| Ghost |
|Released In:|| DM-01 Base Set (OCG) |
DM-01 Base Set
Mono-darkness civilizations creatures with the Ghost race are named "_____, Shadow of _____".
Ghosts in the TCG are named after various afflictions such as Greed, Anguish or Despair.
Ghosts exist as spirits in the Darkness civilization. Long ago they attempted unsuccessfully to gain eternal life by abandoning their bodies. Instead they appear as a translucent fog, forming a blurry, three-dimensional image. Individual ghosts resemble their original form before death.
Ghosts belong to Dark Lords; their lives cannot be sustained without power from the Dark Lord. Driven by uncontrollable jealousy and an obsession to destroy those who possess flesh, they are able to enter the psyche of their enemies to terrorize and drive them insane.
They are mostly consisted of small, light creatures, usually with 5000 power or less, although creatures with over 6000 power of this race do exist. However, they usually have an effect that can disrupt the opponent, such as Discarding, Slayer, and Decreasing Power.
One of the more unique creatures of the race includes Time Tripper, Shadow of Stagnation, who disrupts the opponent by slowing down his mana production.
|Support Card:||Card Effect:|
|Filefish Jacket, Shadow of Torture||■ When you summon this creature or another Ghost to the battle zone, you may put a Ghost with the same cost from your graveyard into the battle zone.|
Creatures that evolve from Ghosts
|Evolution Creature:||Evolves From:|
|Doggmag, Parasite of Decay||1x Parasite Worm or Ghost|
|Frost Specter, Shadow of Age||1x Ghost|
|Each of your Ghosts in the battle zone has "slayer."|
|Jack Viper, Shadow of Doom||1x Ghost|
|Snake Tailcoat, Black Demon of Torture||1x Ghost|
|Zero Nemesis, Shadow of Panic||1x Ghost|