Machine Hero キカイヒーロー | ||||
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Phonetic: | Kikai Hīrō | |||
Released In: | DM-20 The Ultimate Nova | |||
Civilization(s): | Light Water | |||
Race Category: | Hero | |||
Dmwiki.net: | Article | |||
Category: | Machine Hero |
Machine Hero is a race that is shared between the Light and Water civilizations.
Gameplay[]
This race is introduced as part of the cycle of races during the Phoenix Saga. Each of these races are part of an allied multicolored combination of civilizations, with each race supporting or being supported by the other races.
Civilizations: | Hybrid Race: | Support Races: |
---|---|---|
Great Mecha King | Machine Hero | |
Grand Devil | Deep Marine | |
Dreammate | Vehicle Bee | |
Tyranno Drake | Brave Spirit | |
Arc Seraphim | Saint Head |
Nomenclature[]
Water creatures often have Commander (コマンダー, Komandā) in front of their names.
Light creatures often have Captain (キャプテン, Kyaputen) in front of their names.
Support[]
- See also: Support for Hero
Supporting[]
Cards that support Machine Heroes
Support Card: | Card Effect: |
---|---|
Armored Interceptor Bright | ■ Life Gate: Great Mecha King or Machine Hero |
Armored Supporter Gatlinger | ■ When you put this creature into the battle zone, you may draw a card for each of your Machine Hero in the battle zone. |
Captain Million-Parts | ■ Each Great Mecha King and Machine Hero in the battle zone has "blocker." . ■ Creatures in the battle zone can't block except for Great Mecha Kings and Machine Heroes. |
Convoy, Awakened Commander | ■ Each of your Great Mecha King and Machine Hero gets "speed attacker" and +8000 power while battling. |
Convoy Trailer, Temporal Commander | ■ Awaken—At the start of your turn, you may put a non-evolution Great Mecha King or Machine Hero from your hand into the battle zone. If you do, flip this card. |
Mecha Admiral Sound Shooter | ■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all Great Mecha King and Machine Hero from the revealed cards into your hand, and put the rest on the bottom of your deck in any order. |
Mobile Stronghold Pyramillion | ■ When you put this creature into the battle zone, look at 3 of your shields. You may choose a Machine Hero that costs 3 or less and put it into the battle zone. If you do, add the top card of your deck to your shields face down. |
Omegablack Z, Invincible Giant | ■ Whenever this creature attacks, you may reveal the top 4 cards of your deck. From among them, add a Great Mecha King and a Machine Hero to your hand, then put the rest on the bottom of your deck in any order. |
Supported[]
Cards supported by Machine Heroes
Supported Card: | Card Effect: |
---|---|
Energy Spiral | ■ If you have a Machine Hero in the battle zone, you may draw a card. |
Great Link Technology | ■ Sympathy: Great Mecha King and Machine Hero |
Invincible Mecha Gomach V | ■ Fort Energy—Machine Hero |
Steel Mask Brikion | ■ Thrilling Three: Great Mecha King and Machine Hero |
Strongarm Mecha Knuckle Fist | ■ Whenever one of your Machine Hero or Great Mecha King is destroyed, untap all your creatures in the battle zone. |
Wheel Warrior W, Invincible Warrior | ■ Fort Energy—Machine Hero |
Anti-Machine Hero Cards[]
Anti-Machine Hero cards
Card: | Card Effect: |
---|---|
Sniped Shadow's Don Bat | ■ When you put this creature into the battle zone, you may destroy a Saint Head, Deep Marine, Brave Spirit, or Machine Hero that costs 3 or less. |
Evolution Creatures[]
Creatures that evolve from Machine Hero
Evolution Creature: | Evolves From: |
---|---|
Asteroid Raiser, Ice Comet | ■ Vortex evolution—Put on 2 of your Great Mecha Kings, Machine Heroes, and/or Poseidia Dragons. |
Example[]