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This is a list of static abilities that have appeared in the game.

Static ability: Introduced in: Example card: Keyword:
After you cast this spell, put it into your mana zone instead of your graveyard. DM-03 Boomerang Comet
Each of your other race in the battle zone gets +integer power. DM-02 Armored Blaster Valdios
Each of your other civilization creatures in the battle zone has "blocker." DM-03 Sieg Balicula, the Intense
Each of your other civilization creatures in the battle zone has "power attacker +integer." DM-03 Uberdragon Jabaha
This creature attacks each turn if able. DM-01 Deadly Fighter Braid Claw
This creature breaks 2 shields. DM-01 Explosive Fighter Ucarn Double breaker
This creature can attack untapped creatures. DM-01 Gatling Skyterror
This creature can't attack. DM-01 Bloody Squito
This creature can't attack creatures. DM-03 Dawn Giant
This creature can't attack players. DM-01 La Ura Giga, Sky Guardian
This creature can't attack while your opponent has more creatures in the battle zone than you do. DM-03 Snip Striker Bullraizer
This creature can't be blocked. DM-01 Faerie Child
This creature can't be blocked by any creature that has power integer or less. DM-01 Stampeding Longhorn
This creature can't be blocked while you have at least integer other creatures in the battle zone. DM-01 Tropico
This creature gets +integer power for each of your other civilization creatures in the battle zone. DM-03 Masked Pomegranate
This creature gets +integer power for each other civilization creature you have in the battle zone. DM-03 Chaos Fish
When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle. DM-01 La Ura Giga, Sky Guardian Blocker
When this creature loses a battle, destroy the other creature. DM-01 Gigagiele Slayer
When this creature would be destroyed, put it into your hand instead. DM-01 Chilias, the Oracle
When this creature would be destroyed, put it into your mana zone instead. DM-01 Mighty Shouter
When this creature would be put into your graveyard from the battle zone, add it to your shields face down instead. DM-03 Raza Vega, Thunder Guardian
When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. If you do, discard a card from your hand. DM-02 Gigastand
Whenever another of your civilization creatures would be put into your graveyard from the battle zone, put it into your mana zone instead. DM-03 Gigamantis
Whenever another of your civilization creatures would be put into your graveyard from the battle zone, you may return it to your hand instead. DM-03 Jack Viper, Shadow of Doom
While all the cards in your mana zone are civilization cards, this creature gets +integer power. DM-03 Ur Pale, Seeker of Sunlight
While all the cards in your mana zone are civilization cards, this creature gets +integer power and has "double breaker." DM-03 Raging Dash-Horn
While all the cards in your mana zone are civilization cards, this creature has "Blocker." DM-03 Sparkle Flower
While attacking, this creature gets +integer power. DM-01 Brawler Zyler Power attacker
While attacking, this creature gets +integer power for each other creature you have in the battle zone. DM-02 Leaping Tornado Horn
While attacking, this creature gets +integer power for each other tapped creature you have in the battle zone. DM-02 Dogarn, the Marauder
While attacking, this creature gets +integer power for each other race in the battle zone. DM-02 Armored Cannon Balbaro
While this creature is tapped, each of your other race in the battle zone gets +integer power. DM-02 Barkwhip, the Smasher
While you have at least 1 race in the battle zone, this creature gets +integer power. DM-01 Iocant, the Oracle
While you have at least 1 race in the battle zone, this creature gets +integer power during its attacks. DM-01 Armored Walker Urherion
While you have no other creatures in the battle zone, this creature has "power attacker +integer" and "double breaker." DM-02 Galsaur
You can cast this spell only if all the cards in your mana zone are civilization cards. DM-03 Blaze Cannon
Your creatures each cost integer1 less to summon. They can't cost less than integer2. DM-02 Elf-X
Your other civilization creatures in the battle zone can't be blocked. DM-03 Legendary Bynor
Your spells each cost integer1 less to cast. They can't cost less than integer2. DM-02 Essence Elf
race can't be blocked. DM-02 King Nautilus

The list below contains static abilities that function the same as the static abilities listed above, but they still have different texts.

Duplicate static ability Original static ability
When this creature would be destroyed, return it to your hand instead. When this creature would be destroyed, put it into your hand instead.