| Light Water Darkness Fire Nature |
(Shiro Ao Kuro Aka Midori / 5 Color Rainbow)
Light, Water, Darkness, Fire and Nature is a multicolored combination of all 5 monocolored civilizations, the Light Civilization, Water Civilization, Darkness Civilization, Fire Civilization and Nature Civilization.
Due to featuring each of the civilizations, these cards feature vastly differing effects such as:
- Last Violence (An effect from each of the civilizations)
- Devil Diabolos Zeta, Evil Awakened (Destroys one of your opponent's creatures of each civilization)
- Zephys, Gaia's Godly General (Summoning a God creature for no cost)
List of Light, Water, Darkness, Fire and Nature cards
Cards that support Light Water Darkness Fire Nature cards
|Support Card:||Card Effect:|
|The=Deadman, Dragon Edge||■ Whenever you summon a creature or cast a spell, you may tap a light card, a water card, a darkness card, a fire card and a nature card in your mana zone instead of paying it's cost.|
Cards supported by Light Water Darkness Fire Nature cards
|Supported Card:||Card Effect:|
|■ When you put this creature into the battle zone, you may put the top card of your deck into your mana zone. If you have cards of all civilizations in your mana zone, you may put another card from the top of your deck into your mana zone.|
|■ If you have all civilizations in your mana zone, this creature gets "world breaker".|
|Enik=Aku, Imen||■ If you have all civilizations in your mana zone, each of your creatures in the battle zone gets "speed attacker".|
|■ If you have all civilizations in your mana zone, put another card from the top of your deck into your mana zone.|
| ■ Gravity Zero―If there are cards of all 5 civilizations in the battle zone, you may summon this creature for no cost.
■ Whenever your creatures would be destroyed, if there are cards of all 5 civilizations in the battle zone, return that creature to your hand instead.
|The=Deadbrachio, World Evil Dragonkind||■ Multicolored Mana Arms 5: If you have this card in your hand and 5 or more civilizations and cards in your mana zone, this creature gets "Super Strike Back".|
Creatures that evolve from Light Water Darkness Fire Nature cards
|Evolution Creature:||Evolves From:|
|■ Super Infinite evolution—Put on one or more of your creatures that has each civilization: Light, Water, Darkness, Fire, and Nature.|
- Each 5 civilization card taps for 0 mana in the mana zone. However, they can still be tapped to provide credit for having the correct civilization needed to pay for the cost of a card.
|Civilizations of the Creature World|