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|Civilization5 = Nature
 
|Civilization5 = Nature
 
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|Jpwiki = 8471
 
}}'''Initials''' is a [[race]] of [[creature]] shared between each of the 5 [[monocolored]] [[civilization]]s.
}}
 
'''Initials''' is a [[race]] of [[creature]] primarily in the [[Fire Civilization]], but later spread to all civilizations.
 
   
 
__TOC__
 
__TOC__
 
==Details==
 
==Details==
  +
Creatures with this race are labelled with different Initials based on their race and civilizations.
[[Light]] creatures are led by [[Angel Command]]s and followed by [[Starlight Tree]]s and they are based on psychedelics. They have a strategy that involves blockers and shield adding for extra wins. Those related to [[Heavy Pop, D2P]] are labelled with "P".
 
   
  +
'''{{L}} Light Civilization'''
Another group are led by [[Angel Command]]s and followed by [[Justice Wing]]s and they are based on jurisdictions. They focus on disabling the opponent's creatures and sending them into the Shield Zone. They are led by [[Jelvis, D2J]] and are labeled "J".
 
 
*A faction of them are led by [[Angel Command]]s and followed by [[Starlight Tree]]s and are based on Psychedelic drugs. They have a strategy that involves blockers and shield adding for extra wins. These are led by [[Heavy Pop, D2P]] are labelled with '''P'''.
 
*Another faction are led by [[Angel Command]]s and followed by [[Justice Wing]]s and are based on Jurisdiction. They focus on disabling the opponent's creatures and sending them into the Shield Zone. These are led by [[Jelvis, D2J]] and [[Vizenma, D2J2]] and are labeled with '''J'''.
   
  +
'''{{W}} Water Civilization'''
[[Water]] creatures are based on slimes and are led by [[Magic Command]]s and followed by [[Liquid People Sen]]. They have a strategy on spamming creatures and reinforcing them. They are led by [[King Walsura, D2S]] and are labelled with "S".
+
*A faction of them are based on Slime and are led by [[Magic Command]]s and followed by [[Liquid People Sen]]. They have a strategy on spamming creatures and reinforcing them. These are led by [[King Walsura, D2S]] and are labelled with '''S'''.
 
**Another faction is based on Motorcycles and consists of [[Sonic Command]]s. These are led by [[Wild Speed, D2W]] and [[Giga Speed, D2W2]] and are labelled with '''W'''.
  +
***This faction also includes [[Magic Command]]s and mono race Initials.
   
  +
'''{{D}} Darkness Civilization'''
Another faction is based on motorcycles and consists of [[Sonic Command]]s. These are led by [[Wild Speed, D2W]] and are labelled with "W". This faction also includes [[Magic Command]]s and mono race Initials.
 
 
*A faction of them are based on Hell and thugs and are led by [[Demon Command]]s and followed by [[Dark Knightmare]]s. They have a strategy on utilizing the graveyard. These are led by [[Jigokushivaku, D2K]] and [[Kill the Borof, Rebellion of K]], the latter of which betrayed and joined the [[Revolutionary|Revolutionaries]], and are labelled with '''K'''.
   
  +
'''{{F}} Fire Civilization'''
[[Darkness]] creatures are based on hell and thugs and are led by [[Demon Command]]s and followed by [[Dark Knightmare]]s. They have a strategy on utilizing the graveyard. They are labelled with "K".
 
 
*A faction of them are based on Mafia and are led by [[Flame Command]]s and followed by [[Human Baku]]s. They have a strategy on battling opposing creatures. These are led by [[Godfather, D2G]] and are labelled with '''G'''.
   
  +
'''{{N}} Nature Civilization'''
[[Fire]] creatures are based on mafias and are led by [[Flame Command]]s and followed by [[Human Baku]]s. They have a strategy on battling opposing creatures. They are labelled with "G".
 
 
*A faction of them are based on Enka and Japanese festivals and are led by [[Mystery Totem]]s and followed by [[Snow Faerie Kaze]]. These are led by [[Yaw Sark, D2Y]] and have a focus on summoning creatures from the mana zone. They are labelled with '''Y'''.
 
**Another faction is based on Babies and are all cost 1 [[Milkboy]] creatures that are put into the battle zone tapped and do not untap until requirements meet. These are led by [[Bubble, D2B]] and are labelled with '''B'''.
   
  +
'''{{D}}{{F}} Darkness Fire Civilization'''
[[Nature]] creatures are based on kabukis and are led by [[Mystery Totem]]s and followed by [[Snow Faerie Kaze]]. These are led by [[Yaw Sark, D2Y]] and have a focus on summoning creatures from the mana zone. They are labelled with "Y".
 
 
*A faction of them are the leaders of the Initials and are led by [[Sonic Command]]s. They are similar to the Initials of [[Revolution (block)|Revolution]]. They have a focus on destruction of the opponent's creatures and hand advantage, as well as abilities involving [[Seal]]s.
  +
**Some are labelled based on their card rarity; '''C''' for [[Common]], '''U''' for [[Uncommon]], '''R''' for Rare while others are labelled '''X''' for corrupted [[Master Initials]] and [[Invader]]s and '''V''' for those serving under [[Forbidden Voltron, D2-V]]. The alphabet that they correspond also often use [[Forbidden Characters]].
 
*Another faction is related to [[Team Acme]] and are led by [[Demon Command Dragon]]s and followed by [[Demon Dragon]]s as well as [[Funky Knightmare]]s. They have a focus on depleting their resources to remove the opponent's creatures and can use [[Revolution Change]]. These are led by [[Magurakazura, D2M]] and [[Doguraeater, D2M2]], and are labeled with '''M'''.
   
  +
===List of Initials by civilization===
Another Nature faction is based on babies and are all cost 1 [[Milkboy]] creatures that are put into the battle zone tapped and do not untap until requirements meet. They are led by [[Bubble, D2B]] and are labelled with "B".
 
  +
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
  +
|-
[[Darkness Fire]] creatures are the leaders of the Initials and are led by [[Sonic Command]]s. They are similar to the Initials of [[Revolution (block)|Revolution]]. They have a focus on destruction of the opponent's creatures and hand advantage, as well as abilities involving [[Seal]]s. They are labelled with "C" for common cards, "U" for uncommon cards and "R" for Rare cards, "X" for corrupted [[Master Initials]] and [[Invader]]s and "V" for those serving under [[Forbidden Voltron, D2-V]]. The alphabet that they correspond to are also often in the [[Forbidden Characters]].
 
  +
! Civilization: !! Letter: !! Paired Race: !! Master Initials: !! Character:
  +
|-
  +
| rowspan="2" | {{L}} [[Light Civilization]]
  +
| style="text-align:center;" | '''P''' || ■ [[Angel Command]]<br />■ [[Starlight Tree]] || ■ [[Heavy Pop, D2P]] || [[Rokuro]]
  +
|-
  +
| style="text-align:center;" | '''J''' || ■ [[Angel Command]]<br />■ [[Justice Wing]] || ■ [[Jelvis, D2J]]<br />■ [[Vizenma, D2J2]] || [[Officer Serious]]
  +
|-
  +
| colspan="5" style="background-color:#D3D3D3;" |
  +
|-
  +
| rowspan="2" | {{W}} [[Water Civilization]]
  +
| style="text-align:center;" | '''S''' || ■ [[Magic Command]]<br />■ [[Liquid People Sen]] || ■ [[King Walsura, D2S]] || [[Ijiwaru Kiyomori]]
  +
|-
  +
| style="text-align:center;" | '''W''' || ■ [[Sonic Command]]<br />■ [[Magic Command]] || ■ [[Wild Speed, D2W]]<br />■ [[Giga Speed, D2W2]] || [[Number 2]]
  +
|-
  +
| colspan="5" style="background-color:#D3D3D3;" |
  +
|-
  +
| rowspan="1" | {{D}} [[Darkness Civilization]]
  +
| style="text-align:center;" | '''K''' || ■ [[Demon Command]]<br />■ [[Dark Knightmare]] || ■ [[Jigokushivaku, D2K]]<br />■ [[Kill the Borof, Rebellion of K]] || [[Kojiro]]
  +
|-
  +
| colspan="5" style="background-color:#D3D3D3;" |
  +
|-
  +
| rowspan="1" | {{F}} [[Fire Civilization]]
  +
| style="text-align:center;" | '''G''' || ■ [[Flame Command]]<br />■ [[Human Baku]] || ■ [[Godfather, D2G]] || [[Ari Kamone]]
  +
|-
  +
| colspan="5" style="background-color:#D3D3D3;" |
  +
|-
  +
| rowspan="2" | {{N}} [[Nature Civilization]]
  +
| style="text-align:center;" | '''Y''' || ■ [[Mystery Totem]]<br />■ [[Snow Faerie Kaze]] || ■ [[Yaw Sark, D2Y]] || [[Domyoji-Gonzaburo]]
  +
|-
  +
| style="text-align:center;" | '''B''' || ■ [[Milkboy]] || ■ [[Bubble, D2B]] || [[Ta-Kun]]
  +
|-
  +
| colspan="5" style="background-color:#D3D3D3;" |
  +
|-
  +
| rowspan="2" | {{D}}{{F}} [[Darkness Fire]]:
  +
| style="text-align:center;" | '''V''' || ■ [[Sonic Command]] || ■ [[Forbidden Voltron, D2-V]]<br />■ [[Forbidden Gigatron, D2V2]] || [[Basara]]
  +
|-
  +
| style="text-align:center;" | '''M''' || ■ [[Demon Command Dragon]]<br />■ [[Demon Dragon]]<br />■ [[Team Acme]] || ■ [[Magurakazura, D2M]]<br />■ [[Doguraeater, D2M2]] || [[Utsubomi Kazura]]
  +
|-
  +
| colspan="5" style="background-color:#D3D3D3;" |
  +
|-
  +
| rowspan="2" style="background-color:#D3D3D3;" |
  +
| style="text-align:center;" | '''X'''
  +
| ■ [[Sonic Command]]<br />■ [[Magic Command]]<br />■ [[Guerrilla Command]] || ■ [[Dokindam BLACK]]
  +
| style="background-color:#D3D3D3;" |
  +
|-
  +
| style="text-align:center;" | '''ZERO'''
  +
| ■ [[Sonic Command]]<br />■ [[Invader ZERO]] || ■ [[Blackout, ZERO Invasion]] || [[Basara]]
 
|}
   
  +
*In the [[Darkness Fire]] civilization, there is another card; [[Dormageddon X, Forbidden Armageddon]] that uses {{KNDN2|X}} as '''X'''.
[[Darkness Fire]] creatures which are related to [[Team Acme]] are led by [[Demon Command Dragon]]s and followed by [[Demon Dragon]]s. They have a focus on depleting their resources to remove the opponent's creatures and can use [[Revolution Change]]. They are led by [[Magurakazura, D2M]] and are labeled "M".
 
   
 
==Story==
 
==Story==
 
They are creatures that are created to serve [[Dokindam X, The Legendary Forbidden|Dokindam X]].
 
They are creatures that are created to serve [[Dokindam X, The Legendary Forbidden|Dokindam X]].
  +
  +
At the end of Revolution Final, only the initials of '''M''', '''W''', and [[Initials X]] creatures remained and they were all defeated by the 4 [[Revolutionary]] teams. After the destruction of [[Dormageddon X, Forbidden Armageddon]], they were never heard from again.
   
 
== Anime ==
 
== Anime ==
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==Gameplay==
 
==Gameplay==
They feature the spears of [[Dokindam X, The Legendary Forbidden|Dokindam X]] in the text box instead of the usual [[civilization]] symbol.
+
Some of the Darkness / Fire Initials that follow [[Dokindam X, The Legendary Forbidden|Dokindam X]] feature his spears in the text box instead of the usual [[civilization]] symbol.
   
In [[Revolution]], they have effects that support [[Dokindam]] and are predominantly in the [[Fire Civilization]].
+
In [[Revolution]], they have effects that support [[Dokindam]] and are predominantly exclusive to the [[Fire Civilization]].
   
In [[Revolution Final]], they had spread to all civilizations and unlike the [[Invader]]s, they played a more defensive stance that relied on the use of [[D2 Field]]s to control the battlefield and wipe out the opponent's creatures, which gives them a balance between offense and defense.
+
In [[Revolution Final]], they had spread to all civilizations and unlike the [[Invader]] [[rush]] strategies such as [[Redzone]], they also played a more control stance that relied on the use of [[D2 Field]]s to control the battle zone and wipe out the opponent's creatures, which gives them a balance between offense and defense. Many of them featured various strategies based on the Master Initials they follow in the [[Timeline/Revolution Final|background story]].
   
 
==Support==
 
==Support==
  +
===Supporting===
  +
''Cards that support Initials''
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
 
|-
 
! Support Card: !! Card Effect:
 
! Support Card: !! Card Effect:
 
|-
 
|-
 
| {{Tooltip|Forbidden Gigatron, D2V2}} || ■ Whenever this creature attacks, reveal the top card of your deck. If it's a [[D2 Field]], '''Initials''' or [[Sonic Command]], add it to your hand. If you have a [[D2 Field]] in the battle zone, you may put it into the battle zone instead.
| {{Tooltip|Forbidden Gigatron, D2V2}}
 
  +
|-
| Whenever this creature attacks, reveal the top card of your deck. If it's a D2 Field, '''Initials''' or Sonic Command, add it to your hand. If you have a D2 Field in the battle zone, you may put it into the battle zone instead.
 
