This is a list of trigger conditions found on trigger abilities.
Trigger condition: | Introduced in: | Example card: |
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At the end of each of your turns | DM-01 | Urth, Purifying Elemental |
When you put this creature into the battle zone | DM-01 | Aqua Hulcus |
Whenever any of your creatures becomes blocked | DM-01 | Creeping Plague |
When this creature wins a battle | DM-01 | Bloody Squito |
Whenever this creature attacks | DM-02 | Horrid Worm |
Whenever this creature blocks | DM-02 | Spiral Grass |
When this creature is destroyed | DM-02 | Bombersaur |
When this creature attacks a player | DM-02 | Marrow Ooze, the Twister |
Whenever another creature is put into the battle zone | DM-04 | Mist Rias, Sonic Guardian |
Whenever another creature is destroyed | DM-04 | Mongrel Man |
At the end of the turn | DM-04 | Whisking Whirlwind |
Whenever this creature becomes blocked | DM-05 | Avalanche Giant |
Whenever your opponent causes a card to be put into your graveyard from your mana zone | DM-05 | Snork La, Shrine Guardian |
Whenever your opponent uses the "shield trigger" ability of a shield broken by this creature | DM-05 | Pokolul |
At the end of this turn | DM-05 | Brutal Charge |
Whenever any of your creatures finishes attacking this turn | DM-05 | Miracle Quest |
Whenever your opponent summons a creature or casts a spell | DM-06 | King Triumphant |
When this creature battles | DM-06 | Vile Mulder, Wing of the Void |
At the end of your turn | DM-06 | Pyrofighter Magnus |
Whenever you draw the card at the start of your turn | DM-07 | Cosmic Nebula |
Whenever any of those creatures battles | DM-07 | Battleship Mutant |
Whenever any of your civilization creatures is attacking your opponent and becomes blocked | DM-07 | Spinning Totem |
Whenever this creature is attacked | DM-07 | Scalpel Spider |
Whenever your opponent uses the "shield trigger" ability of one of his shields | DM-08 | Emperor Quazla |
Whenever any of your creatures attacks | DM-08 | Thrumiss, Zephyr Guardian |
Whenever this creature is attacking your opponent and becomes blocked | DM-08 | Carbonite Scarab |
Whenever this creature is attacking your opponent and isn't blocked | DM-08 | Gachack, Mechanical Doll |
When you put another creature into the battle zone | DM-08 | Tyrant Worm |
Whenever a player casts a spell | DM-08 | Sol Galla, Halo Guardian |
Whenever you put a race or a creature that has race category in its race into the battle zone | DM-08 | Bakkra Horn, the Silent |
Whenever you put another creature that has race category in its race into the battle zone | DM-09 | Marching Motherboard |
Whenever you put a race into the battle zone | DM-09 | Azaghast, Tyrant of Shadows |
Whenever you put another creature into the battle zone | DM-09 | Vreemah, Freaky Mojo Totem |
Whenever your opponent casts a spell | DM-09 | Ice Vapor, Shadow of Anguish |
Whenever one of your race is destroyed | DM-09 | Simian Warrior Grash |
Whenever this creature attacks a creature that has power # or more | DM-10 | Smash Warrior Stagrandu |
Whenever one of your creatures is attacked | DM-10 | Bubble Scarab |
At the start of each of your opponent's turns | DM-10 | Spinal Parasite |
At the start of each player's turn | DM-11 | Evil Incarnate |
Whenever one of your creatures is destroyed during your opponent's turn | DM-11 | Lamiel, Destiny Enforcer |
When each player untaps his cards at the start of his turn | DM-11 | Warped Lunatron |
Whenever you summon a creature | DM-11 | Live and Breathe |
Whenever any of your opponent's creatures is destroyed this turn | DM-11 | Slash and Burn |
Whenever this creature attacks or leaves the battle zone | DM-12 | Wise Starnoid, Avatar of Hope |
When this creature leaves the battle zone | DM-12 | Cruel Naga, Avatar of Fate |
At the end of each turn | DM-12 | Gigavrand |
When another creature is put into battle zone | DM-12 | Whirling Warrior Malian |
Whenever one of your race1 or race2 blocks | DM-12 | Agira, the Warlord Crawler |
Whenever any of your race1 or race2 is attacking and isn't blocked | DM-12 | Nemonex, Bajula's Robomantis |
When a player evolves another creature | DM-12 | Copper Locust |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla