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==Gameplay==
 
==Gameplay==
While they primarily are a Water Civilization race, Liquid People do feature multiple [[multicolored]] creatures, usually shared with the [[Darkness]] and [[Light]] races such as [[Ghost]]s and [[Initiate]]s. There are a few mono-Light Liquid People: [[Aqua Holy]], [[Aqua Humpty]], and [[Aqua Dumpty]].
+
While they primarily are a Water Civilization race, Liquid People do feature multiple [[multicolored]] creatures, usually shared with the [[Darkness]] and [[Light]] races such as [[Ghost]]s and [[Initiate]]s. There are a few mono-Light Liquid People: {{Tooltip|Aqua Holy}}, {{Tooltip|Aqua Humpty}}, and {{Tooltip|Aqua Dumpty}}.
   
 
==Gameplay==
 
==Gameplay==
The Liquid People creature with the highest power in the [[TCG]] is [[Crystal Lancer]] with 8000 power, and the creature in the [[OCG]] with the highest power is [[Crystal Zweilancer]] who has 13000 power. The strongest non-evolution Liquid People is [[Aqua Escort]] with 6000 Power.
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The Liquid People creature with the highest power in the [[TCG]] is {{Tooltip|Crystal Lancer}} with 8000 power, and the creature in the [[OCG]] with the highest power is {{Tooltip|Crystal Zweilancer}} who has 13000 power. The strongest non-evolution Liquid People is Aqua Escort with 6000 Power.
   
Many liquid people are low cost creatures with a cost of 1-3, such as [[Aqua Hulcus]], [[Aqua Guard]], [[Aqua Belala]] and [[Aqua Soldier]]. Lower cost creatures such as these have a large opportunity to be evolved upon.
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Many liquid people are low cost creatures with a cost of 1-3, such as {{Tooltip|Aqua Hulcus}}, {{Tooltip|Aqua Guard}}, {{Tooltip|Aqua Belala}} and {{Tooltip|Aqua Soldier}}. Lower cost creatures such as these have a large opportunity to be evolved upon.
   
 
The cheaper Liquid People are not very powerful creatures when it comes to attacking, however most Liquid People have good effects, most of them related to sending a creature to the opponents hand, tapping them, or drawing cards.
 
The cheaper Liquid People are not very powerful creatures when it comes to attacking, however most Liquid People have good effects, most of them related to sending a creature to the opponents hand, tapping them, or drawing cards.
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! width="60%" | Card Effect:
 
! width="60%" | Card Effect:
 
|-
 
|-
| [[Aqua Genius, Cyber Admiral]]
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| {{Tooltip|Aqua Genius, Cyber Admiral}}
| When you put this creature into the battle zone, reveal the top 3 cards from your deck. Put all revealed '''Liquid People''' into your hand, then put the rest on the top of your deck in any order.
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| When you put this creature into the battle zone, reveal the top 3 cards from your deck. Put all revealed '''Liquid People''' into your hand, then put the rest on the top of your deck in any order.
 
|-
 
|-
| [[King Nautilus]]
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| {{Tooltip|King Nautilus}}
| '''Liquid People''' can't be blocked.
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| '''Liquid People''' can't be blocked.
 
|-
 
|-
| [[Tauros, Battle God]]
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| {{Tooltip|Tauros, Battle God}}
 
| When this creature or one of your creatures that shares a race with this creature attacks your opponent and isn't blocked, during this turn that creature breaks an additional shield. (This creature has the '''Liquid People''' race)
 
| When this creature or one of your creatures that shares a race with this creature attacks your opponent and isn't blocked, during this turn that creature breaks an additional shield. (This creature has the '''Liquid People''' race)
|-
 
 
|}
 
|}
   
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! Evolves From:
 
! Evolves From:
 
|-
 
|-
| [[Crystal Jouster]]
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| {{Tooltip|Crystal Jouster}}
 
| 1x '''Liquid People'''.
 
| 1x '''Liquid People'''.
 
|-
 
|-
| [[Crystal Lancer]]
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| {{Tooltip|Crystal Lancer}}
 
| 1x '''Liquid People'''.
 
| 1x '''Liquid People'''.
 
|-
 
|-
| [[Crystal Paladin]]
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| {{Tooltip|Crystal Paladin}}
 
| 1x '''Liquid People'''.
 
| 1x '''Liquid People'''.
 
|-
 
|-
| [[Crystal Spinslicer]]
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| {{Tooltip|Crystal Spinslicer}}
 
| 1x '''Liquid People'''.
 
| 1x '''Liquid People'''.
 
|-
 
|-
| [[Crystal Super Paladin]]
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| {{Tooltip|Crystal Super Paladin}}
 
| 1x '''Liquid People'''.
 
| 1x '''Liquid People'''.
 
|-
 
|-
| [[Crystal Zweilancer]]
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| {{Tooltip|Crystal Zweilancer}}
 
| 1x '''Liquid People'''.
 
| 1x '''Liquid People'''.
 
|-
 
|-
| [[Supernova Mercury Gigablizzard]]
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| {{Tooltip|Supernova Mercury Gigablizzard}}
| [[Galaxy Vortex evolution]] <br> 3x [[Great Mecha King]], [[Grand Devil]], and/or '''Liquid People'''.
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| [[Galaxy Vortex evolution]]<br />3x [[Great Mecha King]], [[Grand Devil]], and/or '''Liquid People'''.
|-
 
 
|}
 
|}
   
 
==Example==
 
==Example==
  +
 
<center>[[File:AquaSurfer.jpg|250px|link=Aqua Surfer]]</center>
 
<center>[[File:AquaSurfer.jpg|250px|link=Aqua Surfer]]</center>
   

Revision as of 19:15, 21 February 2014

Liquid People
Japanflag リキッド・ピープル
Phonetic: Rikiddo Pīpuru
Released In: DM-01 Base Set
Civilization(s): Water Water
Dmwiki.net: Article
Category: Liquid People

Liquid People is a race of creature in the Water Civilization.

Nomenclature

Liquid People have the word "Aqua" within their names. Liquid People evolutions have the word "Crystal" in their names instead.

Gameplay

While they primarily are a Water Civilization race, Liquid People do feature multiple multicolored creatures, usually shared with the Darkness and Light races such as Ghosts and Initiates. There are a few mono-Light Liquid People: Aqua Holy, Aqua Humpty, and Aqua Dumpty.

Gameplay

The Liquid People creature with the highest power in the TCG is Crystal Lancer with 8000 power, and the creature in the OCG with the highest power is Crystal Zweilancer who has 13000 power. The strongest non-evolution Liquid People is Aqua Escort with 6000 Power.

Many liquid people are low cost creatures with a cost of 1-3, such as Aqua Hulcus, Aqua Guard, Aqua Belala and Aqua Soldier. Lower cost creatures such as these have a large opportunity to be evolved upon.

The cheaper Liquid People are not very powerful creatures when it comes to attacking, however most Liquid People have good effects, most of them related to sending a creature to the opponents hand, tapping them, or drawing cards.

Story

Liquid People are the most populous race in the Water Cvilization. Transparent humanoids, Liquid People are easily recognized by the web of glittering cables running through them. Their bodies are encased in fluid that can be transformed as necessary. By changing from liquid to solid or vapor, they use their bodies for transportation on land or water, weaponry, or defense.

Liquid People are very refined and courteous and never self-assertive. Although they do not make good leaders and are not very creative, they are very good at following direction and can be depended on to get the job done. Each one has a chip installed in his heads that allows for telepathic communication.

Support

Support Card: Card Effect:
Aqua Genius, Cyber Admiral When you put this creature into the battle zone, reveal the top 3 cards from your deck. Put all revealed Liquid People into your hand, then put the rest on the top of your deck in any order.
King Nautilus Liquid People can't be blocked.
Tauros, Battle God When this creature or one of your creatures that shares a race with this creature attacks your opponent and isn't blocked, during this turn that creature breaks an additional shield. (This creature has the Liquid People race)

Creatures that evolve from Liquid People

Evolution Creature: Evolves From:
Crystal Jouster 1x Liquid People.
Crystal Lancer 1x Liquid People.
Crystal Paladin 1x Liquid People.
Crystal Spinslicer 1x Liquid People.
Crystal Super Paladin 1x Liquid People.
Crystal Zweilancer 1x Liquid People.
Supernova Mercury Gigablizzard Galaxy Vortex evolution
3x Great Mecha King, Grand Devil, and/or Liquid People.

Example

File:AquaSurfer.jpg


Template:WaterRace