  +
| {{Tooltip|Dormageddon Bigbang}} || ■ Put a non-evolution darkness or fire [[Command]] or '''Initials''' from your graveyard into the battle zone. That creature gets "speed attacker" until the end of the turn.
 
|}
 
|}
   
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<center>[[File:dmr19-74.jpg|250px|link=Marmo, Forbidden C]]</center>
 
<center>[[File:dmr19-74.jpg|250px|link=Marmo, Forbidden C]]</center>
  +
   
   

Revision as of 08:13, 15 July 2019

Initials
Japanflag イニシャルズ
Initials
Phonetic: Inisharuzu
Released In: DMR-19 Forbidden Dokindam X
Civilization(s): Light Light
Water Water
Darkness Darkness
Fire Fire
Nature Nature
Dmwiki.net: Article
Category: Initials

Initials is a race of creature shared between each of the 5 monocolored civilizations.

Details

Creatures with this race are labelled with different Initials based on their race and civilizations.

Light Light Civilization

  • A faction of them are led by Angel Commands and followed by Starlight Trees and are based on Psychedelic drugs. They have a strategy that involves blockers and shield adding for extra wins. These are led by Heavy Pop, D2P are labelled with P.
  • Another faction are led by Angel Commands and followed by Justice Wings and are based on Jurisdiction. They focus on disabling the opponent's creatures and sending them into the Shield Zone. These are led by Jelvis, D2J and Vizenma, D2J2 and are labeled with J.

Water Water Civilization

Darkness Darkness Civilization

Fire Fire Civilization

  • A faction of them are based on Mafia and are led by Flame Commands and followed by Human Bakus. They have a strategy on battling opposing creatures. These are led by Godfather, D2G and are labelled with G.

Nature Nature Civilization

  • A faction of them are based on Enka and Japanese festivals and are led by Mystery Totems and followed by Snow Faerie Kaze. These are led by Yaw Sark, D2Y and have a focus on summoning creatures from the mana zone. They are labelled with Y.
    • Another faction is based on Babies and are all cost 1 Milkboy creatures that are put into the battle zone tapped and do not untap until requirements meet. These are led by Bubble, D2B and are labelled with B.

DarknessFire Darkness Fire Civilization

List of Initials by civilization

Civilization: Letter: Paired Race: Master Initials: Character:
Light Light Civilization P Angel Command
Starlight Tree
Heavy Pop, D2P Rokuro
J Angel Command
Justice Wing
Jelvis, D2J
Vizenma, D2J2
Officer Serious
Water Water Civilization S Magic Command
Liquid People Sen
King Walsura, D2S Ijiwaru Kiyomori
W Sonic Command
Magic Command
Wild Speed, D2W
Giga Speed, D2W2
Number 2
Darkness Darkness Civilization K Demon Command
Dark Knightmare
Jigokushivaku, D2K
Kill the Borof, Rebellion of K
Kojiro
Fire Fire Civilization G Flame Command
Human Baku
Godfather, D2G Ari Kamone
Nature Nature Civilization Y Mystery Totem
Snow Faerie Kaze
Yaw Sark, D2Y Domyoji-Gonzaburo
B Milkboy Bubble, D2B Ta-Kun
DarknessFire Darkness Fire: V Sonic Command Forbidden Voltron, D2-V
Forbidden Gigatron, D2V2
Basara
M Demon Command Dragon
Demon Dragon
Team Acme
Magurakazura, D2M
Doguraeater, D2M2
Utsubomi Kazura
X Sonic Command
Magic Command
Guerrilla Command
Dokindam BLACK
ZERO Sonic Command
Invader ZERO
Blackout, ZERO Invasion Basara

Story

They are creatures that are created to serve Dokindam X.

At the end of Revolution Final, only the initials of M, W, and Initials X creatures remained and they were all defeated by the 4 Revolutionary teams. After the destruction of Dormageddon X, Forbidden Armageddon, they were never heard from again.

Anime

The race was mainly used by the Rare Killers, a dark organization who plans to take all rare cards as sacrifices for Dokindam X.

Gameplay

Some of the Darkness / Fire Initials that follow Dokindam X feature his spears in the text box instead of the usual civilization symbol.

In Revolution, they have effects that support Dokindam and are predominantly exclusive to the Fire Civilization.

In Revolution Final, they had spread to all civilizations and unlike the Invader rush strategies such as Redzone, they also played a more control stance that relied on the use of D2 Fields to control the battle zone and wipe out the opponent's creatures, which gives them a balance between offense and defense. Many of them featured various strategies based on the Master Initials they follow in the background story.

Support

Supporting

Cards that support Initials

Support Card: Card Effect:
Forbidden Gigatron, D2V2 ■ Whenever this creature attacks, reveal the top card of your deck. If it's a D2 Field, Initials or Sonic Command, add it to your hand. If you have a D2 Field in the battle zone, you may put it into the battle zone instead.
Dormageddon Bigbang ■ Put a non-evolution darkness or fire Command or Initials from your graveyard into the battle zone. That creature gets "speed attacker" until the end of the turn.

Example

Dmr19-74


Template:SharedRaces