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“ | When Hyper Beasts become emotionally charged, they absorb the power of the surrounding creatures, unleashing immense strength!
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Hyper Beast 超化獣 | ||||
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Released In: | DM24-RP1 Demon of Hypermoon | |||
Civilization(s): | Light Water Darkness Fire Nature | |||
Dmwiki.net: | Article | |||
Category: | Hyper Beast |
Hyper Beast is a race of creature.
Details[]
Each creature with this race has the Hyperify (or OVER Hyperify) keyword.
- By using this ability and tapping one (or 2) of your other creatures, that creature gets additional power and an Attack Trigger ability until the start of your next turn.
Support[]
Supporting[]
Cards that support Hyper Beasts
Support Card: | Card Effect: |
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Elbollom, Night of Joyful Light | ■ Whenever this creature attacks a player, look at the top 3 cards of your deck. Put any number of Hyper Beasts from among them that have total cost 8 or less. Put the rest into your hand. |
Flavnagnir, Darkness Sword | ■ Once per turn, your Hyper Beasts may cost 1 less to summon. They can't cost 0 or less. |
Supported[]
Cards that are supported by Hyper Beasts
Support Card: | Card Effect: |
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Elbollom, Night of Joyful Light | ■ Each turn, whenever you put a Hyper Beast for the first time, choose one of your opponent's creatures and tap it. At the start of your opponent's next turn, that creature doesn't untap. |
Example[]