Duel Masters Wiki
Duel Masters Wiki
No edit summary
Line 6: Line 6:
 
|Row 2 info = [[DM-19 Spectacle Nova]]
 
|Row 2 info = [[DM-19 Spectacle Nova]]
 
}}
 
}}
'''Great Mecha King''' is a [[race]] of [[creature]] shared between the [[Light]] and [[Water]] civilizations. Some Great Mecha Kings introduced from [[DMR-06 Episode 2: Victory Rush]] onwards are named from buttons on the keyboard. For example, [[Powerful Num Lock, SL Mecha]] is named from the Num Lock button on the keyboard and [[Delete Tank, Destruction Machine]] is named from the Delete button on the keyboard.
+
'''Great Mecha King''' is a [[race]] of [[creature]] shared between the [[Light]] and [[Water]] civilizations.
  +
  +
==Nomenclature==
  +
Some Great Mecha Kings introduced from [[DMR-06 Episode 2: Victory Rush]] onwards are named from buttons on the keyboard. For example, [[Powerful Num Lock, SL Mecha]] is named from the Num Lock button on the keyboard and [[Delete Tank, Destruction Machine]] is named from the Delete button on the keyboard.
   
 
==Gameplay==
 
==Gameplay==

Revision as of 06:18, 30 May 2013

Great Mecha King

Japanflag Kanji:

グレートメカオー (Great Mecha Oh)

Introduced in set:

DM-19 Spectacle Nova

Great Mecha King is a race of creature shared between the Light and Water civilizations.

Nomenclature

Some Great Mecha Kings introduced from DMR-06 Episode 2: Victory Rush onwards are named from buttons on the keyboard. For example, Powerful Num Lock, SL Mecha is named from the Num Lock button on the keyboard and Delete Tank, Destruction Machine is named from the Delete button on the keyboard.

Gameplay

This race is introduced as part of the cycle of races during the Phoenix Saga.

Some Great Mecha Kings have effects that go work together with Machine Hero.

They are often paired with the Dynamo race and keyword, as well as being paired with other Light, Nature and Darkness races such as Arc Seraphim or Grand Devil.

Support

Support Card: Card Effect:
Captain Gyro When one of your Great Mecha King win a battle, you may tap this creature. If you do, untap that Great Mecha King.
Captain Million-Parts Each Great Mecha King and Machine Hero in the battle zone has "blocker." .
Captain Super-Rescue Saver: Great Mecha King
Fuuma Neuro Marvas All of your Great Mecha King in the battle zone get power +1000.
Greatmart Energy Reveal double the amount of tapped Great Mecha King cards from your deck when casting this spell. From there add all Great Mecha King to your hand, and put the rest on the bottom of your deck in any order.
Rescue Space, Emergency Mecha You may have your Great Mecha King cost up to 2 less to summon. However, they can't cost less than 1.

Creatures that evolve from Great Mecha Kings:

Evolution Creature: Evolves From:
Asteroid Raiser, Ice Comet 2x Great Mecha King, Machine Hero, and/or Poseidia Dragon.
Excavator MS, Fused Giant Soldier 1x Great Mecha King
Invincible Giant Mecha Spartan J 1x Great Mecha King
Invincible Mecha Grandiver X 1x Great Mecha King
Invincible Mecha Gomach V 1x Great Mecha King
Omegablack Z, Invincible Giant 1x Great Mecha King
Paladin S, Invincible Warrior 1x Great Mecha King
Supernova Mercury Gigablizzard 3x Great Mecha King
Supernova Venus la Saint Mother 3x Guardian, Great Mecha King, and/or Arc Seraphim.
Supernova Bigbang Anastathis 3x Arc Seraphim, Dreammate, and/or Great Mecha King.
Supernova Betelgeuse Final Cannon 3x Great Mecha King, Grand Devil, and/or Poseidia Dragon.
Wheel Warrior W, Invincible Warrior 1x Great Mecha King

Example

Dm20-10


Template:SharedRaces