and Sow Mana acceleration and mana burn.
MaltNEXT, Super Battle Dragon Edge Additional finisher, cannot be used if you have Batorai Edge, Blazing Sword in the hyperspatial zone.
Bolshack Dogiragon Alternate Revolution 0 defense, can be evolved from Malt "King" for a one-shot in the next turn with some luck.
Dragshoot Charger Spams Malt "King" from deck.
Dormageddon Bigbang Mass Removal + Reanimate.