| Grand Devil |
|Released In:||DM-19 Spectacle Nova|
|Civilization(s):||Water / Darkness|
This race is introduced as part of the cycle of races during the Phoenix Saga.
- Great Mecha King with Machine Hero
- Grand Devil with Deep Marine
- Dreammate with Vehicle Bee
- Tyranno Drake with Brave Spirit
- Arc Seraphim with Saint Head
Grand Devil creatures and multicolored or multi-race creatures have
- Most of them are also named after demons from the Ars Goetia.
Evolution creatures have
Evolution Creatures usually have a goddess statue as a part of their body.
Many Grand Devils work in unison with Deep Marines, as well as sharing the civilizations.
They are the descendants of Demon Commands and have the ability to absorb other creatures into their bodies. As a result, their appearance varies between individuals, from resembling Wasps, resembling Birds and creatures that are purely wicked in design.
In the background story, they worked in conjunction with the Tyranno Drakes and used Hell Hand to forcibly revive the Dragons. They are responsible for the creation of Death Arcadia, Devil Saint, the Poseidia Dragons, and the Apollonia Dragons which never existed in the ancient world. Some also fused with the dragons they revived as well.
Although some take a female form, it is unknown if those Grand Devils are actually female as they simply possess other creatures.
It is implied that while they may not be as strong as Demon Commands, they are certainly some of the most evil and wicked creatures in the Duel Masters world.
|Support Card:||Card Effect:|
|■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all Grand Devil and Deep Marine from the revealed cards into your hand, and put the rest on the bottom of your deck in any order.|
|■ Each of your Grand Devils in the battle zone get +2000 power and can't be blocked.|
|■ Whenever one of your Grand Devils would break a shield, you may choose a card name instead. Look at one of your opponent's shields. If it has the same name as that card name, put it into his graveyard. Otherwise, put that card into its owner's hand.|
|■ Life Gate: Grand Devil|
|■ Whenever a Grand Devil attacks, each player chooses a card from his hand and discards it.|
|■ Bio Tackle—Whenever one of your Grand Devil attacks, you may discard this card from your hand at the start of the battle. If you do, return the creature that the Grand Devil is attacking to its owner's hand.|
|■ During your opponent's turn, whenever one of your other Grand Devils is destroyed, choose one of your opponent's shields and put it into its owner's graveyard.|
|■ Bio Kick—Whenever one of your Grand Devil attacks a player and isn't blocked, you may discard this card from your hand. If you do, your attacking creatures get "double breaker" until the end of your turn.|
|■ Whenever this creature is attacking your opponent and isn't blocked, choose a non-evolution Grand Devil or non-evolution Deep Marine from your graveyard and put it into the battle zone.|
|■ Kourin—At the end of your turn, if this creature is tapped, search your deck. You may put a Grand Devil that costs 7 or less from among it into the battle zone. Then shuffle your deck.|
|■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all revealed Grand Devil and Deep Marine into your graveyard, then put the rest on the bottom of your deck in any order. If no Grand Devil or Deep Marine are revealed, destroy this creature.|
|■ This creature and all of your creatures that share a race with this creature get "slayer".|
|■ Each of your Grand Devils in the battle zone and in your graveyard are also . s|
|■ Whenever one of your Grand Devils would be destroyed, you may return it to your hand instead.|
|■ When you put this creature into the battle zone, each of your opponent's tapped creatures gets -1000 power for each of your Grand Devils in the battle zone until the end of the turn.|
| ■ Whenever you put a Grand Devil into the battle zone, draw a card. |
■ Whenever one of your Grand Devils is destroyed, discard a card from your hand.
|■ Whenever one of your Grand Devils wins a battle, you may draw a card.|
These cards are supported by Grand Devils:
|Supported Card:||Card Effect:|
|■ Fort Energy—Grand Devil|
|■ Whenever this creature attacks, you may destroy one of your other Grand Devils. If you do, this creature gets +8000 power and "Double breaker" until the end of the turn.|
|■ While you have another Grand Devil in the battle zone, this creature gets +2000 power.|
|■ Thrilling Three: Grand Devil and Deep Marine|
|■ Fort Energy—Grand Devil|
|■ Thrilling Three: Grand Devil|
|■ If you have a Grand Devil in the battle zone, this creature gets +2000 power.|
Creatures that evolve from Grand Devils:
|Evolution Creature:||Evolves From:|
|Asteroid Gellum, Dark Comet|| Vortex evolution |
2x Grand Devil, Deep Marine and/or Zombie Dragon
|Balbas, Lord of Devils||1x Grand Devil|
|Astimart, Lord of Devils||1x Grand Devil|
|Grenbelk, Devil Emperor||1x Grand Devil|
|Supernova Betelgeuse Final Cannon|| Galaxy Vortex evolution |
3x Great Mecha King, Grand Devil and/or Poseidia Dragon
|Supernova Black Hole Thanatos|| Galaxy Vortex evolution |
3x Grand Devil, Tyranno Drake, Deep Marine and/or Brave Spirit
|■ Goal Life Gate: Grand Devil, Tyranno Drake, Deep Marine, Brave Spirit (When this creature is destroyed, you may return all Grand Devils, Tyranno Drakes, Deep Marines, and Brave Spirits from your graveyard to your hand. If you do, put this creature on the bottom of your deck instead of into your graveyard.)|