Hall of Fame Zero Duel 殿堂ゼロデュエル (Dendō Zero De~yueru) | |
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Dmwiki.net: | Article |
A Hall of Fame Zero Duel is a regulation format without a restriction list.
Details[]
Due to it having no restrictions, usually illegal strategies can be practiced easily. This includes Loops that happen as early as in turn 3 or 4, instant kills like Kikuchi Patrol, or Darts Delete with Cosmic Darts which allows a 1 turn kill.
Rules[]
- A deck must contain exactly 40 cards like in the original game.
- Hall of Fame and Premium Hall of Fame doesn't apply here.
- You may use Gacha Figures.
- However, generally Egoist, Climax of "Me", Grandpa, (Tentatively Named) the Brave, Kushala Daora, Steel Dragon, Rockman EXE & Katta, Rarity Resistance, Come On Victory, Come On Legend, Pack E, the Super Electromagnetic, Duema Land ~Rainbow Dream~, Duema Land ~Night Parade~, Narrataro, Explosive Passion, Mitzy, Guardian of Development Department and Treasure Cruise are still disallowed due to complications.
Strategies[]
- Since the Hall of Fame is disabled, it is wise to play cheap tactics here. For example, Kikuchi Patrol, Goemonkey Loop, Giovanni Squall, Pakurio Loop and Lance of Tonginus Loops are excellent choices.
- Be prepared to be defeated in a very unfair manner.
- Sometimes Mega Manalock Dragon is very dangerous if you run 3 or more colors, so try to run as few colors as possible. It's not advised to run more than 3 civilizations in your deck due to this.
- Surprisingly, Jokers rush works well against this format. Not only it's unaffected by Mega Manalock Dragon and Victorious Apache Urara, It's 4 turn kill powers will leave most decks unable to react. Beware of Team Tech's Wave Go!, however.
- Sadly, Emperor Kiriko, Miramisu and King Queen Lockdown related strategies do not work well here due to their slow speed.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla