This is a list of static abilities that have appeared in the game.
Static ability: | Introduced in: | Example card: | Keyword: |
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After you cast this spell, put it into your mana zone instead of your graveyard. | DM-03 | Boomerang Comet | |
Each of your other race in the battle zone gets +integer power. | DM-02 | Armored Blaster Valdios | |
Each of your other civilization creatures in the battle zone has "blocker." | DM-03 | Sieg Balicula, the Intense | |
Each of your other civilization creatures in the battle zone has "power attacker +integer." | DM-03 | Uberdragon Jabaha | |
This creature attacks each turn if able. | DM-01 | Deadly Fighter Braid Claw | |
This creature breaks 2 shields. | DM-01 | Explosive Fighter Ucarn | Double breaker |
This creature can attack untapped creatures. | DM-01 | Gatling Skyterror | |
This creature can't attack. | DM-01 | Bloody Squito | |
This creature can't attack creatures. | DM-03 | Dawn Giant | |
This creature can't attack players. | DM-01 | La Ura Giga, Sky Guardian | |
This creature can't attack while your opponent has more creatures in the battle zone than you do. | DM-03 | Snip Striker Bullraizer | |
This creature can't be blocked. | DM-01 | Faerie Child | |
This creature can't be blocked by any creature that has power integer or less. | DM-01 | Stampeding Longhorn | |
This creature can't be blocked while you have at least integer other creatures in the battle zone. | DM-01 | Tropico | |
This creature gets +integer power for each of your other civilization creatures in the battle zone. | DM-03 | Masked Pomegranate | |
This creature gets +integer power for each other civilization creature you have in the battle zone. | DM-03 | Chaos Fish | |
When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle. | DM-01 | La Ura Giga, Sky Guardian | Blocker |
When this creature loses a battle, destroy the other creature. | DM-01 | Gigagiele | Slayer |
When this creature would be destroyed, put it into your hand instead. | DM-01 | Chilias, the Oracle | |
When this creature would be destroyed, put it into your mana zone instead. | DM-01 | Mighty Shouter | |
When this creature would be put into your graveyard from the battle zone, add it to your shields face down instead. | DM-03 | Raza Vega, Thunder Guardian | |
When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. If you do, discard a card from your hand. | DM-02 | Gigastand | |
Whenever another of your civilization creatures would be put into your graveyard from the battle zone, put it into your mana zone instead. | DM-03 | Gigamantis | |
Whenever another of your civilization creatures would be put into your graveyard from the battle zone, you may return it to your hand instead. | DM-03 | Jack Viper, Shadow of Doom | |
While all the cards in your mana zone are civilization cards, this creature gets +integer power. | DM-03 | Ur Pale, Seeker of Sunlight | |
While all the cards in your mana zone are civilization cards, this creature gets +integer power and has "double breaker." | DM-03 | Raging Dash-Horn | |
While all the cards in your mana zone are civilization cards, this creature has "Blocker." | DM-03 | Sparkle Flower | |
While attacking, this creature gets +integer power. | DM-01 | Brawler Zyler | Power attacker |
While attacking, this creature gets +integer power for each other creature you have in the battle zone. | DM-02 | Leaping Tornado Horn | |
While attacking, this creature gets +integer power for each other tapped creature you have in the battle zone. | DM-02 | Dogarn, the Marauder | |
While attacking, this creature gets +integer power for each other race in the battle zone. | DM-02 | Armored Cannon Balbaro | |
While this creature is tapped, each of your other race in the battle zone gets +integer power. | DM-02 | Barkwhip, the Smasher | |
While you have at least 1 race in the battle zone, this creature gets +integer power. | DM-01 | Iocant, the Oracle | |
While you have at least 1 race in the battle zone, this creature gets +integer power during its attacks. | DM-01 | Armored Walker Urherion | |
While you have no other creatures in the battle zone, this creature has "power attacker +integer" and "double breaker." | DM-02 | Galsaur | |
You can cast this spell only if all the cards in your mana zone are civilization cards. | DM-03 | Blaze Cannon | |
Your creatures each cost integer1 less to summon. They can't cost less than integer2. | DM-02 | Elf-X | |
Your other civilization creatures in the battle zone can't be blocked. | DM-03 | Legendary Bynor | |
Your spells each cost integer1 less to cast. They can't cost less than integer2. | DM-02 | Essence Elf | |
race can't be blocked. | DM-02 | King Nautilus |
The list below contains static abilities that function the same as the static abilities listed above, but they still have different texts.
Duplicate static ability | Original static ability |
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When this creature would be destroyed, return it to your hand instead. | When this creature would be destroyed, put it into your hand instead. |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla